Lines Matching refs:target
180 GL_APICALL void (* GL_APIENTRY glTexImage3D)( GLenum target,
190 GL_APICALL void (* GL_APIENTRY glTexSubImage3D)( GLenum target,
201 GL_APICALL void (* GL_APIENTRY glCopyTexSubImage3D)( GLenum target,
210 GL_APICALL void (* GL_APIENTRY glCompressedTexImage3D)( GLenum target,
219 GL_APICALL void (* GL_APIENTRY glCompressedTexSubImage3D)( GLenum target,
233 GL_APICALL void (* GL_APIENTRY glBeginQuery)( GLenum target, GLuint id );
234 GL_APICALL void (* GL_APIENTRY glEndQuery)( GLenum target );
235 GL_APICALL void (* GL_APIENTRY glGetQueryiv)( GLenum target, GLenum pname, GLint* params );
239 GL_APICALL GLboolean (* GL_APIENTRY glUnmapBuffer)( GLenum target );
240 GL_APICALL void (* GL_APIENTRY glGetBufferPointerv)( GLenum target,
278 GL_APICALL void (* GL_APIENTRY glRenderbufferStorageMultisample)( GLenum target,
283 GL_APICALL void (* GL_APIENTRY glFramebufferTextureLayer)( GLenum target,
288 GL_APICALL GLvoid* (* GL_APIENTRY glMapBufferRange)( GLenum target,
292 GL_APICALL void (* GL_APIENTRY glFlushMappedBufferRange)( GLenum target,
299 GL_APICALL void (* GL_APIENTRY glGetIntegeri_v)( GLenum target,
304 GL_APICALL void (* GL_APIENTRY glBindBufferRange)( GLenum target,
309 GL_APICALL void (* GL_APIENTRY glBindBufferBase)( GLenum target,
440 GL_APICALL void (* GL_APIENTRY glGetInteger64i_v)( GLenum target,
443 GL_APICALL void (* GL_APIENTRY glGetBufferParameteri64v)( GLenum target,
469 GL_APICALL void (* GL_APIENTRY glBindTransformFeedback)( GLenum target, GLuint id );
487 GL_APICALL void (* GL_APIENTRY glInvalidateFramebuffer)( GLenum target,
490 GL_APICALL void (* GL_APIENTRY glInvalidateSubFramebuffer)( GLenum target,
497 GL_APICALL void (* GL_APIENTRY glTexStorage2D)( GLenum target,
502 GL_APICALL void (* GL_APIENTRY glTexStorage3D)( GLenum target,
508 GL_APICALL void (* GL_APIENTRY glGetInternalformativ)( GLenum target,