Searched refs:normalizedSpotDir (Results 1 – 2 of 2) sorted by relevance
297 vec4_t normalizedSpotDir; member
421 GLfixed spotAtt = -dot3(l.normalizedSpotDir.v, d.v); in lightVertex()550 vnorm3(light.normalizedSpotDir.v, light.spotDir.v); in lightxv()