Lines Matching refs:program
120 bool isProgram(GLuint program);
121 bool isProgramInitialized(GLuint program);
122 void addProgramData(GLuint program);
123 void initProgramData(GLuint program, GLuint numIndexes);
124 void attachShader(GLuint program, GLuint shader);
125 void detachShader(GLuint program, GLuint shader);
126 void deleteProgramData(GLuint program);
127 …void setProgramIndexInfo(GLuint program, GLuint index, GLint base, GLint size, GLenum type, con…
128 GLenum getProgramUniformType(GLuint program, GLint location);
129 void setupLocationShiftWAR(GLuint program);
130 GLint locationWARHostToApp(GLuint program, GLint hostLoc, GLint arrIndex);
131 GLint locationWARAppToHost(GLuint program, GLint appLoc);
132 bool needUniformLocationWAR(GLuint program);
133 GLint getNextSamplerUniform(GLuint program, GLint index, GLint* val, GLenum* target) const;
134 bool setSamplerUniform(GLuint program, GLint appLoc, GLint val, GLenum* target);