Searched refs:overrun (Results 1 – 1 of 1) sorted by relevance
5885 } overrun = OVERRUN_UNKNOWN; in threadLoop() local5901 overrun = OVERRUN_TRUE; in threadLoop()5918 if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) { in threadLoop()5919 overrun = OVERRUN_FALSE; in threadLoop()5953 switch (overrun) { in threadLoop()6422 bool overrun = false; in sync() local6427 overrun = true; in sync()6434 overrun = true; in sync()6440 *hasOverrun = overrun; in sync()