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Searched refs:setLUT (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/rs/java/android/renderscript/
DScriptIntrinsic3DLUT.java63 public void setLUT(Allocation lut) { in setLUT() method in ScriptIntrinsic3DLUT
/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
DScriptIntrinsic3DLUT.java74 public void setLUT(Allocation lut) {
/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
DColorCube.java68 mIntrinsic.setLUT(mCube); in createTest()
/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
DColorCube.java76 mIntrinsic.setLUT(mCube); in createTest()
/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
DColorCube.java76 mIntrinsic.setLUT(mCube); in createTest()
/frameworks/rs/cpp/
DScriptIntrinsics.cpp56 void ScriptIntrinsic3DLUT::setLUT(sp<Allocation> lut) { in setLUT() function in ScriptIntrinsic3DLUT
DrsCppStructs.h1509 void setLUT(sp<Allocation> lut);
/frameworks/support/v8/renderscript/api/
D23.txt715 method public void setLUT(android.support.v8.renderscript.Allocation);
Dcurrent.txt715 method public void setLUT(android.support.v8.renderscript.Allocation);
/frameworks/base/api/
Dcurrent.txt27898 method public void setLUT(android.renderscript.Allocation);
Dsystem-current.txt29957 method public void setLUT(android.renderscript.Allocation);