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/frameworks/av/services/mediaresourcemanager/test/
DResourceManagerService_test.cpp115 const Vector<MediaResource> &resources) { in expectEqResourceInfo() argument
117 EXPECT_TRUE(isEqualResources(resources, info.resources)); in expectEqResourceInfo()
252 Vector<MediaResource> resources; in testReclaimResourceSecure() local
253 resources.push_back(MediaResource(String8(kResourceSecureCodec), 1)); in testReclaimResourceSecure()
254 resources.push_back(MediaResource(String8(kResourceGraphicMemory), 150)); in testReclaimResourceSecure()
263 EXPECT_FALSE(mService->reclaimResource(kLowPriorityPid, resources)); in testReclaimResourceSecure()
264 EXPECT_FALSE(mService->reclaimResource(kMidPriorityPid, resources)); in testReclaimResourceSecure()
267 EXPECT_TRUE(mService->reclaimResource(kHighPriorityPid, resources)); in testReclaimResourceSecure()
271 EXPECT_TRUE(mService->reclaimResource(kHighPriorityPid, resources)); in testReclaimResourceSecure()
275 EXPECT_FALSE(mService->reclaimResource(kHighPriorityPid, resources)); in testReclaimResourceSecure()
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/frameworks/base/libs/androidfw/tests/data/basic/
Dbuild21 unzip bundle.apk resources.arsc && \
22 mv resources.arsc basic.arsc && \
25 unzip bundle_de_fr.apk resources.arsc && \
26 mv resources.arsc split_de_fr.arsc && \
29 unzip bundle_hdpi-v4.apk resources.arsc && \
30 mv resources.arsc split_hdpi_v4.arsc && \
33 unzip bundle_xhdpi-v4.apk resources.arsc && \
34 mv resources.arsc split_xhdpi_v4.arsc && \
37 unzip bundle_xxhdpi-v4.apk resources.arsc && \
38 mv resources.arsc split_xxhdpi_v4.arsc && \
/frameworks/base/tools/layoutlib/bridge/tests/src/com/android/layoutlib/bridge/intensive/setup/
DConfigGenerator.java20 import com.android.ide.common.resources.configuration.CountryCodeQualifier;
21 import com.android.ide.common.resources.configuration.DensityQualifier;
22 import com.android.ide.common.resources.configuration.FolderConfiguration;
23 import com.android.ide.common.resources.configuration.KeyboardStateQualifier;
24 import com.android.ide.common.resources.configuration.LayoutDirectionQualifier;
25 import com.android.ide.common.resources.configuration.LocaleQualifier;
26 import com.android.ide.common.resources.configuration.NavigationMethodQualifier;
27 import com.android.ide.common.resources.configuration.NetworkCodeQualifier;
28 import com.android.ide.common.resources.configuration.NightModeQualifier;
29 import com.android.ide.common.resources.configuration.ScreenDimensionQualifier;
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/frameworks/base/docs/html/guide/topics/resources/
Doverview.jd8 <li><a href="providing-resources.html">Providing Resources</a></li>
9 <li><a href="accessing-resources.html">Accessing Resources</a></li>
16 <li><a href="available-resources.html">Resource Types</a></li>
22 <p>You should always externalize resources such as images and strings from your application
24 resources also allows you to provide alternative resources that support specific device
27 to provide compatibility with different configurations, you must organize resources in your
28 project's {@code res/} directory, using various sub-directories that group resources by type and
32 <img src="{@docRoot}images/resources/resource_devices_diagram1.png" height="167" alt="" />
39 <img src="{@docRoot}images/resources/resource_devices_diagram2.png" height="167" alt="" />
46 <em>alternative</em> resources for your application:</p>
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Davailable-resources.jd10 <li><a href="providing-resources.html">Providing Resources</a></li>
11 <li><a href="accessing-resources.html">Accessing Resources</a></li>
17 of application resource that you can provide in your resources directory ({@code res/}).</p>
22 …<dt><a href="{@docRoot}guide/topics/resources/animation-resource.html">Animation Resources</a></dt>
26 …<dt><a href="{@docRoot}guide/topics/resources/color-list-resource.html">Color State List Resource<…
27 <dd>Define a color resources that changes based on the View state.<br/>
29 <dt><a href="{@docRoot}guide/topics/resources/drawable-resource.html">Drawable Resources</a></dt>
33 <dt><a href="{@docRoot}guide/topics/resources/layout-resource.html">Layout Resource</a></dt>
36 <dt><a href="{@docRoot}guide/topics/resources/menu-resource.html">Menu Resource</a></dt>
39 <dt><a href="{@docRoot}guide/topics/resources/string-resource.html">String Resources</a></dt>
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Dmore-resources.jd3 parent.link=available-resources.html
6 <p>This page defines more types of resources you can externalize, including:</p>
16 <dd>XML resource that provides a unique identifier for application resources and
36 such, you can combine bool resources with other simple resources in the one XML file,
37 under one {@code &lt;resources>} element.</p>
56 &lt;<a href="#bool-resources-element">resources</a>&gt;
60 &lt;/resources>
68 <dt id="bool-resources-element"><code>&lt;resources&gt;</code></dt>
88 &lt;resources&gt;
91 &lt;/resources>
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Dstyle-resource.jd3 parent.link=available-resources.html
25 such, you can combine style resources with other simple resources in the one XML file,
26 under one {@code &lt;resources>} element.</p>
43 &lt;<a href="#resources-element">resources</a>>
51 &lt;/resources>
59 <dt id="resources-element"><code>&lt;resources&gt;</code></dt>
101 &lt;resources>
106 &lt;/resources>
Dproviding-resources.jd10 <li>Different types of resources belong in different subdirectories of {@code res/}</li>
11 <li>Alternative resources provide configuration-specific resource files</li>
12 <li>Always include default resources so your app does not depend on specific
21 <li><a href="#AliasResources">Creating alias resources</a></li>
30 <li><a href="accessing-resources.html">Accessing Resources</a></li>
31 <li><a href="available-resources.html">Resource Types</a></li>
38 <p>You should always externalize application resources such as images and strings from your
39 code, so that you can maintain them independently. You should also provide alternative resources for
45 <p>Once you externalize your application resources, you can access them
47 resources in your application is discussed in <a href="accessing-resources.html">Accessing
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Daccessing-resources.jd12 <li>Resources can be referenced from resources using a special XML syntax, such as {@code
14 <li>You can also access your app resources with methods in
36 <li><a href="providing-resources.html">Providing Resources</a></li>
37 <li><a href="available-resources.html">Resource Types</a></li>
46 href="providing-resources.html">Providing Resources</a>), you can apply it by
51 resource IDs for all the resources in your {@code
53 {@code R.drawable} for all drawable resources), and for each resource of that type, there is a stat…
62 href="available-resources.html">Resource Types</a>.
75 Android APIs that can access your resources when you provide a resource ID in this format. See
99 <p>You can also retrieve individual resources using methods in {@link
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/frameworks/av/services/mediaresourcemanager/
DResourceManagerService.cpp45 static bool hasResourceType(String8 type, Vector<MediaResource> resources) { in hasResourceType() argument
46 for (size_t i = 0; i < resources.size(); ++i) { in hasResourceType()
47 if (resources[i].mType == type) { in hasResourceType()
56 if (hasResourceType(type, infos[i].resources)) { in hasResourceType()
121 Vector<MediaResource> resources = infos[j].resources; in dump() local
123 for (size_t k = 0; k < resources.size(); ++k) { in dump()
124 snprintf(buffer, SIZE, " %s\n", resources[k].toString().string()); in dump()
170 const Vector<MediaResource> &resources) { in addResource() argument
172 pid, (long long) clientId, getString(resources).string()); in addResource()
179 info.resources.appendVector(resources); in addResource()
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/frameworks/data-binding/compiler/src/main/java/android/databinding/tool/expr/
DResourceExpr.java138 final String resources = "getRoot().getResources()"; in toJava() local
142 if ("bool".equals(mResourceType)) return resources + ".getBoolean(" + resourceName + ")"; in toJava()
143 if ("color".equals(mResourceType)) return resources + ".getColor(" + resourceName + ")"; in toJava()
144 …if ("colorStateList".equals(mResourceType)) return resources + ".getColorStateList(" + resourceNam… in toJava()
145 if ("dimen".equals(mResourceType)) return resources + ".getDimension(" + resourceName + ")"; in toJava()
146 …if ("dimenOffset".equals(mResourceType)) return resources + ".getDimensionPixelOffset(" + resource… in toJava()
147 …if ("dimenSize".equals(mResourceType)) return resources + ".getDimensionPixelSize(" + resourceName… in toJava()
148 … if ("drawable".equals(mResourceType)) return resources + ".getDrawable(" + resourceName + ")"; in toJava()
152 return resources + ".getFraction(" + resourceName + ", " + base + ", " + pbase + in toJava()
156 … if ("intArray".equals(mResourceType)) return resources + ".getIntArray(" + resourceName + ")"; in toJava()
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/frameworks/av/media/libmedia/
DIResourceManagerService.cpp77 const Vector<MediaResource> &resources) { in addResource() argument
83 writeToParcel(&data, resources); in addResource()
97 virtual bool reclaimResource(int callingPid, const Vector<MediaResource> &resources) { in reclaimResource() argument
101 writeToParcel(&data, resources); in reclaimResource()
135 Vector<MediaResource> resources; in onTransact() local
136 readFromParcel(data, &resources); in onTransact()
137 addResource(pid, clientId, client, resources); in onTransact()
152 Vector<MediaResource> resources; in onTransact() local
153 readFromParcel(data, &resources); in onTransact()
154 bool ret = reclaimResource(callingPid, resources); in onTransact()
/frameworks/support/v17/leanback/src/android/support/v17/leanback/widget/
DSpeechOrbView.java31 Resources resources = context.getResources(); in SpeechOrbView() local
33 resources.getFraction(R.fraction.lb_search_bar_speech_orb_max_level_zoom, 1, 1); in SpeechOrbView()
35 mNotListeningOrbColors = new Colors(resources.getColor(R.color.lb_speech_orb_not_recording), in SpeechOrbView()
36 resources.getColor(R.color.lb_speech_orb_not_recording_pulsed), in SpeechOrbView()
37 resources.getColor(R.color.lb_speech_orb_not_recording_icon)); in SpeechOrbView()
38 mListeningOrbColors = new Colors(resources.getColor(R.color.lb_speech_orb_recording), in SpeechOrbView()
39 resources.getColor(R.color.lb_speech_orb_recording), in SpeechOrbView()
/frameworks/support/v17/leanback/src/android/support/v17/leanback/system/
DSettings.java114 public Customizations(Resources resources, String packageName) { in Customizations() argument
115 mResources = resources; in Customizations()
131 Resources resources = null; in getCustomizations() local
137 resources = pm.getResourcesForApplication(packageName); in getCustomizations()
141 if (resources != null) { in getCustomizations()
146 return resources == null ? null : new Customizations(resources, packageName); in getCustomizations()
/frameworks/base/tools/aapt2/
Dprocess.dot4 out_table_aligned [label="out/default/resources-aligned.arsc"];
5 out_table_fr_aligned [label="out/fr/resources-aligned.arsc"];
10 out_table [label="out/default/resources.arsc"];
11 out_fr_table [label="out/fr/resources.arsc"];
12 out_values_table [label="out/values/resources.arsc"];
13 out_layout_table [label="out/layout/resources.arsc"];
14 out_values_fr_table [label="out/values-fr/resources.arsc"];
15 out_layout_fr_table [label="out/layout-fr/resources.arsc"];
22 lib_apk_resources_arsc [label="lib.apk:resources.arsc",color=green];
Dtodo.txt9 X - Copy and transform resources.
20 - Collect all resources (ids from layouts).
21 - Generate resource table from base resources.
22 - Generate resource table from individual resources of the required type.
26 X Collect all resources (ids from layouts).
/frameworks/base/docs/html/training/basics/supporting-devices/
Dlanguages.jd3 page.tags=strings,localizing,localization,resources,formats,l10n
21 …<li><a href="{@docRoot}guide/topics/resources/localization.html">Localization with Resources</a></…
27 in an external file. Android makes this easy with a resources directory in each Android
43 resourcess for the Locales with the language code "es". Android loads the appropriate resources
45 …<a href="{@docRoot}guide/topics/resources/providing-resources.html#AlternativeResources">Providing…
63 <p>At runtime, the Android system uses the appropriate set of string resources based on the
73 &lt;resources>
76 &lt;/resources>
84 &lt;resources>
87 &lt;/resources>
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/frameworks/support/design/base/android/support/design/widget/
DFloatingActionButtonImpl.java66 final Resources resources = mView.getResources(); in createBorderDrawable() local
69 resources.getColor(R.color.design_fab_stroke_top_outer_color), in createBorderDrawable()
70 resources.getColor(R.color.design_fab_stroke_top_inner_color), in createBorderDrawable()
71 resources.getColor(R.color.design_fab_stroke_end_inner_color), in createBorderDrawable()
72 resources.getColor(R.color.design_fab_stroke_end_outer_color)); in createBorderDrawable()
/frameworks/base/tools/layoutlib/bridge/resources/bars/
DREADME1 The directory contains the resources for StatusBar and Navigation Bar.
3 The resources are not arranged as per the standard resources configuration.
4 They are stored per API. However, to prevent duplication of resources, each API
/frameworks/opt/setupwizard/library/main/src/com/android/setupwizardlib/util/
DPartner.java55 return entry.resources.getDrawable(entry.id); in getDrawable()
66 return entry.resources.getString(entry.id); in getString()
94 public Resources resources; field in Partner.ResourceEntry
98 ResourceEntry(Resources resources, int id, boolean isOverlay) { in ResourceEntry() argument
99 this.resources = resources; in ResourceEntry()
/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
DScriptC.java57 protected ScriptC(RenderScript rs, Resources resources, int resourceID) { in ScriptC() argument
59 long id = internalCreate(rs, resources, resourceID); in ScriptC()
88 …private static synchronized long internalCreate(RenderScript rs, Resources resources, int resource… in internalCreate() argument
91 InputStream is = resources.openRawResource(resourceID); in internalCreate()
117 String resName = resources.getResourceEntryName(resourceID); in internalCreate()
/frameworks/base/rs/java/android/renderscript/
DScriptC.java59 protected ScriptC(RenderScript rs, Resources resources, int resourceID) { in ScriptC() argument
61 long id = internalCreate(rs, resources, resourceID); in ScriptC()
94 …private static synchronized long internalCreate(RenderScript rs, Resources resources, int resource… in internalCreate() argument
97 InputStream is = resources.openRawResource(resourceID); in internalCreate()
123 String resName = resources.getResourceEntryName(resourceID); in internalCreate()
/frameworks/base/tools/layoutlib/bridge/tests/res/testApp/MyApplication/src/main/java/com/android/layoutlib/test/myapplication/
DArraysCheckWidget.java23 Resources resources = context.getResources(); in ArraysCheckWidget() local
24 for (CharSequence chars : resources.getTextArray(R.array.array)) { in ArraysCheckWidget()
27 for (int i : resources.getIntArray(R.array.int_array)) { in ArraysCheckWidget()
30 for (String string : resources.getStringArray(R.array.string_array)) { in ArraysCheckWidget()
/frameworks/base/tests/CanvasCompare/src/com/android/test/hwuicompare/
DResourceModifiers.java60 public static void init(Resources resources) { in init() argument
61 sInstance = new ResourceModifiers(resources); in init()
64 public ResourceModifiers(Resources resources) { in ResourceModifiers() argument
65 mBitmap = BitmapFactory.decodeResource(resources, R.drawable.sunset1); in ResourceModifiers()
69 mDrawWidth = resources.getDimensionPixelSize(R.dimen.layer_width); in ResourceModifiers()
70 mDrawHeight = resources.getDimensionPixelSize(R.dimen.layer_height); in ResourceModifiers()
/frameworks/opt/photoviewer/src/com/android/ex/photo/loaders/
DPhotoBitmapLoaderInterface.java27 public Drawable getDrawable(Resources resources) { in getDrawable() argument
28 if (resources == null) { in getDrawable()
43 return new BitmapDrawable(resources, bitmap); in getDrawable()

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