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Searched refs:vsyncEvent (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DRenderThread.cpp222 nsecs_t vsyncEvent = latestVsyncEvent(mDisplayEventReceiver); in drainDisplayEventQueue() local
223 if (vsyncEvent > 0) { in drainDisplayEventQueue()
225 if (mTimeLord.vsyncReceived(vsyncEvent) && !mFrameCallbackTaskPending) { in drainDisplayEventQueue()
228 nsecs_t runAt = (vsyncEvent + DISPATCH_FRAME_CALLBACKS_DELAY); in drainDisplayEventQueue()