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Searched refs:mFragmentDirty (Results 1 – 2 of 2) sorted by relevance

/frameworks/rs/driver/
DrsdShaderCache.cpp34 mFragmentDirty = true; in RsdShaderCache()
94 if (!mVertexDirty && !mFragmentDirty) { in setup()
102 if (mFragmentDirty) { in setup()
104 mFragmentDirty = false; in setup()
DrsdShaderCache.h51 mFragmentDirty = true; in setActiveFragment()
70 bool mFragmentDirty; variable