Searched refs:maxAlpha (Results 1 – 3 of 3) sorted by relevance
126 int maxAlpha = 255;129 (maxAlpha - minAlpha) > MIN_ALPHA_SEARCH_PRECISION) {130 final int testAlpha = (minAlpha + maxAlpha) / 2;138 maxAlpha = testAlpha;145 return maxAlpha;
103 halfStrokeWidth(paint->getStrokeWidth() * 0.5f), maxAlpha(1.0f) { in PaintInfo()118 maxAlpha *= (2 * halfStrokeWidth) / inverseScaleX; in PaintInfo()129 float maxAlpha; member346 VertexBuffer& vertexBuffer, float maxAlpha = 1.0f) { in getFillVerticesFromPerimeterAA() argument372 maxAlpha); in getFillVerticesFromPerimeterAA()445 paintInfo.maxAlpha); in storeCapAA()457 paintInfo.maxAlpha); in storeCapAA()482 paintInfo.maxAlpha); in storeCapAA()617 paintInfo.maxAlpha); in getStrokeVerticesFromUnclosedVerticesAA()622 paintInfo.maxAlpha); in getStrokeVerticesFromUnclosedVerticesAA()[all …]
835 uint8_t maxAlpha = 0; in maxAlphaOverRow() local838 if (alpha > maxAlpha) maxAlpha = alpha; in maxAlphaOverRow()840 return maxAlpha; in maxAlphaOverRow()844 uint8_t maxAlpha = 0; in maxAlphaOverCol() local847 if (alpha > maxAlpha) maxAlpha = alpha; in maxAlphaOverCol()849 return maxAlpha; in maxAlphaOverCol()