Searched refs:bVirtualizerEnabled (Results 1 – 2 of 2) sorted by relevance
74 bool bVirtualizerEnabled; /* Flag for Virtualizer */ member
225 pContext->pBundledContext->bVirtualizerEnabled = LVM_FALSE; in EffectCreate()886 if (pContext->pBundledContext->bVirtualizerEnabled == LVM_TRUE) { in LvmEffect_limitLevel()1392 forcedDevice, pContext->pBundledContext->bVirtualizerEnabled, in VirtualizerForceVirtualizationMode()1410 useVirtualizer = (pContext->pBundledContext->bVirtualizerEnabled == LVM_TRUE); in VirtualizerForceVirtualizationMode()1417 useVirtualizer = (pContext->pBundledContext->bVirtualizerEnabled == LVM_TRUE); in VirtualizerForceVirtualizationMode()1439 pContext->pBundledContext->bVirtualizerEnabled, in VirtualizerForceVirtualizationMode()1490 if ((pContext->pBundledContext->bVirtualizerEnabled == LVM_TRUE) in VirtualizerGetVirtualizationMode()2776 if (pContext->pBundledContext->bVirtualizerEnabled == LVM_TRUE) { in Effect_setEnabled()2785 pContext->pBundledContext->bVirtualizerEnabled = LVM_TRUE; in Effect_setEnabled()2820 if (pContext->pBundledContext->bVirtualizerEnabled == LVM_FALSE) { in Effect_setEnabled()[all …]