Searched refs:blend (Results 1 – 8 of 8) sorted by relevance
/system/core/libpixelflinger/ |
D | picker.cpp | 53 uint32_t src = c->state.blend.src; in ggl_pick() 54 uint32_t dst = c->state.blend.dst; in ggl_pick() 55 uint32_t src_alpha = c->state.blend.src_alpha; in ggl_pick() 56 uint32_t dst_alpha = c->state.blend.dst_alpha; in ggl_pick() 84 if (c->state.blend.alpha_separate) { in ggl_pick()
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D | pixelflinger.cpp | 305 c->state.blend.src = src; in ggl_blendFunc() 306 c->state.blend.src_alpha = src; in ggl_blendFunc() 307 c->state.blend.dst = dst; in ggl_blendFunc() 308 c->state.blend.dst_alpha = dst; in ggl_blendFunc() 309 c->state.blend.alpha_separate = 0; in ggl_blendFunc() 320 c->state.blend.src = src; in ggl_blendFuncSeparate() 321 c->state.blend.src_alpha = srcAlpha; in ggl_blendFuncSeparate() 322 c->state.blend.dst = dst; in ggl_blendFuncSeparate() 323 c->state.blend.dst_alpha = dstAplha; in ggl_blendFuncSeparate() 324 c->state.blend.alpha_separate = 1; in ggl_blendFuncSeparate() [all …]
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D | scanline.cpp | 497 blend_factor(c, &sf, c->state.blend.src, fragment, fb); in blending() 498 blend_factor(c, &df, c->state.blend.dst, fragment, fb); in blending() 507 if (c->state.blend.alpha_separate) { in blending() 508 blend_factor(c, &sf, c->state.blend.src_alpha, fragment, fb); in blending() 509 blend_factor(c, &df, c->state.blend.dst_alpha, fragment, fb); in blending()
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/system/core/libpixelflinger/codeflinger/ |
D | GGLAssembler.h | 341 bool blend : 1; member 372 void blend( component_t& dest,
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D | GGLAssembler.cpp | 177 info.blend = (fs != int(GGL_ONE)) || (fd > int(GGL_ZERO)); in scanline_core() 179 mBlending |= (info.blend ? mask : 0); in scanline_core()
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D | blending.cpp | 69 if (!mInfo[component].blend) in build_blending()
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D | texturing.cpp | 1018 blend(fragment, incoming, texel, component, i); in build_texture_environment() 1187 void GGLAssembler::blend( in blend() function in android::GGLAssembler
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/system/core/libpixelflinger/include/private/pixelflinger/ |
D | ggl_context.h | 514 blend_state_t blend;
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