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Searched refs:mReturnPendingInputFrame (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libstagefright/
DMediaSync.cpp55 mReturnPendingInputFrame(false), in MediaSync()
355 mReturnPendingInputFrame = true; in flush()
607 mReturnPendingInputFrame = false; in onFrameAvailableFromInput()
613 && !mIsAbandoned && !mReturnPendingInputFrame) { in onFrameAvailableFromInput()
659 if (mReturnPendingInputFrame) { in onFrameAvailableFromInput()
660 mReturnPendingInputFrame = false; in onFrameAvailableFromInput()
/frameworks/av/include/media/stagefright/
DMediaSync.h200 bool mReturnPendingInputFrame; // set while we are pending before acquiring an input frame variable