Searched refs:leading (Results 1 – 4 of 4) sorted by relevance
294 int leading = gglClz(a); in quick_muldiv() local295 i = 32 - leading; in quick_muldiv()296 a <<= leading; in quick_muldiv()
398 bool leading = true; in prune() local415 if (leading && dropped) { in prune()457 if (leading) { in prune()469 leading = false; in prune()485 if (leading) { in prune()
230 The idmap format is designed for lookup performance. However, leading
14 Lines which start with a # (leading whitespace allowed) are comments.