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/frameworks/av/soundtrigger/
DISoundTriggerHwService.cpp53 virtual status_t listModules(struct sound_trigger_module_descriptor *modules, in listModules() argument
56 if (numModules == NULL || (*numModules != 0 && modules == NULL)) { in listModules()
61 unsigned int numModulesReq = (modules == NULL) ? 0 : *numModules; in listModules()
74 reply.read(modules, numModulesReq * sizeof(struct sound_trigger_module_descriptor)); in listModules()
125 struct sound_trigger_module_descriptor *modules = in onTransact() local
128 if (modules == NULL) { in onTransact()
133 status_t status = listModules(modules, &numModules); in onTransact()
142 reply->write(modules, in onTransact()
145 free(modules); in onTransact()
DSoundTrigger.cpp83 status_t SoundTrigger::listModules(struct sound_trigger_module_descriptor *modules, in listModules() argument
91 return service->listModules(modules, numModules); in listModules()
/frameworks/av/media/libeffects/preprocessing/
DAndroid.mk15 external/webrtc/src/modules/interface \
16 external/webrtc/src/modules/audio_processing/interface \
/frameworks/base/docs/html/tools/projects/
Dindex.jd35 specific types of source code files and resources. There are several types of modules
49 <dd>These modules contain code to test your application projects and are built into
55 <dd>These modules contain shareable Android source code and resources that you can reference
57 Library modules cannot be installed onto a device, however, they are
66 Android (GCM), and more. App Engine modules are App Engine java Servlet Module for backend
88 modules in the project. </p>
103 <dd>This directory stories the build output for all project modules.</dd>
119 …build settings used by the application modules and also set the location of your keystore and key …
157 …<p>Android Application Modules are the modules that eventually get built into the <code>.apk</code>
372 <p>To download the sample applications and run them as modules in
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/frameworks/base/docs/html/ndk/guides/
Dbuild.jd10 defines properties specific to individual <i>modules</i>, or libraries. Then, it explains the
12 properties for all the modules that you use in your
Dcpp-support.jd235 exceptions either for your entire app, or for individual modules.
239 To enable exception-handling support for individual modules', add the following line to
258 To enable RTTI support for individual modules, add the following line to
290 project requires several shared library modules, we recommend that you use the shared library
298 <p>For example, an app may have the following modules:</p>
Dapplication_mk.jd16 native <em>modules</em> that your app requires. A module can be a static library, a shared library,
47 alter the optimization level when building your application's modules.</p>
64 when compiling any C or C++ source code for any of the modules. You can use this variable to change
217 static library modules in this project. For more information, see the documentation for
Dandroid_mk.jd28 <i>modules</i>.</p>
31 <em>modules</em>. A module is either a static library, a shared library, or a standalone
32 executable. You can define one or more modules in each {@code Android.mk} file, and
33 you can use the same source file in multiple modules. The build system only places shared libraries
316 to define it a single time, even if your {@code Android.mk} file describes multiple modules.</p>
387 {@code LOCAL_CPPFLAGS} causes the compiler to use all specified flags for all modules, regardless
471 <p>This variable stores the list of static libraries modules on which the current module depends.</…
477 modules depending on the current one will also depend on the listed
482 <p>This variable is the list of shared libraries <em>modules</em> on which this module depends at
488 should treat the associated library modules as <em>whole archives</em>. For more information
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/frameworks/base/docs/html/tools/building/
Dplugin-for-gradle.jd54 or modules for each version.</li>
62 multiple APKs for your modules where each of the <code>apk</code> files has a different
92 <h2 id="projectModules">Projects and modules build settings</h2>
95 Android Studio projects contain project files and one or more application modules. A
98 several kinds of modules:</p>
101 <li><em>Android application modules</em> contain application (mobile, TV, Wear, Glass) code and
102 may depend on library modules, although many Android apps consists of only one application
103 module. The build system generates APK packages for application modules. </li>
104 <li><em>Android library modules</em> contain reusable Android-specific code and resources.
105 The build system generates an AAR (Android ARchive) package for library modules.</li>
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Dindex.jd20 your Android modules are compiled and packaged into <code>.apk</code> files, the containers
/frameworks/base/services/voiceinteraction/java/com/android/server/voiceinteraction/
DSoundTriggerHelper.java93 ArrayList <ModuleProperties> modules = new ArrayList<>(); in SoundTriggerHelper() local
94 int status = SoundTrigger.listModules(modules); in SoundTriggerHelper()
99 if (status != SoundTrigger.STATUS_OK || modules.size() == 0) { in SoundTriggerHelper()
100 Slog.w(TAG, "listModules status=" + status + ", # of modules=" + modules.size()); in SoundTriggerHelper()
105 moduleProperties = modules.get(0); in SoundTriggerHelper()
/frameworks/av/include/soundtrigger/
DISoundTriggerHwService.h36 virtual status_t listModules(struct sound_trigger_module_descriptor *modules,
DSoundTrigger.h39 static status_t listModules(struct sound_trigger_module_descriptor *modules,
/frameworks/base/docs/html/sdk/installing/
Dcreate-project.jd37 test code. Each project contains one or more different types of modules, such as
38 application modules, library modules, and test modules.</p>
40 <p>This guide explains how to create Android projects and different modules using
74 TV, Wear, and Google Glass. The selected form factors become the application modules within the
138 …<p>Android application modules contain the <code>src/main/</code>, <code>AndroidManifest.xml</code…
220 along with the other modules. </p>
243 <p>A library modules's manifest file must declare all of the shared components that it includes,
290 in your project. If one of the modules is missing, import it into your project.</li>
354 <li>Groups the build files for all modules at the top level of the project hierarchy.</li>
Dmigrate.jd52 Studio contains a project with one or more app modules. For more information see,
157 Android Studio project and app modules based on your current
161 more app modules.</p>
164 Studio project structure and app modules, generates the new Gradle-based build files and settings,
175 modules for each imported project.</li>
183 across the newly created modules as part of the import process.</li>
Dstudio-build.jd34 modules.</li>
49 process is done every time you run the Gradle build task for your project or modules. The build
/frameworks/base/docs/html/training/basics/fragments/
Dindex.jd44 UI components and activity behaviors into modules that you can swap into and out of
45 your activities. You can create these modules with the {@link android.app.Fragment} class, which
/frameworks/base/docs/html/ndk/samples/
Dindex.jd15 <li>Exporting modules.</li>
/frameworks/data-binding/samples/BindingDemo/
Dbuild.gradle17 // Top-level build file where you can add configuration options common to all sub-projects/modules.
/frameworks/base/docs/html/tools/help/
Dmonkeyrunner_concepts.jd74 system of Python-based modules and programs for controlling Android devices. Besides using
78 modules to call Android tools such as
105 # Imports the monkeyrunner modules used by this program
139 The monkeyrunner API is contained in three modules in the package
164 does not import these modules automatically. To import a module, use the
/frameworks/base/tools/obbtool/
Dmkobb.sh47 if ! egrep -q "^cryptoloop " /proc/modules; then \
/frameworks/base/docs/html/ndk/reference/
Dmodules.jd11 <div class="textblock">Here is a list of all modules:</div><div class="directory">
/frameworks/av/services/soundtrigger/
DSoundTriggerHwService.cpp105 status_t SoundTriggerHwService::listModules(struct sound_trigger_module_descriptor *modules, in listModules() argument
114 if (numModules == NULL || (*numModules != 0 && modules == NULL)) { in listModules()
120 modules[i] = mModules.valueAt(i)->descriptor(); in listModules()
DSoundTriggerHwService.h49 virtual status_t listModules(struct sound_trigger_module_descriptor *modules,
/frameworks/data-binding/library/
Dbuild.gradle17 // Top-level build file where you can add configuration options common to all sub-projects/modules.

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