Searched refs:mZslQueue (Results 1 – 4 of 4) sorted by relevance
58 mZslQueue.insertAt(0, kZslBufferDepth); in ZslProcessor()100 for (; i < mZslQueue.size(); i++) { in onBufferReleased()101 if (&(mZslQueue[i].buffer.mGraphicBuffer->handle) == handle) break; in onBufferReleased()103 if (i == mZslQueue.size()) { in onBufferReleased()286 if (!mZslQueue[index].frame.isEmpty()) { in pushToReprocess()287 request = mZslQueue[index].frame; in pushToReprocess()314 &(mZslQueue[index].buffer.mGraphicBuffer->handle); in pushToReprocess()389 for (size_t i = 0; i < mZslQueue.size(); i++) { in clearZslQueueLocked()390 if (mZslQueue[i].buffer.mTimestamp != 0) { in clearZslQueueLocked()391 mZslConsumer->releaseBuffer(mZslQueue[i].buffer); in clearZslQueueLocked()[all …]
118 Vector<ZslPair> mZslQueue; variable
120 Vector<ZslPair> mZslQueue; variable
89 mZslQueue.insertAt(0, mBufferQueueDepth); in ZslProcessor3()483 for (size_t i = 0; i < mZslQueue.size(); i++) { in dumpZslQueue()484 const ZslPair &queueEntry = mZslQueue[i]; in dumpZslQueue()