/frameworks/compile/mclinker/lib/Script/ |
D | TernaryOp.cpp | 42 uint64_t dot = m_pOperand[0]->value(); in eval() local 47 alignAddress(dot, maxPageSize); in eval() 49 form1 = dot + (dot & (maxPageSize - 1)); in eval() 50 form2 = dot + (dot & (maxPageSize - commonPageSize)); in eval()
|
/frameworks/base/tests/RenderScriptTests/SceneGraph/res/raw/ |
D | plastic_lights.glsl | 12 float light0_Diffuse = clamp(dot(worldNorm, light0Vec), 0.0, 1.0); 13 float light0Spec = clamp(dot(-light0R, V), 0.001, 1.0); 18 float light1_Diffuse = clamp(dot(worldNorm, light1Vec), 0.0, 1.0); 19 float light1Spec = clamp(dot(-light1R, V), 0.001, 1.0);
|
D | plastic.glsl | 12 float light0_Diffuse = clamp(dot(worldNorm, light0Vec), 0.0, 1.0); 13 float light0Spec = clamp(dot(-light0R, V), 0.001, 1.0);
|
D | diffuse_lights.glsl | 11 float light0_Diffuse = clamp(dot(worldNorm, light0Vec), 0.0, 1.0); 14 float light1_Diffuse = clamp(dot(worldNorm, light1Vec), 0.0, 1.0);
|
D | metal.glsl | 12 float light0_Diffuse = clamp(dot(worldNorm, light0Vec), 0.0, 1.0); 13 float light0Spec = clamp(dot(-light0R, V), 0.001, 1.0);
|
D | paintf.glsl | 12 float light0_Diffuse = clamp(dot(worldNorm, light0Vec), 0.01, 0.99); 13 float light0Spec = clamp(dot(-light0R, V), 0.001, 1.0);
|
/frameworks/compile/slang/ |
D | slang_rs_reflect_utils.cpp | 36 const char *dot = fileName + strlen(fileName); in GetFileNameStem() local 37 const char *slash = dot - 1; in GetFileNameStem() 42 if ((*slash == '.') && (*dot == 0)) { in GetFileNameStem() 43 dot = slash; in GetFileNameStem() 48 return string(slash, dot - slash); in GetFileNameStem() 70 const char *dot = rsFileName + strlen(rsFileName); in InternalFileNameConvert() local 71 const char *slash = dot - 1; in InternalFileNameConvert() 76 if ((*slash == '.') && (*dot == 0)) { in InternalFileNameConvert() 77 dot = slash; in InternalFileNameConvert() 84 for (; (i < 255) && (slash < dot); ++slash) { in InternalFileNameConvert()
|
/frameworks/base/tests/RenderScriptTests/PerfTest/res/raw/ |
D | shaderv.glsl | 18 light0_Diffuse = clamp(dot(worldNorm, light0Vec), 0.0, 1.0) * UNI_light0_Diffuse; 19 float light0Spec = clamp(dot(light0R, V), 0.001, 1.0); 24 light1_Diffuse = clamp(dot(worldNorm, light1Vec), 0.0, 1.0) * UNI_light1_Diffuse; 25 float light1Spec = clamp(dot(light1R, V), 0.001, 1.0);
|
D | shader2f.glsl | 12 float light0_Diffuse = clamp(dot(worldNorm, light0Vec), 0.0, 1.0) * UNI_light0_Diffuse; 13 float light0Spec = clamp(dot(light0R, V), 0.001, 1.0); 18 float light1_Diffuse = clamp(dot(worldNorm, light1Vec), 0.0, 1.0) * UNI_light1_Diffuse; 19 float light1Spec = clamp(dot(light1R, V), 0.001, 1.0);
|
/frameworks/base/tests/RenderScriptTests/MiscSamples/res/raw/ |
D | shaderv.glsl | 18 light0_Diffuse = clamp(dot(worldNorm, light0Vec), 0.0, 1.0) * UNI_light0_Diffuse; 19 float light0Spec = clamp(dot(light0R, V), 0.001, 1.0); 24 light1_Diffuse = clamp(dot(worldNorm, light1Vec), 0.0, 1.0) * UNI_light1_Diffuse; 25 float light1Spec = clamp(dot(light1R, V), 0.001, 1.0);
|
D | shaderarrayv.glsl | 20 light0_Diffuse = clamp(dot(worldNorm, light0Vec), 0.0, 1.0) * UNI_light_Diffuse[0]; 21 float light0Spec = clamp(dot(light0R, V), 0.001, 1.0); 26 light1_Diffuse = clamp(dot(worldNorm, light1Vec), 0.0, 1.0) * UNI_light_Diffuse[1]; 27 float light1Spec = clamp(dot(light1R, V), 0.001, 1.0);
|
D | shader2f.glsl | 12 float light0_Diffuse = clamp(dot(worldNorm, light0Vec), 0.0, 1.0) * UNI_light0_Diffuse; 13 float light0Spec = clamp(dot(light0R, V), 0.001, 1.0); 18 float light1_Diffuse = clamp(dot(worldNorm, light1Vec), 0.0, 1.0) * UNI_light1_Diffuse; 19 float light1Spec = clamp(dot(light1R, V), 0.001, 1.0);
|
/frameworks/data-binding/compilerCommon/src/main/java/android/databinding/tool/util/ |
D | ParserHelper.java | 31 final int dot = name.lastIndexOf('.'); in stripExtension() local 32 return dot < 0 ? name : name.substring(0, dot); in stripExtension()
|
/frameworks/compile/mclinker/lib/Object/ |
D | SectionMap.cpp | 339 Output::dot_iterator dot = (*it)->find_first_explicit_dot(); in fixupDotSymbols() local 340 if (dot != (*it)->dot_end() && (*dot).symbol().isDot() && in fixupDotSymbols() 341 (*dot).getRpnExpr().hasDot()) { in fixupDotSymbols() 346 Output::dot_iterator ref = (*it)->dotAssignments().insert(dot, assign); in fixupDotSymbols() 347 for (RpnExpr::iterator tok = (*dot).getRpnExpr().begin(), in fixupDotSymbols() 348 tokEnd = (*dot).getRpnExpr().end(); in fixupDotSymbols() 360 Output::dot_iterator dot = (*it)->find_last_explicit_dot(); in fixupDotSymbols() local 361 if (dot == (*it)->dot_end()) { in fixupDotSymbols() 366 dot = (*it)->dotAssignments().insert(dot, assign); in fixupDotSymbols() 374 *tok = &((*dot).symbol()); in fixupDotSymbols()
|
/frameworks/av/media/libmedia/docs/ |
D | Makefile | 1 paused.png : paused.dot 2 dot -Tpng < $< > $@
|
/frameworks/ml/bordeaux/learning/stochastic_linear_ranker/native/ |
D | stochastic_linear_ranker.h | 178 const double dot = weight_.DotProduct(sample); in ScoreSample() local 183 return dot; in ScoreSample() 185 return pow(kernel_gain_ * dot + kernel_bias_, kernel_param_); in ScoreSample() 189 return exp(-1 * kernel_param_ * (w_square + s_square - 2 * dot)); in ScoreSample()
|
/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
D | greyscale.rs | 25 float3 mono = dot(f4.rgb, gMonoMult); 31 return (uchar)dot(f4.rgb, gMonoMult);
|
/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
D | greyscale.rs | 25 float3 mono = dot(f4.rgb, gMonoMult); 31 return (uchar)dot(f4.rgb, gMonoMult);
|
/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
D | greyscale.rs | 25 float3 mono = dot(f4.rgb, gMonoMult); 31 return (uchar)dot(f4.rgb, gMonoMult);
|
/frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/engine/ |
D | bugdroid.rs | 31 if (dot(p2 - p1, img - p1) > 0 && dot(p1 - p2, img - p2) > 0) { 49 float dot1 = dot(p2 - p1, img - p1); 50 float dot2 = dot(p1 - p2, img - p2); 71 float tmp1 = dot(normal, pc); 86 float tmp1 = dot(normal, pc); 89 if (length(pc - dot(normal, pc) * normal) > radius) {
|
D | Quaternion.java | 44 private static double dot(double[] a, double[] b) { in dot() method in Quaternion 49 double norm = Math.sqrt(dot(a, a)); in normal() 57 double angle = Math.acos(dot(vec1, vec2)); in set() 64 return Math.acos(Math.min(dot(vec1, vec2), 1)); in calcAngle()
|
/frameworks/ml/bordeaux/service/src/android/bordeaux/services/ |
D | LocationCluster.java | 118 double dot = 0f; in moveAwayCluster() local 120 dot += mCenter[i] * cluster.mCenter[i]; in moveAwayCluster() 124 vector[i] = mCenter[i] - dot * cluster.mCenter[i]; in moveAwayCluster()
|
/frameworks/rs/scriptc/ |
D | rs_vector_math.rsh | 72 * dot: Dot product of two vectors 74 * Computes the dot product of two vectors. 77 dot(float left_vector, float right_vector); 80 dot(float2 left_vector, float2 right_vector); 83 dot(float3 left_vector, float3 right_vector); 86 dot(float4 left_vector, float4 right_vector);
|
/frameworks/rs/java/tests/ScriptGroupTest/src/com/android/rs/sgtest/ |
D | greyscale_f.rs | 23 return dot(in, gMonoMult);
|
/frameworks/rs/cpu_ref/ |
D | rsCpuIntrinsicColorMatrix.cpp | 117 uint32_t dot :1; // [12] member 261 if (!key.u.addMask) key.u.dot = 1; in computeKey() 363 DEF_SYM(dot) in DEF_SYM() 469 if (key.u.dot) in selectKernel() 504 if (!key.u.dot) { in build() 681 if (key.u.dot) { in build() 683 ADD_CHUNK(dot); in build() 722 key.u.dot = 0; in build()
|