Searched refs:mLogShadersUniforms (Results 1 – 3 of 3) sorted by relevance
228 bool mLogShadersUniforms; member
260 rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms") != 0; in threadProc()
552 if (rsc->props.mLogShadersUniforms) { in setupUserConstants()561 if (rsc->props.mLogShadersUniforms) { in setupUserConstants()