Searched refs:populateTransformationMatrixLocked (Results 1 – 1 of 1) sorted by relevance
203 private static void populateTransformationMatrixLocked(WindowState windowState, in populateTransformationMatrixLocked() method in AccessibilityController493 populateTransformationMatrixLocked(windowState, matrix); in recomputeBoundsLocked()1149 populateTransformationMatrixLocked(windowState, matrix); in computeWindowBoundsInScreen()