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/frameworks/webview/chromium/
DLICENSE3 // Redistribution and use in source and binary forms, with or without
9 // * Redistributions in binary form must reproduce the above
/frameworks/base/obex/
DNOTICE5 Redistribution and use in source and binary forms, with or without
11 - Redistributions in binary form must reproduce the above copyright notice,
/frameworks/base/docs/html/training/sharing/
Dindex.jd37 <dd>Learn how to set up your application to be able to send text and binary data to other
41 <dd>Learn how to set up your application to receive text and binary data from intents.</dd>
Dsend.jd18 <li><a href="#send-binary-content">Send Binary Content</a></li>
117 <h2 id="send-binary-content">Send Binary Content</h2>
122 share any type of binary content:</p>
/frameworks/support/v7/cardview/src/
D.readme2 Once we support binary library this will go away.
/frameworks/support/v17/leanback/src/
D.readme2 Once we support binary library this will go away.
/frameworks/support/v7/gridlayout/src/
D.readme2 Once we support binary library this will go away.
/frameworks/support/v7/mediarouter/src/
D.readme2 Once we support binary library this will go away.
/frameworks/support/v7/appcompat/src/
D.readme2 Once we support binary library this will go away.
/frameworks/support/design/src/
D.readme2 Once we support binary library this will go away.
/frameworks/support/percent/src/
D.readme2 Once we support binary library this will go away.
/frameworks/multidex/instrumentation/src/
D.readme2 Once we support binary library this will go away.
/frameworks/multidex/library/src/
D.readme2 Once we support binary library this will go away.
/frameworks/native/opengl/tests/angeles/
Dlicense-BSD.txt9 Redistribution and use in source and binary forms, with or without
15 * Redistributions in binary form must reproduce the above copyright
/frameworks/data-binding/compilerCommon/
DXMLParser.g46 Redistribution and use in source and binary forms, with or without
11 2. Redistributions in binary form must reproduce the above copyright
DXMLLexer.g46 Redistribution and use in source and binary forms, with or without
11 2. Redistributions in binary form must reproduce the above copyright
DBindingExpression.g45 Redistribution and use in source and binary forms, with or without
10 2. Redistributions in binary form must reproduce the above copyright
/frameworks/native/opengl/specs/
DEGL_ANDROID_blob_cache.txt137 To insert a new binary value into the cache and associate it with a given
156 To retrieve the binary value associated with a given key from the cache, a
164 size in bytes of the binary key pointed to by <key>. If the cache contains
165 a value associated with the given key then the size of that binary value in
/frameworks/minikin/sample/
Dexample.cpp97 o.open("/data/local/tmp/foo.pgm", std::ios::out | std::ios::binary); in runMinikinTest()
/frameworks/base/docs/html/about/
Dindex.jd60 <blockquote>Easily optimize a single binary for phones, tablets, and other devices.</blockquote>
73 <p>For example, you can create a single app binary that's optimized for
149 than 100 devices with a single app binary, then iterate rapidly to ensure
Dandroid.jd51 <blockquote>Easily optimize a single binary for phones, tablets, and other devices.</blockquote>
64 <p>For example, you can create a single app binary that's optimized for
/frameworks/native/opengl/tools/glgen/specs/gles11/
Dchecks.spec82 glShaderBinary check binary length
/frameworks/base/opengl/java/android/opengl/
DGLES30.java1680 java.nio.Buffer binary in glGetProgramBinary() argument
1690 java.nio.Buffer binary in glGetProgramBinary() argument
1698 java.nio.Buffer binary, in glProgramBinary() argument
/frameworks/base/tools/aapt2/
DMain.cpp359 std::ifstream in(item.source.path, std::ifstream::binary); in compileXml()
486 std::ifstream in(item.source.path, std::ifstream::binary); in compilePng()
526 std::ifstream in(options.manifest.path, std::ifstream::binary); in compileManifest()
603 std::ifstream in(source.path, std::ifstream::binary); in compileValues()
1037 std::ifstream ifs(source.path, std::ifstream::in | std::ifstream::binary); in loadAppInfo()
/frameworks/base/docs/html/tools/building/
Dindex.jd23 <code>.dex</code> files (<code>.class</code> files converted to Dalvik byte code), a binary version

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