Searched refs:GGL_DITHER_MASK (Results 1 – 4 of 4) sorted by relevance
169 dither = c->ditherMatrix[ (x & GGL_DITHER_MASK) + in write_pixel()170 ((y & GGL_DITHER_MASK)<<GGL_DITHER_ORDER_SHIFT) ]; in write_pixel()
1125 m_line = &c->ditherMatrix[ ((y & GGL_DITHER_MASK)<<GGL_DITHER_ORDER_SHIFT) ]; in ditherer()1126 m_index = x & GGL_DITHER_MASK; in ditherer()1132 int ret = m_line[m_index & GGL_DITHER_MASK]; in get_value()
79 const int GGL_DITHER_MASK = GGL_DITHER_ORDER-1; variable
378 AND(AL, 0, tx, Rx, imm(GGL_DITHER_MASK)); in build_scanline_prolog()379 AND(AL, 0, ty, Ry, imm(GGL_DITHER_MASK)); in build_scanline_prolog()