1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 class ThreadBase : public Thread {
23 public:
24 
25 #include "TrackBase.h"
26 
27     enum type_t {
28         MIXER,              // Thread class is MixerThread
29         DIRECT,             // Thread class is DirectOutputThread
30         DUPLICATING,        // Thread class is DuplicatingThread
31         RECORD,             // Thread class is RecordThread
32         OFFLOAD             // Thread class is OffloadThread
33     };
34 
35     static const char *threadTypeToString(type_t type);
36 
37     ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                 audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                 bool systemReady);
40     virtual             ~ThreadBase();
41 
42     virtual status_t    readyToRun();
43 
44     void dumpBase(int fd, const Vector<String16>& args);
45     void dumpEffectChains(int fd, const Vector<String16>& args);
46 
47     void clearPowerManager();
48 
49     // base for record and playback
50     enum {
51         CFG_EVENT_IO,
52         CFG_EVENT_PRIO,
53         CFG_EVENT_SET_PARAMETER,
54         CFG_EVENT_CREATE_AUDIO_PATCH,
55         CFG_EVENT_RELEASE_AUDIO_PATCH,
56     };
57 
58     class ConfigEventData: public RefBase {
59     public:
~ConfigEventData()60         virtual ~ConfigEventData() {}
61 
62         virtual  void dump(char *buffer, size_t size) = 0;
63     protected:
ConfigEventData()64         ConfigEventData() {}
65     };
66 
67     // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68     //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69     //  2. Lock mLock
70     //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71     //  4. sendConfigEvent_l() reads status from event->mStatus;
72     //  5. sendConfigEvent_l() returns status
73     //  6. Unlock
74     //
75     // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76     // 1. Lock mLock
77     // 2. If there is an entry in mConfigEvents proceed ...
78     // 3. Read first entry in mConfigEvents
79     // 4. Remove first entry from mConfigEvents
80     // 5. Process
81     // 6. Set event->mStatus
82     // 7. event->mCond.signal
83     // 8. Unlock
84 
85     class ConfigEvent: public RefBase {
86     public:
~ConfigEvent()87         virtual ~ConfigEvent() {}
88 
dump(char * buffer,size_t size)89         void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90 
91         const int mType; // event type e.g. CFG_EVENT_IO
92         Mutex mLock;     // mutex associated with mCond
93         Condition mCond; // condition for status return
94         status_t mStatus; // status communicated to sender
95         bool mWaitStatus; // true if sender is waiting for status
96         bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97         sp<ConfigEventData> mData;     // event specific parameter data
98 
99     protected:
100         ConfigEvent(int type, bool requiresSystemReady = false) :
mType(type)101             mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102             mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103     };
104 
105     class IoConfigEventData : public ConfigEventData {
106     public:
IoConfigEventData(audio_io_config_event event,pid_t pid)107         IoConfigEventData(audio_io_config_event event, pid_t pid) :
108             mEvent(event), mPid(pid) {}
109 
dump(char * buffer,size_t size)110         virtual  void dump(char *buffer, size_t size) {
111             snprintf(buffer, size, "IO event: event %d\n", mEvent);
112         }
113 
114         const audio_io_config_event mEvent;
115         const pid_t                 mPid;
116     };
117 
118     class IoConfigEvent : public ConfigEvent {
119     public:
IoConfigEvent(audio_io_config_event event,pid_t pid)120         IoConfigEvent(audio_io_config_event event, pid_t pid) :
121             ConfigEvent(CFG_EVENT_IO) {
122             mData = new IoConfigEventData(event, pid);
123         }
~IoConfigEvent()124         virtual ~IoConfigEvent() {}
125     };
126 
127     class PrioConfigEventData : public ConfigEventData {
128     public:
PrioConfigEventData(pid_t pid,pid_t tid,int32_t prio)129         PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
130             mPid(pid), mTid(tid), mPrio(prio) {}
131 
dump(char * buffer,size_t size)132         virtual  void dump(char *buffer, size_t size) {
133             snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
134         }
135 
136         const pid_t mPid;
137         const pid_t mTid;
138         const int32_t mPrio;
139     };
140 
141     class PrioConfigEvent : public ConfigEvent {
142     public:
PrioConfigEvent(pid_t pid,pid_t tid,int32_t prio)143         PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
144             ConfigEvent(CFG_EVENT_PRIO, true) {
145             mData = new PrioConfigEventData(pid, tid, prio);
146         }
~PrioConfigEvent()147         virtual ~PrioConfigEvent() {}
148     };
149 
150     class SetParameterConfigEventData : public ConfigEventData {
151     public:
SetParameterConfigEventData(String8 keyValuePairs)152         SetParameterConfigEventData(String8 keyValuePairs) :
153             mKeyValuePairs(keyValuePairs) {}
154 
dump(char * buffer,size_t size)155         virtual  void dump(char *buffer, size_t size) {
156             snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
157         }
158 
159         const String8 mKeyValuePairs;
160     };
161 
162     class SetParameterConfigEvent : public ConfigEvent {
163     public:
SetParameterConfigEvent(String8 keyValuePairs)164         SetParameterConfigEvent(String8 keyValuePairs) :
165             ConfigEvent(CFG_EVENT_SET_PARAMETER) {
166             mData = new SetParameterConfigEventData(keyValuePairs);
167             mWaitStatus = true;
168         }
~SetParameterConfigEvent()169         virtual ~SetParameterConfigEvent() {}
170     };
171 
172     class CreateAudioPatchConfigEventData : public ConfigEventData {
173     public:
CreateAudioPatchConfigEventData(const struct audio_patch patch,audio_patch_handle_t handle)174         CreateAudioPatchConfigEventData(const struct audio_patch patch,
175                                         audio_patch_handle_t handle) :
176             mPatch(patch), mHandle(handle) {}
177 
dump(char * buffer,size_t size)178         virtual  void dump(char *buffer, size_t size) {
179             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
180         }
181 
182         const struct audio_patch mPatch;
183         audio_patch_handle_t mHandle;
184     };
185 
186     class CreateAudioPatchConfigEvent : public ConfigEvent {
187     public:
CreateAudioPatchConfigEvent(const struct audio_patch patch,audio_patch_handle_t handle)188         CreateAudioPatchConfigEvent(const struct audio_patch patch,
189                                     audio_patch_handle_t handle) :
190             ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
191             mData = new CreateAudioPatchConfigEventData(patch, handle);
192             mWaitStatus = true;
193         }
~CreateAudioPatchConfigEvent()194         virtual ~CreateAudioPatchConfigEvent() {}
195     };
196 
197     class ReleaseAudioPatchConfigEventData : public ConfigEventData {
198     public:
ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle)199         ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
200             mHandle(handle) {}
201 
dump(char * buffer,size_t size)202         virtual  void dump(char *buffer, size_t size) {
203             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
204         }
205 
206         audio_patch_handle_t mHandle;
207     };
208 
209     class ReleaseAudioPatchConfigEvent : public ConfigEvent {
210     public:
ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle)211         ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
212             ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
213             mData = new ReleaseAudioPatchConfigEventData(handle);
214             mWaitStatus = true;
215         }
~ReleaseAudioPatchConfigEvent()216         virtual ~ReleaseAudioPatchConfigEvent() {}
217     };
218 
219     class PMDeathRecipient : public IBinder::DeathRecipient {
220     public:
PMDeathRecipient(const wp<ThreadBase> & thread)221                     PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
~PMDeathRecipient()222         virtual     ~PMDeathRecipient() {}
223 
224         // IBinder::DeathRecipient
225         virtual     void        binderDied(const wp<IBinder>& who);
226 
227     private:
228                     PMDeathRecipient(const PMDeathRecipient&);
229                     PMDeathRecipient& operator = (const PMDeathRecipient&);
230 
231         wp<ThreadBase> mThread;
232     };
233 
234     virtual     status_t    initCheck() const = 0;
235 
236                 // static externally-visible
type()237                 type_t      type() const { return mType; }
isDuplicating()238                 bool isDuplicating() const { return (mType == DUPLICATING); }
239 
id()240                 audio_io_handle_t id() const { return mId;}
241 
242                 // dynamic externally-visible
sampleRate()243                 uint32_t    sampleRate() const { return mSampleRate; }
channelMask()244                 audio_channel_mask_t channelMask() const { return mChannelMask; }
format()245                 audio_format_t format() const { return mHALFormat; }
channelCount()246                 uint32_t channelCount() const { return mChannelCount; }
247                 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
248                 // and returns the [normal mix] buffer's frame count.
249     virtual     size_t      frameCount() const = 0;
frameSize()250                 size_t      frameSize() const { return mFrameSize; }
251 
252     // Should be "virtual status_t requestExitAndWait()" and override same
253     // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
254                 void        exit();
255     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
256                                                     status_t& status) = 0;
257     virtual     status_t    setParameters(const String8& keyValuePairs);
258     virtual     String8     getParameters(const String8& keys) = 0;
259     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
260                 // sendConfigEvent_l() must be called with ThreadBase::mLock held
261                 // Can temporarily release the lock if waiting for a reply from
262                 // processConfigEvents_l().
263                 status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
264                 void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
265                 void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
266                 void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
267                 void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
268                 status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
269                 status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
270                                                             audio_patch_handle_t *handle);
271                 status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
272                 void        processConfigEvents_l();
273     virtual     void        cacheParameters_l() = 0;
274     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
275                                                audio_patch_handle_t *handle) = 0;
276     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
277     virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
278 
279 
280                 // see note at declaration of mStandby, mOutDevice and mInDevice
standby()281                 bool        standby() const { return mStandby; }
outDevice()282                 audio_devices_t outDevice() const { return mOutDevice; }
inDevice()283                 audio_devices_t inDevice() const { return mInDevice; }
284 
285     virtual     audio_stream_t* stream() const = 0;
286 
287                 sp<EffectHandle> createEffect_l(
288                                     const sp<AudioFlinger::Client>& client,
289                                     const sp<IEffectClient>& effectClient,
290                                     int32_t priority,
291                                     int sessionId,
292                                     effect_descriptor_t *desc,
293                                     int *enabled,
294                                     status_t *status /*non-NULL*/);
295 
296                 // return values for hasAudioSession (bit field)
297                 enum effect_state {
298                     EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
299                                             // effect
300                     TRACK_SESSION = 0x2     // the audio session corresponds to at least one
301                                             // track
302                 };
303 
304                 // get effect chain corresponding to session Id.
305                 sp<EffectChain> getEffectChain(int sessionId);
306                 // same as getEffectChain() but must be called with ThreadBase mutex locked
307                 sp<EffectChain> getEffectChain_l(int sessionId) const;
308                 // add an effect chain to the chain list (mEffectChains)
309     virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
310                 // remove an effect chain from the chain list (mEffectChains)
311     virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
312                 // lock all effect chains Mutexes. Must be called before releasing the
313                 // ThreadBase mutex before processing the mixer and effects. This guarantees the
314                 // integrity of the chains during the process.
315                 // Also sets the parameter 'effectChains' to current value of mEffectChains.
316                 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
317                 // unlock effect chains after process
318                 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
319                 // get a copy of mEffectChains vector
getEffectChains_l()320                 Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
321                 // set audio mode to all effect chains
322                 void setMode(audio_mode_t mode);
323                 // get effect module with corresponding ID on specified audio session
324                 sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
325                 sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
326                 // add and effect module. Also creates the effect chain is none exists for
327                 // the effects audio session
328                 status_t addEffect_l(const sp< EffectModule>& effect);
329                 // remove and effect module. Also removes the effect chain is this was the last
330                 // effect
331                 void removeEffect_l(const sp< EffectModule>& effect);
332                 // detach all tracks connected to an auxiliary effect
detachAuxEffect_l(int effectId __unused)333     virtual     void detachAuxEffect_l(int effectId __unused) {}
334                 // returns either EFFECT_SESSION if effects on this audio session exist in one
335                 // chain, or TRACK_SESSION if tracks on this audio session exist, or both
336                 virtual uint32_t hasAudioSession(int sessionId) const = 0;
337                 // the value returned by default implementation is not important as the
338                 // strategy is only meaningful for PlaybackThread which implements this method
getStrategyForSession_l(int sessionId __unused)339                 virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
340 
341                 // suspend or restore effect according to the type of effect passed. a NULL
342                 // type pointer means suspend all effects in the session
343                 void setEffectSuspended(const effect_uuid_t *type,
344                                         bool suspend,
345                                         int sessionId = AUDIO_SESSION_OUTPUT_MIX);
346                 // check if some effects must be suspended/restored when an effect is enabled
347                 // or disabled
348                 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
349                                                  bool enabled,
350                                                  int sessionId = AUDIO_SESSION_OUTPUT_MIX);
351                 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
352                                                    bool enabled,
353                                                    int sessionId = AUDIO_SESSION_OUTPUT_MIX);
354 
355                 virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
356                 virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
357 
358                 // Return a reference to a per-thread heap which can be used to allocate IMemory
359                 // objects that will be read-only to client processes, read/write to mediaserver,
360                 // and shared by all client processes of the thread.
361                 // The heap is per-thread rather than common across all threads, because
362                 // clients can't be trusted not to modify the offset of the IMemory they receive.
363                 // If a thread does not have such a heap, this method returns 0.
readOnlyHeap()364                 virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
365 
pipeMemory()366                 virtual sp<IMemory> pipeMemory() const { return 0; }
367 
368                         void systemReady();
369 
370     mutable     Mutex                   mLock;
371 
372 protected:
373 
374                 // entry describing an effect being suspended in mSuspendedSessions keyed vector
375                 class SuspendedSessionDesc : public RefBase {
376                 public:
SuspendedSessionDesc()377                     SuspendedSessionDesc() : mRefCount(0) {}
378 
379                     int mRefCount;          // number of active suspend requests
380                     effect_uuid_t mType;    // effect type UUID
381                 };
382 
383                 void        acquireWakeLock(int uid = -1);
384                 void        acquireWakeLock_l(int uid = -1);
385                 void        releaseWakeLock();
386                 void        releaseWakeLock_l();
387                 void        updateWakeLockUids(const SortedVector<int> &uids);
388                 void        updateWakeLockUids_l(const SortedVector<int> &uids);
389                 void        getPowerManager_l();
390                 void setEffectSuspended_l(const effect_uuid_t *type,
391                                           bool suspend,
392                                           int sessionId);
393                 // updated mSuspendedSessions when an effect suspended or restored
394                 void        updateSuspendedSessions_l(const effect_uuid_t *type,
395                                                       bool suspend,
396                                                       int sessionId);
397                 // check if some effects must be suspended when an effect chain is added
398                 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
399 
400                 String16 getWakeLockTag();
401 
preExit()402     virtual     void        preExit() { }
403 
404     friend class AudioFlinger;      // for mEffectChains
405 
406                 const type_t            mType;
407 
408                 // Used by parameters, config events, addTrack_l, exit
409                 Condition               mWaitWorkCV;
410 
411                 const sp<AudioFlinger>  mAudioFlinger;
412 
413                 // updated by PlaybackThread::readOutputParameters_l() or
414                 // RecordThread::readInputParameters_l()
415                 uint32_t                mSampleRate;
416                 size_t                  mFrameCount;       // output HAL, direct output, record
417                 audio_channel_mask_t    mChannelMask;
418                 uint32_t                mChannelCount;
419                 size_t                  mFrameSize;
420                 // not HAL frame size, this is for output sink (to pipe to fast mixer)
421                 audio_format_t          mFormat;           // Source format for Recording and
422                                                            // Sink format for Playback.
423                                                            // Sink format may be different than
424                                                            // HAL format if Fastmixer is used.
425                 audio_format_t          mHALFormat;
426                 size_t                  mBufferSize;       // HAL buffer size for read() or write()
427 
428                 Vector< sp<ConfigEvent> >     mConfigEvents;
429                 Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
430 
431                 // These fields are written and read by thread itself without lock or barrier,
432                 // and read by other threads without lock or barrier via standby(), outDevice()
433                 // and inDevice().
434                 // Because of the absence of a lock or barrier, any other thread that reads
435                 // these fields must use the information in isolation, or be prepared to deal
436                 // with possibility that it might be inconsistent with other information.
437                 bool                    mStandby;     // Whether thread is currently in standby.
438                 audio_devices_t         mOutDevice;   // output device
439                 audio_devices_t         mInDevice;    // input device
440                 audio_devices_t         mPrevOutDevice;   // previous output device
441                 audio_devices_t         mPrevInDevice;    // previous input device
442                 struct audio_patch      mPatch;
443                 audio_source_t          mAudioSource;
444 
445                 const audio_io_handle_t mId;
446                 Vector< sp<EffectChain> > mEffectChains;
447 
448                 static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
449                 char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
450                 sp<IPowerManager>       mPowerManager;
451                 sp<IBinder>             mWakeLockToken;
452                 const sp<PMDeathRecipient> mDeathRecipient;
453                 // list of suspended effects per session and per type. The first vector is
454                 // keyed by session ID, the second by type UUID timeLow field
455                 KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
456                                         mSuspendedSessions;
457                 static const size_t     kLogSize = 4 * 1024;
458                 sp<NBLog::Writer>       mNBLogWriter;
459                 bool                    mSystemReady;
460 };
461 
462 // --- PlaybackThread ---
463 class PlaybackThread : public ThreadBase {
464 public:
465 
466 #include "PlaybackTracks.h"
467 
468     enum mixer_state {
469         MIXER_IDLE,             // no active tracks
470         MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
471         MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
472         MIXER_DRAIN_TRACK,      // drain currently playing track
473         MIXER_DRAIN_ALL,        // fully drain the hardware
474         // standby mode does not have an enum value
475         // suspend by audio policy manager is orthogonal to mixer state
476     };
477 
478     // retry count before removing active track in case of underrun on offloaded thread:
479     // we need to make sure that AudioTrack client has enough time to send large buffers
480 //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
481     // for offloaded tracks
482     static const int8_t kMaxTrackRetriesOffload = 20;
483 
484     PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
485                    audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
486     virtual             ~PlaybackThread();
487 
488                 void        dump(int fd, const Vector<String16>& args);
489 
490     // Thread virtuals
491     virtual     bool        threadLoop();
492 
493     // RefBase
494     virtual     void        onFirstRef();
495 
496 protected:
497     // Code snippets that were lifted up out of threadLoop()
498     virtual     void        threadLoop_mix() = 0;
499     virtual     void        threadLoop_sleepTime() = 0;
500     virtual     ssize_t     threadLoop_write();
501     virtual     void        threadLoop_drain();
502     virtual     void        threadLoop_standby();
503     virtual     void        threadLoop_exit();
504     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
505 
506                 // prepareTracks_l reads and writes mActiveTracks, and returns
507                 // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
508                 // is responsible for clearing or destroying this Vector later on, when it
509                 // is safe to do so. That will drop the final ref count and destroy the tracks.
510     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
511                 void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
512 
513                 void        writeCallback();
514                 void        resetWriteBlocked(uint32_t sequence);
515                 void        drainCallback();
516                 void        resetDraining(uint32_t sequence);
517 
518     static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
519 
520     virtual     bool        waitingAsyncCallback();
521     virtual     bool        waitingAsyncCallback_l();
522     virtual     bool        shouldStandby_l();
523     virtual     void        onAddNewTrack_l();
524 
525     // ThreadBase virtuals
526     virtual     void        preExit();
527 
528 public:
529 
initCheck()530     virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
531 
532                 // return estimated latency in milliseconds, as reported by HAL
533                 uint32_t    latency() const;
534                 // same, but lock must already be held
535                 uint32_t    latency_l() const;
536 
537                 void        setMasterVolume(float value);
538                 void        setMasterMute(bool muted);
539 
540                 void        setStreamVolume(audio_stream_type_t stream, float value);
541                 void        setStreamMute(audio_stream_type_t stream, bool muted);
542 
543                 float       streamVolume(audio_stream_type_t stream) const;
544 
545                 sp<Track>   createTrack_l(
546                                 const sp<AudioFlinger::Client>& client,
547                                 audio_stream_type_t streamType,
548                                 uint32_t sampleRate,
549                                 audio_format_t format,
550                                 audio_channel_mask_t channelMask,
551                                 size_t *pFrameCount,
552                                 const sp<IMemory>& sharedBuffer,
553                                 int sessionId,
554                                 IAudioFlinger::track_flags_t *flags,
555                                 pid_t tid,
556                                 int uid,
557                                 status_t *status /*non-NULL*/);
558 
559                 AudioStreamOut* getOutput() const;
560                 AudioStreamOut* clearOutput();
561                 virtual audio_stream_t* stream() const;
562 
563                 // a very large number of suspend() will eventually wraparound, but unlikely
suspend()564                 void        suspend() { (void) android_atomic_inc(&mSuspended); }
restore()565                 void        restore()
566                                 {
567                                     // if restore() is done without suspend(), get back into
568                                     // range so that the next suspend() will operate correctly
569                                     if (android_atomic_dec(&mSuspended) <= 0) {
570                                         android_atomic_release_store(0, &mSuspended);
571                                     }
572                                 }
isSuspended()573                 bool        isSuspended() const
574                                 { return android_atomic_acquire_load(&mSuspended) > 0; }
575 
576     virtual     String8     getParameters(const String8& keys);
577     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
578                 status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
579                 // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
580                 // Consider also removing and passing an explicit mMainBuffer initialization
581                 // parameter to AF::PlaybackThread::Track::Track().
mixBuffer()582                 int16_t     *mixBuffer() const {
583                     return reinterpret_cast<int16_t *>(mSinkBuffer); };
584 
585     virtual     void detachAuxEffect_l(int effectId);
586                 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
587                         int EffectId);
588                 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
589                         int EffectId);
590 
591                 virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
592                 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
593                 virtual uint32_t hasAudioSession(int sessionId) const;
594                 virtual uint32_t getStrategyForSession_l(int sessionId);
595 
596 
597                 virtual status_t setSyncEvent(const sp<SyncEvent>& event);
598                 virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
599 
600                 // called with AudioFlinger lock held
601                         void     invalidateTracks(audio_stream_type_t streamType);
602 
frameCount()603     virtual     size_t      frameCount() const { return mNormalFrameCount; }
604 
605                 // Return's the HAL's frame count i.e. fast mixer buffer size.
frameCountHAL()606                 size_t      frameCountHAL() const { return mFrameCount; }
607 
608                 status_t    getTimestamp_l(AudioTimestamp& timestamp);
609 
610                 void        addPatchTrack(const sp<PatchTrack>& track);
611                 void        deletePatchTrack(const sp<PatchTrack>& track);
612 
613     virtual     void        getAudioPortConfig(struct audio_port_config *config);
614 
615 protected:
616     // updated by readOutputParameters_l()
617     size_t                          mNormalFrameCount;  // normal mixer and effects
618 
619     bool                            mThreadThrottle;     // throttle the thread processing
620     uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
621     uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
622     uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
623 
624     void*                           mSinkBuffer;         // frame size aligned sink buffer
625 
626     // TODO:
627     // Rearrange the buffer info into a struct/class with
628     // clear, copy, construction, destruction methods.
629     //
630     // mSinkBuffer also has associated with it:
631     //
632     // mSinkBufferSize: Sink Buffer Size
633     // mFormat: Sink Buffer Format
634 
635     // Mixer Buffer (mMixerBuffer*)
636     //
637     // In the case of floating point or multichannel data, which is not in the
638     // sink format, it is required to accumulate in a higher precision or greater channel count
639     // buffer before downmixing or data conversion to the sink buffer.
640 
641     // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
642     bool                            mMixerBufferEnabled;
643 
644     // Storage, 32 byte aligned (may make this alignment a requirement later).
645     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
646     void*                           mMixerBuffer;
647 
648     // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
649     size_t                          mMixerBufferSize;
650 
651     // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
652     audio_format_t                  mMixerBufferFormat;
653 
654     // An internal flag set to true by MixerThread::prepareTracks_l()
655     // when mMixerBuffer contains valid data after mixing.
656     bool                            mMixerBufferValid;
657 
658     // Effects Buffer (mEffectsBuffer*)
659     //
660     // In the case of effects data, which is not in the sink format,
661     // it is required to accumulate in a different buffer before data conversion
662     // to the sink buffer.
663 
664     // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
665     bool                            mEffectBufferEnabled;
666 
667     // Storage, 32 byte aligned (may make this alignment a requirement later).
668     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
669     void*                           mEffectBuffer;
670 
671     // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
672     size_t                          mEffectBufferSize;
673 
674     // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
675     audio_format_t                  mEffectBufferFormat;
676 
677     // An internal flag set to true by MixerThread::prepareTracks_l()
678     // when mEffectsBuffer contains valid data after mixing.
679     //
680     // When this is set, all mixer data is routed into the effects buffer
681     // for any processing (including output processing).
682     bool                            mEffectBufferValid;
683 
684     // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
685     // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
686     // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
687     // workaround that restriction.
688     // 'volatile' means accessed via atomic operations and no lock.
689     volatile int32_t                mSuspended;
690 
691     // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
692     // mFramesWritten would be better, or 64-bit even better
693     size_t                          mBytesWritten;
694 private:
695     // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
696     // PlaybackThread needs to find out if master-muted, it checks it's local
697     // copy rather than the one in AudioFlinger.  This optimization saves a lock.
698     bool                            mMasterMute;
setMasterMute_l(bool muted)699                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
700 protected:
701     SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
702     SortedVector<int>               mWakeLockUids;
703     int                             mActiveTracksGeneration;
704     wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
705 
706     // Allocate a track name for a given channel mask.
707     //   Returns name >= 0 if successful, -1 on failure.
708     virtual int             getTrackName_l(audio_channel_mask_t channelMask,
709                                            audio_format_t format, int sessionId) = 0;
710     virtual void            deleteTrackName_l(int name) = 0;
711 
712     // Time to sleep between cycles when:
713     virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
714     virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
715     virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
716     // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
717     // No sleep in standby mode; waits on a condition
718 
719     // Code snippets that are temporarily lifted up out of threadLoop() until the merge
720                 void        checkSilentMode_l();
721 
722     // Non-trivial for DUPLICATING only
saveOutputTracks()723     virtual     void        saveOutputTracks() { }
clearOutputTracks()724     virtual     void        clearOutputTracks() { }
725 
726     // Cache various calculated values, at threadLoop() entry and after a parameter change
727     virtual     void        cacheParameters_l();
728 
729     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
730 
731     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
732                                    audio_patch_handle_t *handle);
733     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
734 
usesHwAvSync()735                 bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
736                                     && mHwSupportsPause
737                                     && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
738 
739 private:
740 
741     friend class AudioFlinger;      // for numerous
742 
743     PlaybackThread& operator = (const PlaybackThread&);
744 
745     status_t    addTrack_l(const sp<Track>& track);
746     bool        destroyTrack_l(const sp<Track>& track);
747     void        removeTrack_l(const sp<Track>& track);
748     void        broadcast_l();
749 
750     void        readOutputParameters_l();
751 
752     virtual void dumpInternals(int fd, const Vector<String16>& args);
753     void        dumpTracks(int fd, const Vector<String16>& args);
754 
755     SortedVector< sp<Track> >       mTracks;
756     stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
757     AudioStreamOut                  *mOutput;
758 
759     float                           mMasterVolume;
760     nsecs_t                         mLastWriteTime;
761     int                             mNumWrites;
762     int                             mNumDelayedWrites;
763     bool                            mInWrite;
764 
765     // FIXME rename these former local variables of threadLoop to standard "m" names
766     nsecs_t                         mStandbyTimeNs;
767     size_t                          mSinkBufferSize;
768 
769     // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
770     uint32_t                        mActiveSleepTimeUs;
771     uint32_t                        mIdleSleepTimeUs;
772 
773     uint32_t                        mSleepTimeUs;
774 
775     // mixer status returned by prepareTracks_l()
776     mixer_state                     mMixerStatus; // current cycle
777                                                   // previous cycle when in prepareTracks_l()
778     mixer_state                     mMixerStatusIgnoringFastTracks;
779                                                   // FIXME or a separate ready state per track
780 
781     // FIXME move these declarations into the specific sub-class that needs them
782     // MIXER only
783     uint32_t                        sleepTimeShift;
784 
785     // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
786     nsecs_t                         mStandbyDelayNs;
787 
788     // MIXER only
789     nsecs_t                         maxPeriod;
790 
791     // DUPLICATING only
792     uint32_t                        writeFrames;
793 
794     size_t                          mBytesRemaining;
795     size_t                          mCurrentWriteLength;
796     bool                            mUseAsyncWrite;
797     // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
798     // incremented each time a write(), a flush() or a standby() occurs.
799     // Bit 0 is set when a write blocks and indicates a callback is expected.
800     // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
801     // callbacks are ignored.
802     uint32_t                        mWriteAckSequence;
803     // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
804     // incremented each time a drain is requested or a flush() or standby() occurs.
805     // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
806     // expected.
807     // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
808     // callbacks are ignored.
809     uint32_t                        mDrainSequence;
810     // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
811     // for async write callback in the thread loop before evaluating it
812     bool                            mSignalPending;
813     sp<AsyncCallbackThread>         mCallbackThread;
814 
815 private:
816     // The HAL output sink is treated as non-blocking, but current implementation is blocking
817     sp<NBAIO_Sink>          mOutputSink;
818     // If a fast mixer is present, the blocking pipe sink, otherwise clear
819     sp<NBAIO_Sink>          mPipeSink;
820     // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
821     sp<NBAIO_Sink>          mNormalSink;
822 #ifdef TEE_SINK
823     // For dumpsys
824     sp<NBAIO_Sink>          mTeeSink;
825     sp<NBAIO_Source>        mTeeSource;
826 #endif
827     uint32_t                mScreenState;   // cached copy of gScreenState
828     static const size_t     kFastMixerLogSize = 4 * 1024;
829     sp<NBLog::Writer>       mFastMixerNBLogWriter;
830 public:
831     virtual     bool        hasFastMixer() const = 0;
getFastTrackUnderruns(size_t fastIndex __unused)832     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
833                                 { FastTrackUnderruns dummy; return dummy; }
834 
835 protected:
836                 // accessed by both binder threads and within threadLoop(), lock on mutex needed
837                 unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
838                 bool        mHwSupportsPause;
839                 bool        mHwPaused;
840                 bool        mFlushPending;
841 private:
842     // timestamp latch:
843     //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
844     //  Q output is written while locked, and read while locked
845     struct {
846         AudioTimestamp  mTimestamp;
847         uint32_t        mUnpresentedFrames;
848         KeyedVector<Track *, uint32_t> mFramesReleased;
849     } mLatchD, mLatchQ;
850     bool mLatchDValid;  // true means mLatchD is valid
851                         //     (except for mFramesReleased which is filled in later),
852                         //     and clock it into latch at next opportunity
853     bool mLatchQValid;  // true means mLatchQ is valid
854 };
855 
856 class MixerThread : public PlaybackThread {
857 public:
858     MixerThread(const sp<AudioFlinger>& audioFlinger,
859                 AudioStreamOut* output,
860                 audio_io_handle_t id,
861                 audio_devices_t device,
862                 bool systemReady,
863                 type_t type = MIXER);
864     virtual             ~MixerThread();
865 
866     // Thread virtuals
867 
868     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
869                                                    status_t& status);
870     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
871 
872 protected:
873     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
874     virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
875                                            audio_format_t format, int sessionId);
876     virtual     void        deleteTrackName_l(int name);
877     virtual     uint32_t    idleSleepTimeUs() const;
878     virtual     uint32_t    suspendSleepTimeUs() const;
879     virtual     void        cacheParameters_l();
880 
881     // threadLoop snippets
882     virtual     ssize_t     threadLoop_write();
883     virtual     void        threadLoop_standby();
884     virtual     void        threadLoop_mix();
885     virtual     void        threadLoop_sleepTime();
886     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
887     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
888 
889     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
890                                    audio_patch_handle_t *handle);
891     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
892 
893                 AudioMixer* mAudioMixer;    // normal mixer
894 private:
895                 // one-time initialization, no locks required
896                 sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
897                 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
898 
899                 // contents are not guaranteed to be consistent, no locks required
900                 FastMixerDumpState mFastMixerDumpState;
901 #ifdef STATE_QUEUE_DUMP
902                 StateQueueObserverDump mStateQueueObserverDump;
903                 StateQueueMutatorDump  mStateQueueMutatorDump;
904 #endif
905                 AudioWatchdogDump mAudioWatchdogDump;
906 
907                 // accessible only within the threadLoop(), no locks required
908                 //          mFastMixer->sq()    // for mutating and pushing state
909                 int32_t     mFastMixerFutex;    // for cold idle
910 
911 public:
hasFastMixer()912     virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
getFastTrackUnderruns(size_t fastIndex)913     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
914                               ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
915                               return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
916                             }
917 
918 };
919 
920 class DirectOutputThread : public PlaybackThread {
921 public:
922 
923     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
924                        audio_io_handle_t id, audio_devices_t device, bool systemReady);
925     virtual                 ~DirectOutputThread();
926 
927     // Thread virtuals
928 
929     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
930                                                    status_t& status);
931     virtual     void        flushHw_l();
932 
933 protected:
934     virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
935                                            audio_format_t format, int sessionId);
936     virtual     void        deleteTrackName_l(int name);
937     virtual     uint32_t    activeSleepTimeUs() const;
938     virtual     uint32_t    idleSleepTimeUs() const;
939     virtual     uint32_t    suspendSleepTimeUs() const;
940     virtual     void        cacheParameters_l();
941 
942     // threadLoop snippets
943     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
944     virtual     void        threadLoop_mix();
945     virtual     void        threadLoop_sleepTime();
946     virtual     void        threadLoop_exit();
947     virtual     bool        shouldStandby_l();
948 
949     virtual     void        onAddNewTrack_l();
950 
951     // volumes last sent to audio HAL with stream->set_volume()
952     float mLeftVolFloat;
953     float mRightVolFloat;
954 
955     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
956                         audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
957                         bool systemReady);
958     void processVolume_l(Track *track, bool lastTrack);
959 
960     // prepareTracks_l() tells threadLoop_mix() the name of the single active track
961     sp<Track>               mActiveTrack;
962 
963     wp<Track>               mPreviousTrack;         // used to detect track switch
964 
965 public:
hasFastMixer()966     virtual     bool        hasFastMixer() const { return false; }
967 };
968 
969 class OffloadThread : public DirectOutputThread {
970 public:
971 
972     OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
973                         audio_io_handle_t id, uint32_t device, bool systemReady);
~OffloadThread()974     virtual                 ~OffloadThread() {};
975     virtual     void        flushHw_l();
976 
977 protected:
978     // threadLoop snippets
979     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
980     virtual     void        threadLoop_exit();
981 
982     virtual     bool        waitingAsyncCallback();
983     virtual     bool        waitingAsyncCallback_l();
984 
985 private:
986     size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
987     size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
988 };
989 
990 class AsyncCallbackThread : public Thread {
991 public:
992 
993     AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
994 
995     virtual             ~AsyncCallbackThread();
996 
997     // Thread virtuals
998     virtual bool        threadLoop();
999 
1000     // RefBase
1001     virtual void        onFirstRef();
1002 
1003             void        exit();
1004             void        setWriteBlocked(uint32_t sequence);
1005             void        resetWriteBlocked();
1006             void        setDraining(uint32_t sequence);
1007             void        resetDraining();
1008 
1009 private:
1010     const wp<PlaybackThread>   mPlaybackThread;
1011     // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1012     // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1013     // to indicate that the callback has been received via resetWriteBlocked()
1014     uint32_t                   mWriteAckSequence;
1015     // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1016     // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1017     // to indicate that the callback has been received via resetDraining()
1018     uint32_t                   mDrainSequence;
1019     Condition                  mWaitWorkCV;
1020     Mutex                      mLock;
1021 };
1022 
1023 class DuplicatingThread : public MixerThread {
1024 public:
1025     DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1026                       audio_io_handle_t id, bool systemReady);
1027     virtual                 ~DuplicatingThread();
1028 
1029     // Thread virtuals
1030                 void        addOutputTrack(MixerThread* thread);
1031                 void        removeOutputTrack(MixerThread* thread);
waitTimeMs()1032                 uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1033 protected:
1034     virtual     uint32_t    activeSleepTimeUs() const;
1035 
1036 private:
1037                 bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1038 protected:
1039     // threadLoop snippets
1040     virtual     void        threadLoop_mix();
1041     virtual     void        threadLoop_sleepTime();
1042     virtual     ssize_t     threadLoop_write();
1043     virtual     void        threadLoop_standby();
1044     virtual     void        cacheParameters_l();
1045 
1046 private:
1047     // called from threadLoop, addOutputTrack, removeOutputTrack
1048     virtual     void        updateWaitTime_l();
1049 protected:
1050     virtual     void        saveOutputTracks();
1051     virtual     void        clearOutputTracks();
1052 private:
1053 
1054                 uint32_t    mWaitTimeMs;
1055     SortedVector < sp<OutputTrack> >  outputTracks;
1056     SortedVector < sp<OutputTrack> >  mOutputTracks;
1057 public:
hasFastMixer()1058     virtual     bool        hasFastMixer() const { return false; }
1059 };
1060 
1061 
1062 // record thread
1063 class RecordThread : public ThreadBase
1064 {
1065 public:
1066 
1067     class RecordTrack;
1068 
1069     /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1070      * RecordThread.  It maintains local state on the relative position of the read
1071      * position of the RecordTrack compared with the RecordThread.
1072      */
1073     class ResamplerBufferProvider : public AudioBufferProvider
1074     {
1075     public:
ResamplerBufferProvider(RecordTrack * recordTrack)1076         ResamplerBufferProvider(RecordTrack* recordTrack) :
1077             mRecordTrack(recordTrack),
1078             mRsmpInUnrel(0), mRsmpInFront(0) { }
~ResamplerBufferProvider()1079         virtual ~ResamplerBufferProvider() { }
1080 
1081         // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1082         // skipping any previous data read from the hal.
1083         virtual void reset();
1084 
1085         /* Synchronizes RecordTrack position with the RecordThread.
1086          * Calculates available frames and handle overruns if the RecordThread
1087          * has advanced faster than the ResamplerBufferProvider has retrieved data.
1088          * TODO: why not do this for every getNextBuffer?
1089          *
1090          * Parameters
1091          * framesAvailable:  pointer to optional output size_t to store record track
1092          *                   frames available.
1093          *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1094          */
1095 
1096         virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1097 
1098         // AudioBufferProvider interface
1099         virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
1100         virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1101     private:
1102         RecordTrack * const mRecordTrack;
1103         size_t              mRsmpInUnrel;   // unreleased frames remaining from
1104                                             // most recent getNextBuffer
1105                                             // for debug only
1106         int32_t             mRsmpInFront;   // next available frame
1107                                             // rolling counter that is never cleared
1108     };
1109 
1110     /* The RecordBufferConverter is used for format, channel, and sample rate
1111      * conversion for a RecordTrack.
1112      *
1113      * TODO: Self contained, so move to a separate file later.
1114      *
1115      * RecordBufferConverter uses the convert() method rather than exposing a
1116      * buffer provider interface; this is to save a memory copy.
1117      */
1118     class RecordBufferConverter
1119     {
1120     public:
1121         RecordBufferConverter(
1122                 audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1123                 uint32_t srcSampleRate,
1124                 audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1125                 uint32_t dstSampleRate);
1126 
1127         ~RecordBufferConverter();
1128 
1129         /* Converts input data from an AudioBufferProvider by format, channelMask,
1130          * and sampleRate to a destination buffer.
1131          *
1132          * Parameters
1133          *      dst:  buffer to place the converted data.
1134          * provider:  buffer provider to obtain source data.
1135          *   frames:  number of frames to convert
1136          *
1137          * Returns the number of frames converted.
1138          */
1139         size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1140 
1141         // returns NO_ERROR if constructor was successful
initCheck()1142         status_t initCheck() const {
1143             // mSrcChannelMask set on successful updateParameters
1144             return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1145         }
1146 
1147         // allows dynamic reconfigure of all parameters
1148         status_t updateParameters(
1149                 audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1150                 uint32_t srcSampleRate,
1151                 audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1152                 uint32_t dstSampleRate);
1153 
1154         // called to reset resampler buffers on record track discontinuity
reset()1155         void reset() {
1156             if (mResampler != NULL) {
1157                 mResampler->reset();
1158             }
1159         }
1160 
1161     private:
1162         // format conversion when not using resampler
1163         void convertNoResampler(void *dst, const void *src, size_t frames);
1164 
1165         // format conversion when using resampler; modifies src in-place
1166         void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1167 
1168         // user provided information
1169         audio_channel_mask_t mSrcChannelMask;
1170         audio_format_t       mSrcFormat;
1171         uint32_t             mSrcSampleRate;
1172         audio_channel_mask_t mDstChannelMask;
1173         audio_format_t       mDstFormat;
1174         uint32_t             mDstSampleRate;
1175 
1176         // derived information
1177         uint32_t             mSrcChannelCount;
1178         uint32_t             mDstChannelCount;
1179         size_t               mDstFrameSize;
1180 
1181         // format conversion buffer
1182         void                *mBuf;
1183         size_t               mBufFrames;
1184         size_t               mBufFrameSize;
1185 
1186         // resampler info
1187         AudioResampler      *mResampler;
1188 
1189         bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1190         bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1191         bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1192         PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1193         int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1194     };
1195 
1196 #include "RecordTracks.h"
1197 
1198             RecordThread(const sp<AudioFlinger>& audioFlinger,
1199                     AudioStreamIn *input,
1200                     audio_io_handle_t id,
1201                     audio_devices_t outDevice,
1202                     audio_devices_t inDevice,
1203                     bool systemReady
1204 #ifdef TEE_SINK
1205                     , const sp<NBAIO_Sink>& teeSink
1206 #endif
1207                     );
1208             virtual     ~RecordThread();
1209 
1210     // no addTrack_l ?
1211     void        destroyTrack_l(const sp<RecordTrack>& track);
1212     void        removeTrack_l(const sp<RecordTrack>& track);
1213 
1214     void        dumpInternals(int fd, const Vector<String16>& args);
1215     void        dumpTracks(int fd, const Vector<String16>& args);
1216 
1217     // Thread virtuals
1218     virtual bool        threadLoop();
1219 
1220     // RefBase
1221     virtual void        onFirstRef();
1222 
initCheck()1223     virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1224 
readOnlyHeap()1225     virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1226 
pipeMemory()1227     virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1228 
1229             sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1230                     const sp<AudioFlinger::Client>& client,
1231                     uint32_t sampleRate,
1232                     audio_format_t format,
1233                     audio_channel_mask_t channelMask,
1234                     size_t *pFrameCount,
1235                     int sessionId,
1236                     size_t *notificationFrames,
1237                     int uid,
1238                     IAudioFlinger::track_flags_t *flags,
1239                     pid_t tid,
1240                     status_t *status /*non-NULL*/);
1241 
1242             status_t    start(RecordTrack* recordTrack,
1243                               AudioSystem::sync_event_t event,
1244                               int triggerSession);
1245 
1246             // ask the thread to stop the specified track, and
1247             // return true if the caller should then do it's part of the stopping process
1248             bool        stop(RecordTrack* recordTrack);
1249 
1250             void        dump(int fd, const Vector<String16>& args);
1251             AudioStreamIn* clearInput();
1252             virtual audio_stream_t* stream() const;
1253 
1254 
1255     virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1256                                                status_t& status);
cacheParameters_l()1257     virtual void        cacheParameters_l() {}
1258     virtual String8     getParameters(const String8& keys);
1259     virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1260     virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1261                                            audio_patch_handle_t *handle);
1262     virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1263 
1264             void        addPatchRecord(const sp<PatchRecord>& record);
1265             void        deletePatchRecord(const sp<PatchRecord>& record);
1266 
1267             void        readInputParameters_l();
1268     virtual uint32_t    getInputFramesLost();
1269 
1270     virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1271     virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1272     virtual uint32_t hasAudioSession(int sessionId) const;
1273 
1274             // Return the set of unique session IDs across all tracks.
1275             // The keys are the session IDs, and the associated values are meaningless.
1276             // FIXME replace by Set [and implement Bag/Multiset for other uses].
1277             KeyedVector<int, bool> sessionIds() const;
1278 
1279     virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1280     virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1281 
1282     static void syncStartEventCallback(const wp<SyncEvent>& event);
1283 
frameCount()1284     virtual size_t      frameCount() const { return mFrameCount; }
hasFastCapture()1285             bool        hasFastCapture() const { return mFastCapture != 0; }
1286     virtual void        getAudioPortConfig(struct audio_port_config *config);
1287 
1288 private:
1289             // Enter standby if not already in standby, and set mStandby flag
1290             void    standbyIfNotAlreadyInStandby();
1291 
1292             // Call the HAL standby method unconditionally, and don't change mStandby flag
1293             void    inputStandBy();
1294 
1295             AudioStreamIn                       *mInput;
1296             SortedVector < sp<RecordTrack> >    mTracks;
1297             // mActiveTracks has dual roles:  it indicates the current active track(s), and
1298             // is used together with mStartStopCond to indicate start()/stop() progress
1299             SortedVector< sp<RecordTrack> >     mActiveTracks;
1300             // generation counter for mActiveTracks
1301             int                                 mActiveTracksGen;
1302             Condition                           mStartStopCond;
1303 
1304             // resampler converts input at HAL Hz to output at AudioRecord client Hz
1305             void                               *mRsmpInBuffer; //
1306             size_t                              mRsmpInFrames;  // size of resampler input in frames
1307             size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1308 
1309             // rolling index that is never cleared
1310             int32_t                             mRsmpInRear;    // last filled frame + 1
1311 
1312             // For dumpsys
1313             const sp<NBAIO_Sink>                mTeeSink;
1314 
1315             const sp<MemoryDealer>              mReadOnlyHeap;
1316 
1317             // one-time initialization, no locks required
1318             sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1319                                                                 // a fast capture
1320 
1321             // FIXME audio watchdog thread
1322 
1323             // contents are not guaranteed to be consistent, no locks required
1324             FastCaptureDumpState                mFastCaptureDumpState;
1325 #ifdef STATE_QUEUE_DUMP
1326             // FIXME StateQueue observer and mutator dump fields
1327 #endif
1328             // FIXME audio watchdog dump
1329 
1330             // accessible only within the threadLoop(), no locks required
1331             //          mFastCapture->sq()      // for mutating and pushing state
1332             int32_t     mFastCaptureFutex;      // for cold idle
1333 
1334             // The HAL input source is treated as non-blocking,
1335             // but current implementation is blocking
1336             sp<NBAIO_Source>                    mInputSource;
1337             // The source for the normal capture thread to read from: mInputSource or mPipeSource
1338             sp<NBAIO_Source>                    mNormalSource;
1339             // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1340             // otherwise clear
1341             sp<NBAIO_Sink>                      mPipeSink;
1342             // If a fast capture is present, the non-blocking pipe source read by normal thread,
1343             // otherwise clear
1344             sp<NBAIO_Source>                    mPipeSource;
1345             // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1346             size_t                              mPipeFramesP2;
1347             // If a fast capture is present, the Pipe as IMemory, otherwise clear
1348             sp<IMemory>                         mPipeMemory;
1349 
1350             static const size_t                 kFastCaptureLogSize = 4 * 1024;
1351             sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1352 
1353             bool                                mFastTrackAvail;    // true if fast track available
1354 };
1355