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Searched refs:legacy (Results 1 – 4 of 4) sorted by relevance

/system/netd/server/
DNetworkController.h85 const char* nexthop, bool legacy, uid_t uid) WARN_UNUSED_RESULT;
87 const char* nexthop, bool legacy, uid_t uid) WARN_UNUSED_RESULT;
101 const char* nexthop, bool add, bool legacy, uid_t uid) WARN_UNUSED_RESULT;
DNetworkController.cpp466 const char* nexthop, bool legacy, uid_t uid) { in addRoute() argument
467 return modifyRoute(netId, interface, destination, nexthop, true, legacy, uid); in addRoute()
471 const char* nexthop, bool legacy, uid_t uid) { in removeRoute() argument
472 return modifyRoute(netId, interface, destination, nexthop, false, legacy, uid); in removeRoute()
551 const char* nexthop, bool add, bool legacy, uid_t uid) { in modifyRoute() argument
569 } else if (legacy) { in modifyRoute()
DCommandListener.cpp1577 bool legacy = false; in runCommand() local
1581 legacy = true; in runCommand()
1604 ret = sNetCtrl->addRoute(netId, interface, destination, nexthop, legacy, uid); in runCommand()
1606 ret = sNetCtrl->removeRoute(netId, interface, destination, nexthop, legacy, uid); in runCommand()
/system/core/rootdir/
Dinit.rc80 # Symlink to keep legacy apps working in multi-user world