Searched refs:mFontShaderFConstant (Results 1 – 2 of 2) sorted by relevance
523 mFontShaderFConstant.set(Allocation::createAllocation(mRSC, inputType.get(), in initRenderState()530 mFontShaderF->bindAllocation(mRSC, mFontShaderFConstant.get(), 0); in initRenderState()653 mFontShaderFConstant->data(mRSC, 0, 0, 1, &mConstants, sizeof(mConstants)); in issueDrawCommand()816 mFontShaderFConstant.clear(); in deinit()
209 ObjectBaseRef<Allocation> mFontShaderFConstant; variable