1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "thread_list.h"
18
19 #define ATRACE_TAG ATRACE_TAG_DALVIK
20
21 #include <cutils/trace.h>
22 #include <dirent.h>
23 #include <ScopedLocalRef.h>
24 #include <ScopedUtfChars.h>
25 #include <sys/types.h>
26 #include <unistd.h>
27
28 #include <sstream>
29
30 #include "base/histogram-inl.h"
31 #include "base/mutex.h"
32 #include "base/mutex-inl.h"
33 #include "base/time_utils.h"
34 #include "base/timing_logger.h"
35 #include "debugger.h"
36 #include "jni_internal.h"
37 #include "lock_word.h"
38 #include "monitor.h"
39 #include "scoped_thread_state_change.h"
40 #include "thread.h"
41 #include "trace.h"
42 #include "well_known_classes.h"
43
44 namespace art {
45
46 static constexpr uint64_t kLongThreadSuspendThreshold = MsToNs(5);
47 static constexpr uint64_t kThreadSuspendTimeoutMs = 30 * 1000; // 30s.
48 // Use 0 since we want to yield to prevent blocking for an unpredictable amount of time.
49 static constexpr useconds_t kThreadSuspendInitialSleepUs = 0;
50 static constexpr useconds_t kThreadSuspendMaxYieldUs = 3000;
51 static constexpr useconds_t kThreadSuspendMaxSleepUs = 5000;
52
ThreadList()53 ThreadList::ThreadList()
54 : suspend_all_count_(0), debug_suspend_all_count_(0), unregistering_count_(0),
55 suspend_all_historam_("suspend all histogram", 16, 64), long_suspend_(false) {
56 CHECK(Monitor::IsValidLockWord(LockWord::FromThinLockId(kMaxThreadId, 1, 0U)));
57 }
58
~ThreadList()59 ThreadList::~ThreadList() {
60 // Detach the current thread if necessary. If we failed to start, there might not be any threads.
61 // We need to detach the current thread here in case there's another thread waiting to join with
62 // us.
63 bool contains = false;
64 {
65 Thread* self = Thread::Current();
66 MutexLock mu(self, *Locks::thread_list_lock_);
67 contains = Contains(self);
68 }
69 if (contains) {
70 Runtime::Current()->DetachCurrentThread();
71 }
72 WaitForOtherNonDaemonThreadsToExit();
73 // TODO: there's an unaddressed race here where a thread may attach during shutdown, see
74 // Thread::Init.
75 SuspendAllDaemonThreads();
76 }
77
Contains(Thread * thread)78 bool ThreadList::Contains(Thread* thread) {
79 return find(list_.begin(), list_.end(), thread) != list_.end();
80 }
81
Contains(pid_t tid)82 bool ThreadList::Contains(pid_t tid) {
83 for (const auto& thread : list_) {
84 if (thread->GetTid() == tid) {
85 return true;
86 }
87 }
88 return false;
89 }
90
GetLockOwner()91 pid_t ThreadList::GetLockOwner() {
92 return Locks::thread_list_lock_->GetExclusiveOwnerTid();
93 }
94
DumpNativeStacks(std::ostream & os)95 void ThreadList::DumpNativeStacks(std::ostream& os) {
96 MutexLock mu(Thread::Current(), *Locks::thread_list_lock_);
97 for (const auto& thread : list_) {
98 os << "DUMPING THREAD " << thread->GetTid() << "\n";
99 DumpNativeStack(os, thread->GetTid(), "\t");
100 os << "\n";
101 }
102 }
103
DumpForSigQuit(std::ostream & os)104 void ThreadList::DumpForSigQuit(std::ostream& os) {
105 {
106 ScopedObjectAccess soa(Thread::Current());
107 // Only print if we have samples.
108 if (suspend_all_historam_.SampleSize() > 0) {
109 Histogram<uint64_t>::CumulativeData data;
110 suspend_all_historam_.CreateHistogram(&data);
111 suspend_all_historam_.PrintConfidenceIntervals(os, 0.99, data); // Dump time to suspend.
112 }
113 }
114 Dump(os);
115 DumpUnattachedThreads(os);
116 }
117
DumpUnattachedThread(std::ostream & os,pid_t tid)118 static void DumpUnattachedThread(std::ostream& os, pid_t tid) NO_THREAD_SAFETY_ANALYSIS {
119 // TODO: No thread safety analysis as DumpState with a null thread won't access fields, should
120 // refactor DumpState to avoid skipping analysis.
121 Thread::DumpState(os, nullptr, tid);
122 DumpKernelStack(os, tid, " kernel: ", false);
123 // TODO: Reenable this when the native code in system_server can handle it.
124 // Currently "adb shell kill -3 `pid system_server`" will cause it to exit.
125 if (false) {
126 DumpNativeStack(os, tid, " native: ");
127 }
128 os << "\n";
129 }
130
DumpUnattachedThreads(std::ostream & os)131 void ThreadList::DumpUnattachedThreads(std::ostream& os) {
132 DIR* d = opendir("/proc/self/task");
133 if (!d) {
134 return;
135 }
136
137 Thread* self = Thread::Current();
138 dirent* e;
139 while ((e = readdir(d)) != nullptr) {
140 char* end;
141 pid_t tid = strtol(e->d_name, &end, 10);
142 if (!*end) {
143 bool contains;
144 {
145 MutexLock mu(self, *Locks::thread_list_lock_);
146 contains = Contains(tid);
147 }
148 if (!contains) {
149 DumpUnattachedThread(os, tid);
150 }
151 }
152 }
153 closedir(d);
154 }
155
156 // Dump checkpoint timeout in milliseconds. Larger amount on the host, as dumping will invoke
157 // addr2line when available.
158 static constexpr uint32_t kDumpWaitTimeout = kIsTargetBuild ? 10000 : 20000;
159
160 // A closure used by Thread::Dump.
161 class DumpCheckpoint FINAL : public Closure {
162 public:
DumpCheckpoint(std::ostream * os)163 explicit DumpCheckpoint(std::ostream* os) : os_(os), barrier_(0) {}
164
Run(Thread * thread)165 void Run(Thread* thread) OVERRIDE {
166 // Note thread and self may not be equal if thread was already suspended at the point of the
167 // request.
168 Thread* self = Thread::Current();
169 std::ostringstream local_os;
170 {
171 ScopedObjectAccess soa(self);
172 thread->Dump(local_os);
173 }
174 local_os << "\n";
175 {
176 // Use the logging lock to ensure serialization when writing to the common ostream.
177 MutexLock mu(self, *Locks::logging_lock_);
178 *os_ << local_os.str();
179 }
180 if (thread->GetState() == kRunnable) {
181 barrier_.Pass(self);
182 }
183 }
184
WaitForThreadsToRunThroughCheckpoint(size_t threads_running_checkpoint)185 void WaitForThreadsToRunThroughCheckpoint(size_t threads_running_checkpoint) {
186 Thread* self = Thread::Current();
187 ScopedThreadStateChange tsc(self, kWaitingForCheckPointsToRun);
188 bool timed_out = barrier_.Increment(self, threads_running_checkpoint, kDumpWaitTimeout);
189 if (timed_out) {
190 // Avoid a recursive abort.
191 LOG((kIsDebugBuild && (gAborting == 0)) ? FATAL : ERROR)
192 << "Unexpected time out during dump checkpoint.";
193 }
194 }
195
196 private:
197 // The common stream that will accumulate all the dumps.
198 std::ostream* const os_;
199 // The barrier to be passed through and for the requestor to wait upon.
200 Barrier barrier_;
201 };
202
Dump(std::ostream & os)203 void ThreadList::Dump(std::ostream& os) {
204 {
205 MutexLock mu(Thread::Current(), *Locks::thread_list_lock_);
206 os << "DALVIK THREADS (" << list_.size() << "):\n";
207 }
208 DumpCheckpoint checkpoint(&os);
209 size_t threads_running_checkpoint = RunCheckpoint(&checkpoint);
210 if (threads_running_checkpoint != 0) {
211 checkpoint.WaitForThreadsToRunThroughCheckpoint(threads_running_checkpoint);
212 }
213 }
214
AssertThreadsAreSuspended(Thread * self,Thread * ignore1,Thread * ignore2)215 void ThreadList::AssertThreadsAreSuspended(Thread* self, Thread* ignore1, Thread* ignore2) {
216 MutexLock mu(self, *Locks::thread_list_lock_);
217 MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
218 for (const auto& thread : list_) {
219 if (thread != ignore1 && thread != ignore2) {
220 CHECK(thread->IsSuspended())
221 << "\nUnsuspended thread: <<" << *thread << "\n"
222 << "self: <<" << *Thread::Current();
223 }
224 }
225 }
226
227 #if HAVE_TIMED_RWLOCK
228 // Attempt to rectify locks so that we dump thread list with required locks before exiting.
UnsafeLogFatalForThreadSuspendAllTimeout()229 NO_RETURN static void UnsafeLogFatalForThreadSuspendAllTimeout() {
230 Runtime* runtime = Runtime::Current();
231 std::ostringstream ss;
232 ss << "Thread suspend timeout\n";
233 Locks::mutator_lock_->Dump(ss);
234 ss << "\n";
235 runtime->GetThreadList()->Dump(ss);
236 LOG(FATAL) << ss.str();
237 exit(0);
238 }
239 #endif
240
241 // Unlike suspending all threads where we can wait to acquire the mutator_lock_, suspending an
242 // individual thread requires polling. delay_us is the requested sleep wait. If delay_us is 0 then
243 // we use sched_yield instead of calling usleep.
ThreadSuspendSleep(useconds_t delay_us)244 static void ThreadSuspendSleep(useconds_t delay_us) {
245 if (delay_us == 0) {
246 sched_yield();
247 } else {
248 usleep(delay_us);
249 }
250 }
251
RunCheckpoint(Closure * checkpoint_function)252 size_t ThreadList::RunCheckpoint(Closure* checkpoint_function) {
253 Thread* self = Thread::Current();
254 Locks::mutator_lock_->AssertNotExclusiveHeld(self);
255 Locks::thread_list_lock_->AssertNotHeld(self);
256 Locks::thread_suspend_count_lock_->AssertNotHeld(self);
257 if (kDebugLocking && gAborting == 0) {
258 CHECK_NE(self->GetState(), kRunnable);
259 }
260
261 std::vector<Thread*> suspended_count_modified_threads;
262 size_t count = 0;
263 {
264 // Call a checkpoint function for each thread, threads which are suspend get their checkpoint
265 // manually called.
266 MutexLock mu(self, *Locks::thread_list_lock_);
267 MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
268 for (const auto& thread : list_) {
269 if (thread != self) {
270 while (true) {
271 if (thread->RequestCheckpoint(checkpoint_function)) {
272 // This thread will run its checkpoint some time in the near future.
273 count++;
274 break;
275 } else {
276 // We are probably suspended, try to make sure that we stay suspended.
277 // The thread switched back to runnable.
278 if (thread->GetState() == kRunnable) {
279 // Spurious fail, try again.
280 continue;
281 }
282 thread->ModifySuspendCount(self, +1, false);
283 suspended_count_modified_threads.push_back(thread);
284 break;
285 }
286 }
287 }
288 }
289 }
290
291 // Run the checkpoint on ourself while we wait for threads to suspend.
292 checkpoint_function->Run(self);
293
294 // Run the checkpoint on the suspended threads.
295 for (const auto& thread : suspended_count_modified_threads) {
296 if (!thread->IsSuspended()) {
297 if (ATRACE_ENABLED()) {
298 std::ostringstream oss;
299 thread->ShortDump(oss);
300 ATRACE_BEGIN((std::string("Waiting for suspension of thread ") + oss.str()).c_str());
301 }
302 // Busy wait until the thread is suspended.
303 const uint64_t start_time = NanoTime();
304 do {
305 ThreadSuspendSleep(kThreadSuspendInitialSleepUs);
306 } while (!thread->IsSuspended());
307 const uint64_t total_delay = NanoTime() - start_time;
308 // Shouldn't need to wait for longer than 1000 microseconds.
309 constexpr uint64_t kLongWaitThreshold = MsToNs(1);
310 ATRACE_END();
311 if (UNLIKELY(total_delay > kLongWaitThreshold)) {
312 LOG(WARNING) << "Long wait of " << PrettyDuration(total_delay) << " for "
313 << *thread << " suspension!";
314 }
315 }
316 // We know for sure that the thread is suspended at this point.
317 checkpoint_function->Run(thread);
318 {
319 MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
320 thread->ModifySuspendCount(self, -1, false);
321 }
322 }
323
324 {
325 // Imitate ResumeAll, threads may be waiting on Thread::resume_cond_ since we raised their
326 // suspend count. Now the suspend_count_ is lowered so we must do the broadcast.
327 MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
328 Thread::resume_cond_->Broadcast(self);
329 }
330
331 return count;
332 }
333
334 // Request that a checkpoint function be run on all active (non-suspended)
335 // threads. Returns the number of successful requests.
RunCheckpointOnRunnableThreads(Closure * checkpoint_function)336 size_t ThreadList::RunCheckpointOnRunnableThreads(Closure* checkpoint_function) {
337 Thread* self = Thread::Current();
338 Locks::mutator_lock_->AssertNotExclusiveHeld(self);
339 Locks::thread_list_lock_->AssertNotHeld(self);
340 Locks::thread_suspend_count_lock_->AssertNotHeld(self);
341 CHECK_NE(self->GetState(), kRunnable);
342
343 size_t count = 0;
344 {
345 // Call a checkpoint function for each non-suspended thread.
346 MutexLock mu(self, *Locks::thread_list_lock_);
347 MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
348 for (const auto& thread : list_) {
349 if (thread != self) {
350 if (thread->RequestCheckpoint(checkpoint_function)) {
351 // This thread will run its checkpoint some time in the near future.
352 count++;
353 }
354 }
355 }
356 }
357
358 // Return the number of threads that will run the checkpoint function.
359 return count;
360 }
361
362 // A checkpoint/suspend-all hybrid to switch thread roots from
363 // from-space to to-space refs. Used to synchronize threads at a point
364 // to mark the initiation of marking while maintaining the to-space
365 // invariant.
FlipThreadRoots(Closure * thread_flip_visitor,Closure * flip_callback,gc::collector::GarbageCollector * collector)366 size_t ThreadList::FlipThreadRoots(Closure* thread_flip_visitor, Closure* flip_callback,
367 gc::collector::GarbageCollector* collector) {
368 TimingLogger::ScopedTiming split("ThreadListFlip", collector->GetTimings());
369 const uint64_t start_time = NanoTime();
370 Thread* self = Thread::Current();
371 Locks::mutator_lock_->AssertNotHeld(self);
372 Locks::thread_list_lock_->AssertNotHeld(self);
373 Locks::thread_suspend_count_lock_->AssertNotHeld(self);
374 CHECK_NE(self->GetState(), kRunnable);
375
376 std::vector<Thread*> runnable_threads;
377 std::vector<Thread*> other_threads;
378
379 // Suspend all threads once.
380 {
381 MutexLock mu(self, *Locks::thread_list_lock_);
382 MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
383 // Update global suspend all state for attaching threads.
384 ++suspend_all_count_;
385 // Increment everybody's suspend count (except our own).
386 for (const auto& thread : list_) {
387 if (thread == self) {
388 continue;
389 }
390 thread->ModifySuspendCount(self, +1, false);
391 }
392 }
393
394 // Run the flip callback for the collector.
395 Locks::mutator_lock_->ExclusiveLock(self);
396 flip_callback->Run(self);
397 Locks::mutator_lock_->ExclusiveUnlock(self);
398 collector->RegisterPause(NanoTime() - start_time);
399
400 // Resume runnable threads.
401 {
402 MutexLock mu(self, *Locks::thread_list_lock_);
403 MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
404 --suspend_all_count_;
405 for (const auto& thread : list_) {
406 if (thread == self) {
407 continue;
408 }
409 // Set the flip function for both runnable and suspended threads
410 // because Thread::DumpState/DumpJavaStack() (invoked by a
411 // checkpoint) may cause the flip function to be run for a
412 // runnable/suspended thread before a runnable threads runs it
413 // for itself or we run it for a suspended thread below.
414 thread->SetFlipFunction(thread_flip_visitor);
415 if (thread->IsSuspendedAtSuspendCheck()) {
416 // The thread will resume right after the broadcast.
417 thread->ModifySuspendCount(self, -1, false);
418 runnable_threads.push_back(thread);
419 } else {
420 other_threads.push_back(thread);
421 }
422 }
423 Thread::resume_cond_->Broadcast(self);
424 }
425
426 // Run the closure on the other threads and let them resume.
427 {
428 ReaderMutexLock mu(self, *Locks::mutator_lock_);
429 for (const auto& thread : other_threads) {
430 Closure* flip_func = thread->GetFlipFunction();
431 if (flip_func != nullptr) {
432 flip_func->Run(thread);
433 }
434 }
435 // Run it for self.
436 thread_flip_visitor->Run(self);
437 }
438
439 // Resume other threads.
440 {
441 MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
442 for (const auto& thread : other_threads) {
443 thread->ModifySuspendCount(self, -1, false);
444 }
445 Thread::resume_cond_->Broadcast(self);
446 }
447
448 return runnable_threads.size() + other_threads.size() + 1; // +1 for self.
449 }
450
SuspendAll(const char * cause,bool long_suspend)451 void ThreadList::SuspendAll(const char* cause, bool long_suspend) {
452 Thread* self = Thread::Current();
453
454 if (self != nullptr) {
455 VLOG(threads) << *self << " SuspendAll for " << cause << " starting...";
456 } else {
457 VLOG(threads) << "Thread[null] SuspendAll for " << cause << " starting...";
458 }
459 ATRACE_BEGIN("Suspending mutator threads");
460 const uint64_t start_time = NanoTime();
461
462 Locks::mutator_lock_->AssertNotHeld(self);
463 Locks::thread_list_lock_->AssertNotHeld(self);
464 Locks::thread_suspend_count_lock_->AssertNotHeld(self);
465 if (kDebugLocking && self != nullptr) {
466 CHECK_NE(self->GetState(), kRunnable);
467 }
468 {
469 MutexLock mu(self, *Locks::thread_list_lock_);
470 MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
471 // Update global suspend all state for attaching threads.
472 ++suspend_all_count_;
473 // Increment everybody's suspend count (except our own).
474 for (const auto& thread : list_) {
475 if (thread == self) {
476 continue;
477 }
478 VLOG(threads) << "requesting thread suspend: " << *thread;
479 thread->ModifySuspendCount(self, +1, false);
480 }
481 }
482
483 // Block on the mutator lock until all Runnable threads release their share of access.
484 #if HAVE_TIMED_RWLOCK
485 while (true) {
486 if (Locks::mutator_lock_->ExclusiveLockWithTimeout(self, kThreadSuspendTimeoutMs, 0)) {
487 break;
488 } else if (!long_suspend_) {
489 // Reading long_suspend without the mutator lock is slightly racy, in some rare cases, this
490 // could result in a thread suspend timeout.
491 // Timeout if we wait more than kThreadSuspendTimeoutMs seconds.
492 UnsafeLogFatalForThreadSuspendAllTimeout();
493 }
494 }
495 #else
496 Locks::mutator_lock_->ExclusiveLock(self);
497 #endif
498
499 long_suspend_ = long_suspend;
500
501 const uint64_t end_time = NanoTime();
502 const uint64_t suspend_time = end_time - start_time;
503 suspend_all_historam_.AdjustAndAddValue(suspend_time);
504 if (suspend_time > kLongThreadSuspendThreshold) {
505 LOG(WARNING) << "Suspending all threads took: " << PrettyDuration(suspend_time);
506 }
507
508 if (kDebugLocking) {
509 // Debug check that all threads are suspended.
510 AssertThreadsAreSuspended(self, self);
511 }
512
513 ATRACE_END();
514 ATRACE_BEGIN((std::string("Mutator threads suspended for ") + cause).c_str());
515
516 if (self != nullptr) {
517 VLOG(threads) << *self << " SuspendAll complete";
518 } else {
519 VLOG(threads) << "Thread[null] SuspendAll complete";
520 }
521 }
522
ResumeAll()523 void ThreadList::ResumeAll() {
524 Thread* self = Thread::Current();
525
526 if (self != nullptr) {
527 VLOG(threads) << *self << " ResumeAll starting";
528 } else {
529 VLOG(threads) << "Thread[null] ResumeAll starting";
530 }
531
532 ATRACE_END();
533 ATRACE_BEGIN("Resuming mutator threads");
534
535 if (kDebugLocking) {
536 // Debug check that all threads are suspended.
537 AssertThreadsAreSuspended(self, self);
538 }
539
540 long_suspend_ = false;
541
542 Locks::mutator_lock_->ExclusiveUnlock(self);
543 {
544 MutexLock mu(self, *Locks::thread_list_lock_);
545 MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
546 // Update global suspend all state for attaching threads.
547 --suspend_all_count_;
548 // Decrement the suspend counts for all threads.
549 for (const auto& thread : list_) {
550 if (thread == self) {
551 continue;
552 }
553 thread->ModifySuspendCount(self, -1, false);
554 }
555
556 // Broadcast a notification to all suspended threads, some or all of
557 // which may choose to wake up. No need to wait for them.
558 if (self != nullptr) {
559 VLOG(threads) << *self << " ResumeAll waking others";
560 } else {
561 VLOG(threads) << "Thread[null] ResumeAll waking others";
562 }
563 Thread::resume_cond_->Broadcast(self);
564 }
565 ATRACE_END();
566
567 if (self != nullptr) {
568 VLOG(threads) << *self << " ResumeAll complete";
569 } else {
570 VLOG(threads) << "Thread[null] ResumeAll complete";
571 }
572 }
573
Resume(Thread * thread,bool for_debugger)574 void ThreadList::Resume(Thread* thread, bool for_debugger) {
575 // This assumes there was an ATRACE_BEGIN when we suspended the thread.
576 ATRACE_END();
577
578 Thread* self = Thread::Current();
579 DCHECK_NE(thread, self);
580 VLOG(threads) << "Resume(" << reinterpret_cast<void*>(thread) << ") starting..."
581 << (for_debugger ? " (debugger)" : "");
582
583 {
584 // To check Contains.
585 MutexLock mu(self, *Locks::thread_list_lock_);
586 // To check IsSuspended.
587 MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
588 DCHECK(thread->IsSuspended());
589 if (!Contains(thread)) {
590 // We only expect threads within the thread-list to have been suspended otherwise we can't
591 // stop such threads from delete-ing themselves.
592 LOG(ERROR) << "Resume(" << reinterpret_cast<void*>(thread)
593 << ") thread not within thread list";
594 return;
595 }
596 thread->ModifySuspendCount(self, -1, for_debugger);
597 }
598
599 {
600 VLOG(threads) << "Resume(" << reinterpret_cast<void*>(thread) << ") waking others";
601 MutexLock mu(self, *Locks::thread_suspend_count_lock_);
602 Thread::resume_cond_->Broadcast(self);
603 }
604
605 VLOG(threads) << "Resume(" << reinterpret_cast<void*>(thread) << ") complete";
606 }
607
ThreadSuspendByPeerWarning(Thread * self,LogSeverity severity,const char * message,jobject peer)608 static void ThreadSuspendByPeerWarning(Thread* self, LogSeverity severity, const char* message,
609 jobject peer) {
610 JNIEnvExt* env = self->GetJniEnv();
611 ScopedLocalRef<jstring>
612 scoped_name_string(env, (jstring)env->GetObjectField(
613 peer, WellKnownClasses::java_lang_Thread_name));
614 ScopedUtfChars scoped_name_chars(env, scoped_name_string.get());
615 if (scoped_name_chars.c_str() == nullptr) {
616 LOG(severity) << message << ": " << peer;
617 env->ExceptionClear();
618 } else {
619 LOG(severity) << message << ": " << peer << ":" << scoped_name_chars.c_str();
620 }
621 }
622
SuspendThreadByPeer(jobject peer,bool request_suspension,bool debug_suspension,bool * timed_out)623 Thread* ThreadList::SuspendThreadByPeer(jobject peer, bool request_suspension,
624 bool debug_suspension, bool* timed_out) {
625 const uint64_t start_time = NanoTime();
626 useconds_t sleep_us = kThreadSuspendInitialSleepUs;
627 *timed_out = false;
628 Thread* const self = Thread::Current();
629 Thread* suspended_thread = nullptr;
630 VLOG(threads) << "SuspendThreadByPeer starting";
631 while (true) {
632 Thread* thread;
633 {
634 // Note: this will transition to runnable and potentially suspend. We ensure only one thread
635 // is requesting another suspend, to avoid deadlock, by requiring this function be called
636 // holding Locks::thread_list_suspend_thread_lock_. Its important this thread suspend rather
637 // than request thread suspension, to avoid potential cycles in threads requesting each other
638 // suspend.
639 ScopedObjectAccess soa(self);
640 MutexLock thread_list_mu(self, *Locks::thread_list_lock_);
641 thread = Thread::FromManagedThread(soa, peer);
642 if (thread == nullptr) {
643 if (suspended_thread != nullptr) {
644 MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_);
645 // If we incremented the suspend count but the thread reset its peer, we need to
646 // re-decrement it since it is shutting down and may deadlock the runtime in
647 // ThreadList::WaitForOtherNonDaemonThreadsToExit.
648 suspended_thread->ModifySuspendCount(soa.Self(), -1, debug_suspension);
649 }
650 ThreadSuspendByPeerWarning(self, WARNING, "No such thread for suspend", peer);
651 return nullptr;
652 }
653 if (!Contains(thread)) {
654 CHECK(suspended_thread == nullptr);
655 VLOG(threads) << "SuspendThreadByPeer failed for unattached thread: "
656 << reinterpret_cast<void*>(thread);
657 return nullptr;
658 }
659 VLOG(threads) << "SuspendThreadByPeer found thread: " << *thread;
660 {
661 MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_);
662 if (request_suspension) {
663 if (self->GetSuspendCount() > 0) {
664 // We hold the suspend count lock but another thread is trying to suspend us. Its not
665 // safe to try to suspend another thread in case we get a cycle. Start the loop again
666 // which will allow this thread to be suspended.
667 continue;
668 }
669 CHECK(suspended_thread == nullptr);
670 suspended_thread = thread;
671 suspended_thread->ModifySuspendCount(self, +1, debug_suspension);
672 request_suspension = false;
673 } else {
674 // If the caller isn't requesting suspension, a suspension should have already occurred.
675 CHECK_GT(thread->GetSuspendCount(), 0);
676 }
677 // IsSuspended on the current thread will fail as the current thread is changed into
678 // Runnable above. As the suspend count is now raised if this is the current thread
679 // it will self suspend on transition to Runnable, making it hard to work with. It's simpler
680 // to just explicitly handle the current thread in the callers to this code.
681 CHECK_NE(thread, self) << "Attempt to suspend the current thread for the debugger";
682 // If thread is suspended (perhaps it was already not Runnable but didn't have a suspend
683 // count, or else we've waited and it has self suspended) or is the current thread, we're
684 // done.
685 if (thread->IsSuspended()) {
686 VLOG(threads) << "SuspendThreadByPeer thread suspended: " << *thread;
687 if (ATRACE_ENABLED()) {
688 std::string name;
689 thread->GetThreadName(name);
690 ATRACE_BEGIN(StringPrintf("SuspendThreadByPeer suspended %s for peer=%p", name.c_str(),
691 peer).c_str());
692 }
693 return thread;
694 }
695 const uint64_t total_delay = NanoTime() - start_time;
696 if (total_delay >= MsToNs(kThreadSuspendTimeoutMs)) {
697 ThreadSuspendByPeerWarning(self, FATAL, "Thread suspension timed out", peer);
698 if (suspended_thread != nullptr) {
699 CHECK_EQ(suspended_thread, thread);
700 suspended_thread->ModifySuspendCount(soa.Self(), -1, debug_suspension);
701 }
702 *timed_out = true;
703 return nullptr;
704 } else if (sleep_us == 0 &&
705 total_delay > static_cast<uint64_t>(kThreadSuspendMaxYieldUs) * 1000) {
706 // We have spun for kThreadSuspendMaxYieldUs time, switch to sleeps to prevent
707 // excessive CPU usage.
708 sleep_us = kThreadSuspendMaxYieldUs / 2;
709 }
710 }
711 // Release locks and come out of runnable state.
712 }
713 VLOG(threads) << "SuspendThreadByPeer waiting to allow thread chance to suspend";
714 ThreadSuspendSleep(sleep_us);
715 // This may stay at 0 if sleep_us == 0, but this is WAI since we want to avoid using usleep at
716 // all if possible. This shouldn't be an issue since time to suspend should always be small.
717 sleep_us = std::min(sleep_us * 2, kThreadSuspendMaxSleepUs);
718 }
719 }
720
ThreadSuspendByThreadIdWarning(LogSeverity severity,const char * message,uint32_t thread_id)721 static void ThreadSuspendByThreadIdWarning(LogSeverity severity, const char* message,
722 uint32_t thread_id) {
723 LOG(severity) << StringPrintf("%s: %d", message, thread_id);
724 }
725
SuspendThreadByThreadId(uint32_t thread_id,bool debug_suspension,bool * timed_out)726 Thread* ThreadList::SuspendThreadByThreadId(uint32_t thread_id, bool debug_suspension,
727 bool* timed_out) {
728 const uint64_t start_time = NanoTime();
729 useconds_t sleep_us = kThreadSuspendInitialSleepUs;
730 *timed_out = false;
731 Thread* suspended_thread = nullptr;
732 Thread* const self = Thread::Current();
733 CHECK_NE(thread_id, kInvalidThreadId);
734 VLOG(threads) << "SuspendThreadByThreadId starting";
735 while (true) {
736 {
737 // Note: this will transition to runnable and potentially suspend. We ensure only one thread
738 // is requesting another suspend, to avoid deadlock, by requiring this function be called
739 // holding Locks::thread_list_suspend_thread_lock_. Its important this thread suspend rather
740 // than request thread suspension, to avoid potential cycles in threads requesting each other
741 // suspend.
742 ScopedObjectAccess soa(self);
743 MutexLock thread_list_mu(self, *Locks::thread_list_lock_);
744 Thread* thread = nullptr;
745 for (const auto& it : list_) {
746 if (it->GetThreadId() == thread_id) {
747 thread = it;
748 break;
749 }
750 }
751 if (thread == nullptr) {
752 CHECK(suspended_thread == nullptr) << "Suspended thread " << suspended_thread
753 << " no longer in thread list";
754 // There's a race in inflating a lock and the owner giving up ownership and then dying.
755 ThreadSuspendByThreadIdWarning(WARNING, "No such thread id for suspend", thread_id);
756 return nullptr;
757 }
758 VLOG(threads) << "SuspendThreadByThreadId found thread: " << *thread;
759 DCHECK(Contains(thread));
760 {
761 MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_);
762 if (suspended_thread == nullptr) {
763 if (self->GetSuspendCount() > 0) {
764 // We hold the suspend count lock but another thread is trying to suspend us. Its not
765 // safe to try to suspend another thread in case we get a cycle. Start the loop again
766 // which will allow this thread to be suspended.
767 continue;
768 }
769 thread->ModifySuspendCount(self, +1, debug_suspension);
770 suspended_thread = thread;
771 } else {
772 CHECK_EQ(suspended_thread, thread);
773 // If the caller isn't requesting suspension, a suspension should have already occurred.
774 CHECK_GT(thread->GetSuspendCount(), 0);
775 }
776 // IsSuspended on the current thread will fail as the current thread is changed into
777 // Runnable above. As the suspend count is now raised if this is the current thread
778 // it will self suspend on transition to Runnable, making it hard to work with. It's simpler
779 // to just explicitly handle the current thread in the callers to this code.
780 CHECK_NE(thread, self) << "Attempt to suspend the current thread for the debugger";
781 // If thread is suspended (perhaps it was already not Runnable but didn't have a suspend
782 // count, or else we've waited and it has self suspended) or is the current thread, we're
783 // done.
784 if (thread->IsSuspended()) {
785 if (ATRACE_ENABLED()) {
786 std::string name;
787 thread->GetThreadName(name);
788 ATRACE_BEGIN(StringPrintf("SuspendThreadByThreadId suspended %s id=%d",
789 name.c_str(), thread_id).c_str());
790 }
791 VLOG(threads) << "SuspendThreadByThreadId thread suspended: " << *thread;
792 return thread;
793 }
794 const uint64_t total_delay = NanoTime() - start_time;
795 if (total_delay >= MsToNs(kThreadSuspendTimeoutMs)) {
796 ThreadSuspendByThreadIdWarning(WARNING, "Thread suspension timed out", thread_id);
797 if (suspended_thread != nullptr) {
798 thread->ModifySuspendCount(soa.Self(), -1, debug_suspension);
799 }
800 *timed_out = true;
801 return nullptr;
802 } else if (sleep_us == 0 &&
803 total_delay > static_cast<uint64_t>(kThreadSuspendMaxYieldUs) * 1000) {
804 // We have spun for kThreadSuspendMaxYieldUs time, switch to sleeps to prevent
805 // excessive CPU usage.
806 sleep_us = kThreadSuspendMaxYieldUs / 2;
807 }
808 }
809 // Release locks and come out of runnable state.
810 }
811 VLOG(threads) << "SuspendThreadByThreadId waiting to allow thread chance to suspend";
812 ThreadSuspendSleep(sleep_us);
813 sleep_us = std::min(sleep_us * 2, kThreadSuspendMaxSleepUs);
814 }
815 }
816
FindThreadByThreadId(uint32_t thin_lock_id)817 Thread* ThreadList::FindThreadByThreadId(uint32_t thin_lock_id) {
818 Thread* self = Thread::Current();
819 MutexLock mu(self, *Locks::thread_list_lock_);
820 for (const auto& thread : list_) {
821 if (thread->GetThreadId() == thin_lock_id) {
822 CHECK(thread == self || thread->IsSuspended());
823 return thread;
824 }
825 }
826 return nullptr;
827 }
828
SuspendAllForDebugger()829 void ThreadList::SuspendAllForDebugger() {
830 Thread* self = Thread::Current();
831 Thread* debug_thread = Dbg::GetDebugThread();
832
833 VLOG(threads) << *self << " SuspendAllForDebugger starting...";
834
835 {
836 MutexLock thread_list_mu(self, *Locks::thread_list_lock_);
837 {
838 MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_);
839 // Update global suspend all state for attaching threads.
840 DCHECK_GE(suspend_all_count_, debug_suspend_all_count_);
841 ++suspend_all_count_;
842 ++debug_suspend_all_count_;
843 // Increment everybody's suspend count (except our own).
844 for (const auto& thread : list_) {
845 if (thread == self || thread == debug_thread) {
846 continue;
847 }
848 VLOG(threads) << "requesting thread suspend: " << *thread;
849 thread->ModifySuspendCount(self, +1, true);
850 }
851 }
852 }
853
854 // Block on the mutator lock until all Runnable threads release their share of access then
855 // immediately unlock again.
856 #if HAVE_TIMED_RWLOCK
857 // Timeout if we wait more than 30 seconds.
858 if (!Locks::mutator_lock_->ExclusiveLockWithTimeout(self, 30 * 1000, 0)) {
859 UnsafeLogFatalForThreadSuspendAllTimeout();
860 } else {
861 Locks::mutator_lock_->ExclusiveUnlock(self);
862 }
863 #else
864 Locks::mutator_lock_->ExclusiveLock(self);
865 Locks::mutator_lock_->ExclusiveUnlock(self);
866 #endif
867 AssertThreadsAreSuspended(self, self, debug_thread);
868
869 VLOG(threads) << *self << " SuspendAllForDebugger complete";
870 }
871
SuspendSelfForDebugger()872 void ThreadList::SuspendSelfForDebugger() {
873 Thread* const self = Thread::Current();
874 self->SetReadyForDebugInvoke(true);
875
876 // The debugger thread must not suspend itself due to debugger activity!
877 Thread* debug_thread = Dbg::GetDebugThread();
878 CHECK(self != debug_thread);
879 CHECK_NE(self->GetState(), kRunnable);
880 Locks::mutator_lock_->AssertNotHeld(self);
881
882 // The debugger may have detached while we were executing an invoke request. In that case, we
883 // must not suspend ourself.
884 DebugInvokeReq* pReq = self->GetInvokeReq();
885 const bool skip_thread_suspension = (pReq != nullptr && !Dbg::IsDebuggerActive());
886 if (!skip_thread_suspension) {
887 // Collisions with other suspends aren't really interesting. We want
888 // to ensure that we're the only one fiddling with the suspend count
889 // though.
890 MutexLock mu(self, *Locks::thread_suspend_count_lock_);
891 self->ModifySuspendCount(self, +1, true);
892 CHECK_GT(self->GetSuspendCount(), 0);
893
894 VLOG(threads) << *self << " self-suspending (debugger)";
895 } else {
896 // We must no longer be subject to debugger suspension.
897 MutexLock mu(self, *Locks::thread_suspend_count_lock_);
898 CHECK_EQ(self->GetDebugSuspendCount(), 0) << "Debugger detached without resuming us";
899
900 VLOG(threads) << *self << " not self-suspending because debugger detached during invoke";
901 }
902
903 // If the debugger requested an invoke, we need to send the reply and clear the request.
904 if (pReq != nullptr) {
905 Dbg::FinishInvokeMethod(pReq);
906 self->ClearDebugInvokeReq();
907 pReq = nullptr; // object has been deleted, clear it for safety.
908 }
909
910 // Tell JDWP that we've completed suspension. The JDWP thread can't
911 // tell us to resume before we're fully asleep because we hold the
912 // suspend count lock.
913 Dbg::ClearWaitForEventThread();
914
915 {
916 MutexLock mu(self, *Locks::thread_suspend_count_lock_);
917 while (self->GetSuspendCount() != 0) {
918 Thread::resume_cond_->Wait(self);
919 if (self->GetSuspendCount() != 0) {
920 // The condition was signaled but we're still suspended. This
921 // can happen when we suspend then resume all threads to
922 // update instrumentation or compute monitor info. This can
923 // also happen if the debugger lets go while a SIGQUIT thread
924 // dump event is pending (assuming SignalCatcher was resumed for
925 // just long enough to try to grab the thread-suspend lock).
926 VLOG(jdwp) << *self << " still suspended after undo "
927 << "(suspend count=" << self->GetSuspendCount() << ", "
928 << "debug suspend count=" << self->GetDebugSuspendCount() << ")";
929 }
930 }
931 CHECK_EQ(self->GetSuspendCount(), 0);
932 }
933
934 self->SetReadyForDebugInvoke(false);
935 VLOG(threads) << *self << " self-reviving (debugger)";
936 }
937
ResumeAllForDebugger()938 void ThreadList::ResumeAllForDebugger() {
939 Thread* self = Thread::Current();
940 Thread* debug_thread = Dbg::GetDebugThread();
941
942 VLOG(threads) << *self << " ResumeAllForDebugger starting...";
943
944 // Threads can't resume if we exclusively hold the mutator lock.
945 Locks::mutator_lock_->AssertNotExclusiveHeld(self);
946
947 {
948 MutexLock thread_list_mu(self, *Locks::thread_list_lock_);
949 {
950 MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_);
951 // Update global suspend all state for attaching threads.
952 DCHECK_GE(suspend_all_count_, debug_suspend_all_count_);
953 if (debug_suspend_all_count_ > 0) {
954 --suspend_all_count_;
955 --debug_suspend_all_count_;
956 } else {
957 // We've been asked to resume all threads without being asked to
958 // suspend them all before. That may happen if a debugger tries
959 // to resume some suspended threads (with suspend count == 1)
960 // at once with a VirtualMachine.Resume command. Let's print a
961 // warning.
962 LOG(WARNING) << "Debugger attempted to resume all threads without "
963 << "having suspended them all before.";
964 }
965 // Decrement everybody's suspend count (except our own).
966 for (const auto& thread : list_) {
967 if (thread == self || thread == debug_thread) {
968 continue;
969 }
970 if (thread->GetDebugSuspendCount() == 0) {
971 // This thread may have been individually resumed with ThreadReference.Resume.
972 continue;
973 }
974 VLOG(threads) << "requesting thread resume: " << *thread;
975 thread->ModifySuspendCount(self, -1, true);
976 }
977 }
978 }
979
980 {
981 MutexLock mu(self, *Locks::thread_suspend_count_lock_);
982 Thread::resume_cond_->Broadcast(self);
983 }
984
985 VLOG(threads) << *self << " ResumeAllForDebugger complete";
986 }
987
UndoDebuggerSuspensions()988 void ThreadList::UndoDebuggerSuspensions() {
989 Thread* self = Thread::Current();
990
991 VLOG(threads) << *self << " UndoDebuggerSuspensions starting";
992
993 {
994 MutexLock mu(self, *Locks::thread_list_lock_);
995 MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
996 // Update global suspend all state for attaching threads.
997 suspend_all_count_ -= debug_suspend_all_count_;
998 debug_suspend_all_count_ = 0;
999 // Update running threads.
1000 for (const auto& thread : list_) {
1001 if (thread == self || thread->GetDebugSuspendCount() == 0) {
1002 continue;
1003 }
1004 thread->ModifySuspendCount(self, -thread->GetDebugSuspendCount(), true);
1005 }
1006 }
1007
1008 {
1009 MutexLock mu(self, *Locks::thread_suspend_count_lock_);
1010 Thread::resume_cond_->Broadcast(self);
1011 }
1012
1013 VLOG(threads) << "UndoDebuggerSuspensions(" << *self << ") complete";
1014 }
1015
WaitForOtherNonDaemonThreadsToExit()1016 void ThreadList::WaitForOtherNonDaemonThreadsToExit() {
1017 Thread* self = Thread::Current();
1018 Locks::mutator_lock_->AssertNotHeld(self);
1019 while (true) {
1020 {
1021 // No more threads can be born after we start to shutdown.
1022 MutexLock mu(self, *Locks::runtime_shutdown_lock_);
1023 CHECK(Runtime::Current()->IsShuttingDownLocked());
1024 CHECK_EQ(Runtime::Current()->NumberOfThreadsBeingBorn(), 0U);
1025 }
1026 MutexLock mu(self, *Locks::thread_list_lock_);
1027 // Also wait for any threads that are unregistering to finish. This is required so that no
1028 // threads access the thread list after it is deleted. TODO: This may not work for user daemon
1029 // threads since they could unregister at the wrong time.
1030 bool done = unregistering_count_ == 0;
1031 if (done) {
1032 for (const auto& thread : list_) {
1033 if (thread != self && !thread->IsDaemon()) {
1034 done = false;
1035 break;
1036 }
1037 }
1038 }
1039 if (done) {
1040 break;
1041 }
1042 // Wait for another thread to exit before re-checking.
1043 Locks::thread_exit_cond_->Wait(self);
1044 }
1045 }
1046
SuspendAllDaemonThreads()1047 void ThreadList::SuspendAllDaemonThreads() {
1048 Thread* self = Thread::Current();
1049 MutexLock mu(self, *Locks::thread_list_lock_);
1050 { // Tell all the daemons it's time to suspend.
1051 MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
1052 for (const auto& thread : list_) {
1053 // This is only run after all non-daemon threads have exited, so the remainder should all be
1054 // daemons.
1055 CHECK(thread->IsDaemon()) << *thread;
1056 if (thread != self) {
1057 thread->ModifySuspendCount(self, +1, false);
1058 }
1059 }
1060 }
1061 // Give the threads a chance to suspend, complaining if they're slow.
1062 bool have_complained = false;
1063 for (int i = 0; i < 10; ++i) {
1064 usleep(200 * 1000);
1065 bool all_suspended = true;
1066 for (const auto& thread : list_) {
1067 if (thread != self && thread->GetState() == kRunnable) {
1068 if (!have_complained) {
1069 LOG(WARNING) << "daemon thread not yet suspended: " << *thread;
1070 have_complained = true;
1071 }
1072 all_suspended = false;
1073 }
1074 }
1075 if (all_suspended) {
1076 return;
1077 }
1078 }
1079 LOG(ERROR) << "suspend all daemons failed";
1080 }
Register(Thread * self)1081 void ThreadList::Register(Thread* self) {
1082 DCHECK_EQ(self, Thread::Current());
1083
1084 if (VLOG_IS_ON(threads)) {
1085 std::ostringstream oss;
1086 self->ShortDump(oss); // We don't hold the mutator_lock_ yet and so cannot call Dump.
1087 LOG(INFO) << "ThreadList::Register() " << *self << "\n" << oss.str();
1088 }
1089
1090 // Atomically add self to the thread list and make its thread_suspend_count_ reflect ongoing
1091 // SuspendAll requests.
1092 MutexLock mu(self, *Locks::thread_list_lock_);
1093 MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
1094 CHECK_GE(suspend_all_count_, debug_suspend_all_count_);
1095 // Modify suspend count in increments of 1 to maintain invariants in ModifySuspendCount. While
1096 // this isn't particularly efficient the suspend counts are most commonly 0 or 1.
1097 for (int delta = debug_suspend_all_count_; delta > 0; delta--) {
1098 self->ModifySuspendCount(self, +1, true);
1099 }
1100 for (int delta = suspend_all_count_ - debug_suspend_all_count_; delta > 0; delta--) {
1101 self->ModifySuspendCount(self, +1, false);
1102 }
1103 CHECK(!Contains(self));
1104 list_.push_back(self);
1105 }
1106
Unregister(Thread * self)1107 void ThreadList::Unregister(Thread* self) {
1108 DCHECK_EQ(self, Thread::Current());
1109 CHECK_NE(self->GetState(), kRunnable);
1110 Locks::mutator_lock_->AssertNotHeld(self);
1111
1112 VLOG(threads) << "ThreadList::Unregister() " << *self;
1113
1114 {
1115 MutexLock mu(self, *Locks::thread_list_lock_);
1116 ++unregistering_count_;
1117 }
1118
1119 // Any time-consuming destruction, plus anything that can call back into managed code or
1120 // suspend and so on, must happen at this point, and not in ~Thread. The self->Destroy is what
1121 // causes the threads to join. It is important to do this after incrementing unregistering_count_
1122 // since we want the runtime to wait for the daemon threads to exit before deleting the thread
1123 // list.
1124 self->Destroy();
1125
1126 // If tracing, remember thread id and name before thread exits.
1127 Trace::StoreExitingThreadInfo(self);
1128
1129 uint32_t thin_lock_id = self->GetThreadId();
1130 while (true) {
1131 // Remove and delete the Thread* while holding the thread_list_lock_ and
1132 // thread_suspend_count_lock_ so that the unregistering thread cannot be suspended.
1133 // Note: deliberately not using MutexLock that could hold a stale self pointer.
1134 MutexLock mu(self, *Locks::thread_list_lock_);
1135 if (!Contains(self)) {
1136 std::string thread_name;
1137 self->GetThreadName(thread_name);
1138 std::ostringstream os;
1139 DumpNativeStack(os, GetTid(), " native: ", nullptr);
1140 LOG(ERROR) << "Request to unregister unattached thread " << thread_name << "\n" << os.str();
1141 break;
1142 } else {
1143 MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
1144 if (!self->IsSuspended()) {
1145 list_.remove(self);
1146 break;
1147 }
1148 }
1149 // We failed to remove the thread due to a suspend request, loop and try again.
1150 }
1151 delete self;
1152
1153 // Release the thread ID after the thread is finished and deleted to avoid cases where we can
1154 // temporarily have multiple threads with the same thread id. When this occurs, it causes
1155 // problems in FindThreadByThreadId / SuspendThreadByThreadId.
1156 ReleaseThreadId(nullptr, thin_lock_id);
1157
1158 // Clear the TLS data, so that the underlying native thread is recognizably detached.
1159 // (It may wish to reattach later.)
1160 CHECK_PTHREAD_CALL(pthread_setspecific, (Thread::pthread_key_self_, nullptr), "detach self");
1161
1162 // Signal that a thread just detached.
1163 MutexLock mu(nullptr, *Locks::thread_list_lock_);
1164 --unregistering_count_;
1165 Locks::thread_exit_cond_->Broadcast(nullptr);
1166 }
1167
ForEach(void (* callback)(Thread *,void *),void * context)1168 void ThreadList::ForEach(void (*callback)(Thread*, void*), void* context) {
1169 for (const auto& thread : list_) {
1170 callback(thread, context);
1171 }
1172 }
1173
VisitRoots(RootVisitor * visitor) const1174 void ThreadList::VisitRoots(RootVisitor* visitor) const {
1175 MutexLock mu(Thread::Current(), *Locks::thread_list_lock_);
1176 for (const auto& thread : list_) {
1177 thread->VisitRoots(visitor);
1178 }
1179 }
1180
AllocThreadId(Thread * self)1181 uint32_t ThreadList::AllocThreadId(Thread* self) {
1182 MutexLock mu(self, *Locks::allocated_thread_ids_lock_);
1183 for (size_t i = 0; i < allocated_ids_.size(); ++i) {
1184 if (!allocated_ids_[i]) {
1185 allocated_ids_.set(i);
1186 return i + 1; // Zero is reserved to mean "invalid".
1187 }
1188 }
1189 LOG(FATAL) << "Out of internal thread ids";
1190 return 0;
1191 }
1192
ReleaseThreadId(Thread * self,uint32_t id)1193 void ThreadList::ReleaseThreadId(Thread* self, uint32_t id) {
1194 MutexLock mu(self, *Locks::allocated_thread_ids_lock_);
1195 --id; // Zero is reserved to mean "invalid".
1196 DCHECK(allocated_ids_[id]) << id;
1197 allocated_ids_.reset(id);
1198 }
1199
1200 } // namespace art
1201