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Searched refs:mLogShadersUniforms (Results 1 – 3 of 3) sorted by relevance

/frameworks/rs/
DrsContext.h228 bool mLogShadersUniforms; member
DrsContext.cpp260 rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms") != 0; in threadProc()
/frameworks/rs/driver/
DrsdShader.cpp552 if (rsc->props.mLogShadersUniforms) { in setupUserConstants()
561 if (rsc->props.mLogShadersUniforms) { in setupUserConstants()