Searched refs:ri2 (Results 1 – 10 of 10) sorted by relevance
/frameworks/rs/ |
D | rsMatrix3x3.cpp | 55 float ri2 = 0; in loadMultiply() local 60 ri2 += ((const Matrix3x3 *)lhs)->get(j, 2) * rhs_ij; in loadMultiply() 64 temp.set(i, 2, ri2); in loadMultiply()
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D | rsMatrix4x4.cpp | 259 float ri2 = 0; in loadMultiply() local 265 ri2 += ((const Matrix4x4 *)lhs)->get(j,2) * rhs_ij; in loadMultiply() 270 temp.set(i,2, ri2); in loadMultiply()
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/frameworks/rs/driver/runtime/ |
D | rs_matrix.c | 247 float ri2 = 0; in rsMatrixLoadMultiply() local 253 ri2 += rsMatrixGet(lhs, j, 2) * rhs_ij; in rsMatrixLoadMultiply() 258 rsMatrixSet(&result, i, 2, ri2); in rsMatrixLoadMultiply() 277 float ri2 = 0; in rsMatrixLoadMultiply() local 282 ri2 += rsMatrixGet(lhs, j, 2) * rhs_ij; in rsMatrixLoadMultiply() 286 rsMatrixSet(&result, i, 2, ri2); in rsMatrixLoadMultiply()
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/frameworks/base/rs/java/android/renderscript/ |
D | Matrix3f.java | 211 float ri2 = 0; in loadMultiply() local 216 ri2 += lhs.get(j,2) * rhs_ij; in loadMultiply() 220 set(i,2, ri2); in loadMultiply()
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D | Matrix4f.java | 229 float ri2 = 0; in loadMultiply() local 235 ri2 += lhs.get(j,2) * rhs_ij; in loadMultiply() 240 set(i,2, ri2); in loadMultiply()
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/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/ |
D | Matrix3f.java | 214 float ri2 = 0; in loadMultiply() local 219 ri2 += lhs.get(j,2) * rhs_ij; in loadMultiply() 223 set(i,2, ri2); in loadMultiply()
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D | Matrix4f.java | 230 float ri2 = 0; in loadMultiply() local 236 ri2 += lhs.get(j,2) * rhs_ij; in loadMultiply() 241 set(i,2, ri2); in loadMultiply()
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/frameworks/base/core/java/android/hardware/ |
D | SensorManager.java | 1349 float ri0=0,ri1=0,ri2=0,ri3=0,ri4=0,ri5=0,ri6=0,ri7=0,ri8=0; in getAngleChange() local 1355 ri2 = R[2]; in getAngleChange() 1365 ri2 = R[2]; in getAngleChange() 1403 rd8 = pri2 * ri2 + pri5 * ri5 + pri8 * ri8; //rd[2][2] in getAngleChange()
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/frameworks/base/core/jni/android/opengl/ |
D | util.cpp | 572 float ri2 = lhs[ I(0,2) ] * rhs_i0; in multiplyMM() local 578 ri2 += lhs[ I(j,2) ] * rhs_ij; in multiplyMM() 583 r[ I(i,2) ] = ri2; in multiplyMM()
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/frameworks/native/opengl/libagl/ |
D | matrix.cpp | 259 register float ri2 = m[ I(0,2) ] * rhs_i0; in multiply() local 265 ri2 += m[ I(j,2) ] * rhs_ij; in multiply() 270 r.m[ I(i,2) ] = ri2; in multiply()
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