Searched refs:endCallIndex (Results 1 – 3 of 3) sorted by relevance
34 public GLFrame(int frameIndex, int startCallIndex, int endCallIndex) { in GLFrame() argument37 mEndCallIndex = endCallIndex; in GLFrame()
386 public void setCallRangeForCurrentFrame(int startCallIndex, int endCallIndex) { in setCallRangeForCurrentFrame() argument388 mEndCallIndex = endCallIndex; in setCallRangeForCurrentFrame()481 public Rectangle getBoundsFramingCalls(int startCallIndex, int endCallIndex) { in getBoundsFramingCalls() argument482 if (startCallIndex >= 0 && endCallIndex >= startCallIndex in getBoundsFramingCalls()483 && endCallIndex <= mCallCount) { in getBoundsFramingCalls()487 int h = (endCallIndex - startCallIndex)/mNumCallsPerPixel; in getBoundsFramingCalls()
425 private void refreshTree(int startCallIndex, int endCallIndex, int contextToDisplay) { in refreshTree() argument427 startCallIndex, endCallIndex, in refreshTree()