Searched refs:mHandoutTotalBufferCount (Results 1 – 4 of 4) sorted by relevance
38 mHandoutTotalBufferCount(0), in Camera3IOStreamBase()60 __FUNCTION__, mId, mHandoutTotalBufferCount, signalTime); in hasOutstandingBuffersLocked()61 if (mHandoutTotalBufferCount > 0 || signalTime == INT64_MAX) { in hasOutstandingBuffersLocked()85 mTotalBufferCount, mHandoutTotalBufferCount); in dump()119 return (mHandoutTotalBufferCount - mHandoutOutputBufferCount); in getHandoutInputBufferCountLocked()135 if (mHandoutTotalBufferCount > 0) { in disconnectLocked()137 __FUNCTION__, mHandoutTotalBufferCount); in disconnectLocked()163 if (mHandoutTotalBufferCount == 0 && mState != STATE_IN_CONFIG && in handoutBufferLocked()175 mHandoutTotalBufferCount++; in handoutBufferLocked()204 if (mHandoutTotalBufferCount == 0) { in returnBufferPreconditionCheckLocked()[all …]
52 size_t mHandoutTotalBufferCount; variable
220 mHandoutTotalBufferCount = 0; in configureQueueLocked()
350 mHandoutTotalBufferCount = 0; in configureQueueLocked()