Searched refs:lightDiffuse (Results 1 – 1 of 1) sorted by relevance
99 final float lightDiffuse[] = {0.0f, 2.0f, 0.0f, 0.0f}; in onDrawFrame() local116 gl.glLightfv(GL10.GL_LIGHT0, GL10.GL_DIFFUSE, lightDiffuse, 0); in onDrawFrame()