1 /* 2 * Copyright 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_GUI_BUFFERQUEUECORE_H 18 #define ANDROID_GUI_BUFFERQUEUECORE_H 19 20 #include <gui/BufferItem.h> 21 #include <gui/BufferQueueDefs.h> 22 #include <gui/BufferSlot.h> 23 24 #include <utils/Condition.h> 25 #include <utils/Mutex.h> 26 #include <utils/NativeHandle.h> 27 #include <utils/RefBase.h> 28 #include <utils/String8.h> 29 #include <utils/StrongPointer.h> 30 #include <utils/Trace.h> 31 #include <utils/Vector.h> 32 33 #include <list> 34 #include <set> 35 36 #define BQ_LOGV(x, ...) ALOGV("[%s] " x, mConsumerName.string(), ##__VA_ARGS__) 37 #define BQ_LOGD(x, ...) ALOGD("[%s] " x, mConsumerName.string(), ##__VA_ARGS__) 38 #define BQ_LOGI(x, ...) ALOGI("[%s] " x, mConsumerName.string(), ##__VA_ARGS__) 39 #define BQ_LOGW(x, ...) ALOGW("[%s] " x, mConsumerName.string(), ##__VA_ARGS__) 40 #define BQ_LOGE(x, ...) ALOGE("[%s] " x, mConsumerName.string(), ##__VA_ARGS__) 41 42 #define ATRACE_BUFFER_INDEX(index) \ 43 if (ATRACE_ENABLED()) { \ 44 char ___traceBuf[1024]; \ 45 snprintf(___traceBuf, 1024, "%s: %d", \ 46 mCore->mConsumerName.string(), (index)); \ 47 android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf); \ 48 } 49 50 namespace android { 51 52 class IConsumerListener; 53 class IGraphicBufferAlloc; 54 class IProducerListener; 55 56 class BufferQueueCore : public virtual RefBase { 57 58 friend class BufferQueueProducer; 59 friend class BufferQueueConsumer; 60 61 public: 62 // Used as a placeholder slot number when the value isn't pointing to an 63 // existing buffer. 64 enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT }; 65 66 // We reserve two slots in order to guarantee that the producer and 67 // consumer can run asynchronously. 68 enum { MAX_MAX_ACQUIRED_BUFFERS = BufferQueueDefs::NUM_BUFFER_SLOTS - 2 }; 69 70 // The default API number used to indicate that no producer is connected 71 enum { NO_CONNECTED_API = 0 }; 72 73 typedef Vector<BufferItem> Fifo; 74 75 // BufferQueueCore manages a pool of gralloc memory slots to be used by 76 // producers and consumers. allocator is used to allocate all the needed 77 // gralloc buffers. 78 BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator = NULL); 79 virtual ~BufferQueueCore(); 80 81 private: 82 // Dump our state in a string 83 void dump(String8& result, const char* prefix) const; 84 85 // getMinUndequeuedBufferCountLocked returns the minimum number of buffers 86 // that must remain in a state other than DEQUEUED. The async parameter 87 // tells whether we're in asynchronous mode. 88 int getMinUndequeuedBufferCountLocked(bool async) const; 89 90 // getMinMaxBufferCountLocked returns the minimum number of buffers allowed 91 // given the current BufferQueue state. The async parameter tells whether 92 // we're in asynchonous mode. 93 int getMinMaxBufferCountLocked(bool async) const; 94 95 // getMaxBufferCountLocked returns the maximum number of buffers that can be 96 // allocated at once. This value depends on the following member variables: 97 // 98 // mDequeueBufferCannotBlock 99 // mMaxAcquiredBufferCount 100 // mDefaultMaxBufferCount 101 // mOverrideMaxBufferCount 102 // async parameter 103 // 104 // Any time one of these member variables is changed while a producer is 105 // connected, mDequeueCondition must be broadcast. 106 int getMaxBufferCountLocked(bool async) const; 107 108 // setDefaultMaxBufferCountLocked sets the maximum number of buffer slots 109 // that will be used if the producer does not override the buffer slot 110 // count. The count must be between 2 and NUM_BUFFER_SLOTS, inclusive. The 111 // initial default is 2. 112 status_t setDefaultMaxBufferCountLocked(int count); 113 114 // freeBufferLocked frees the GraphicBuffer and sync resources for the 115 // given slot. 116 void freeBufferLocked(int slot); 117 118 // freeAllBuffersLocked frees the GraphicBuffer and sync resources for 119 // all slots. 120 void freeAllBuffersLocked(); 121 122 // stillTracking returns true iff the buffer item is still being tracked 123 // in one of the slots. 124 bool stillTracking(const BufferItem* item) const; 125 126 // waitWhileAllocatingLocked blocks until mIsAllocating is false. 127 void waitWhileAllocatingLocked() const; 128 129 // validateConsistencyLocked ensures that the free lists are in sync with 130 // the information stored in mSlots 131 void validateConsistencyLocked() const; 132 133 // mAllocator is the connection to SurfaceFlinger that is used to allocate 134 // new GraphicBuffer objects. 135 sp<IGraphicBufferAlloc> mAllocator; 136 137 // mMutex is the mutex used to prevent concurrent access to the member 138 // variables of BufferQueueCore objects. It must be locked whenever any 139 // member variable is accessed. 140 mutable Mutex mMutex; 141 142 // mIsAbandoned indicates that the BufferQueue will no longer be used to 143 // consume image buffers pushed to it using the IGraphicBufferProducer 144 // interface. It is initialized to false, and set to true in the 145 // consumerDisconnect method. A BufferQueue that is abandoned will return 146 // the NO_INIT error from all IGraphicBufferProducer methods capable of 147 // returning an error. 148 bool mIsAbandoned; 149 150 // mConsumerControlledByApp indicates whether the connected consumer is 151 // controlled by the application. 152 bool mConsumerControlledByApp; 153 154 // mConsumerName is a string used to identify the BufferQueue in log 155 // messages. It is set by the IGraphicBufferConsumer::setConsumerName 156 // method. 157 String8 mConsumerName; 158 159 // mConsumerListener is used to notify the connected consumer of 160 // asynchronous events that it may wish to react to. It is initially 161 // set to NULL and is written by consumerConnect and consumerDisconnect. 162 sp<IConsumerListener> mConsumerListener; 163 164 // mConsumerUsageBits contains flags that the consumer wants for 165 // GraphicBuffers. 166 uint32_t mConsumerUsageBits; 167 168 // mConnectedApi indicates the producer API that is currently connected 169 // to this BufferQueue. It defaults to NO_CONNECTED_API, and gets updated 170 // by the connect and disconnect methods. 171 int mConnectedApi; 172 173 // mConnectedProducerToken is used to set a binder death notification on 174 // the producer. 175 sp<IProducerListener> mConnectedProducerListener; 176 177 // mSlots is an array of buffer slots that must be mirrored on the producer 178 // side. This allows buffer ownership to be transferred between the producer 179 // and consumer without sending a GraphicBuffer over Binder. The entire 180 // array is initialized to NULL at construction time, and buffers are 181 // allocated for a slot when requestBuffer is called with that slot's index. 182 BufferQueueDefs::SlotsType mSlots; 183 184 // mQueue is a FIFO of queued buffers used in synchronous mode. 185 Fifo mQueue; 186 187 // mFreeSlots contains all of the slots which are FREE and do not currently 188 // have a buffer attached 189 std::set<int> mFreeSlots; 190 191 // mFreeBuffers contains all of the slots which are FREE and currently have 192 // a buffer attached 193 std::list<int> mFreeBuffers; 194 195 // mOverrideMaxBufferCount is the limit on the number of buffers that will 196 // be allocated at one time. This value is set by the producer by calling 197 // setBufferCount. The default is 0, which means that the producer doesn't 198 // care about the number of buffers in the pool. In that case, 199 // mDefaultMaxBufferCount is used as the limit. 200 int mOverrideMaxBufferCount; 201 202 // mDequeueCondition is a condition variable used for dequeueBuffer in 203 // synchronous mode. 204 mutable Condition mDequeueCondition; 205 206 // mUseAsyncBuffer indicates whether an extra buffer is used in async mode 207 // to prevent dequeueBuffer from blocking. 208 bool mUseAsyncBuffer; 209 210 // mDequeueBufferCannotBlock indicates whether dequeueBuffer is allowed to 211 // block. This flag is set during connect when both the producer and 212 // consumer are controlled by the application. 213 bool mDequeueBufferCannotBlock; 214 215 // mDefaultBufferFormat can be set so it will override the buffer format 216 // when it isn't specified in dequeueBuffer. 217 PixelFormat mDefaultBufferFormat; 218 219 // mDefaultWidth holds the default width of allocated buffers. It is used 220 // in dequeueBuffer if a width and height of 0 are specified. 221 uint32_t mDefaultWidth; 222 223 // mDefaultHeight holds the default height of allocated buffers. It is used 224 // in dequeueBuffer if a width and height of 0 are specified. 225 uint32_t mDefaultHeight; 226 227 // mDefaultBufferDataSpace holds the default dataSpace of queued buffers. 228 // It is used in queueBuffer if a dataspace of 0 (HAL_DATASPACE_UNKNOWN) 229 // is specified. 230 android_dataspace mDefaultBufferDataSpace; 231 232 // mDefaultMaxBufferCount is the default limit on the number of buffers that 233 // will be allocated at one time. This default limit is set by the consumer. 234 // The limit (as opposed to the default limit) may be overriden by the 235 // producer. 236 int mDefaultMaxBufferCount; 237 238 // mMaxAcquiredBufferCount is the number of buffers that the consumer may 239 // acquire at one time. It defaults to 1, and can be changed by the consumer 240 // via setMaxAcquiredBufferCount, but this may only be done while no 241 // producer is connected to the BufferQueue. This value is used to derive 242 // the value returned for the MIN_UNDEQUEUED_BUFFERS query to the producer. 243 int mMaxAcquiredBufferCount; 244 245 // mBufferHasBeenQueued is true once a buffer has been queued. It is reset 246 // when something causes all buffers to be freed (e.g., changing the buffer 247 // count). 248 bool mBufferHasBeenQueued; 249 250 // mFrameCounter is the free running counter, incremented on every 251 // successful queueBuffer call and buffer allocation. 252 uint64_t mFrameCounter; 253 254 // mTransformHint is used to optimize for screen rotations. 255 uint32_t mTransformHint; 256 257 // mSidebandStream is a handle to the sideband buffer stream, if any 258 sp<NativeHandle> mSidebandStream; 259 260 // mIsAllocating indicates whether a producer is currently trying to allocate buffers (which 261 // releases mMutex while doing the allocation proper). Producers should not modify any of the 262 // FREE slots while this is true. mIsAllocatingCondition is signaled when this value changes to 263 // false. 264 bool mIsAllocating; 265 266 // mIsAllocatingCondition is a condition variable used by producers to wait until mIsAllocating 267 // becomes false. 268 mutable Condition mIsAllocatingCondition; 269 270 // mAllowAllocation determines whether dequeueBuffer is allowed to allocate 271 // new buffers 272 bool mAllowAllocation; 273 274 // mBufferAge tracks the age of the contents of the most recently dequeued 275 // buffer as the number of frames that have elapsed since it was last queued 276 uint64_t mBufferAge; 277 278 // mGenerationNumber stores the current generation number of the attached 279 // producer. Any attempt to attach a buffer with a different generation 280 // number will fail. 281 uint32_t mGenerationNumber; 282 283 }; // class BufferQueueCore 284 285 } // namespace android 286 287 #endif 288