Lines Matching refs:location

64     void getHostLocation(void *self, GLint location, GLint *hostLoc);
138 static void s_glGetUniformiv(void *self, GLuint program, GLint location , GLint *params);
141 static void s_glGetUniformfv(void *self, GLuint program, GLint location , GLfloat *params);
199 static void s_glUniform1f(void *self , GLint location, GLfloat x);
200 static void s_glUniform1fv(void *self , GLint location, GLsizei count, const GLfloat* v);
201 static void s_glUniform1i(void *self , GLint location, GLint x);
202 static void s_glUniform1iv(void *self , GLint location, GLsizei count, const GLint* v);
203 static void s_glUniform2f(void *self , GLint location, GLfloat x, GLfloat y);
204 static void s_glUniform2fv(void *self , GLint location, GLsizei count, const GLfloat* v);
205 static void s_glUniform2i(void *self , GLint location, GLint x, GLint y);
206 static void s_glUniform2iv(void *self , GLint location, GLsizei count, const GLint* v);
207 static void s_glUniform3f(void *self , GLint location, GLfloat x, GLfloat y, GLfloat z);
208 static void s_glUniform3fv(void *self , GLint location, GLsizei count, const GLfloat* v);
209 static void s_glUniform3i(void *self , GLint location, GLint x, GLint y, GLint z);
210 static void s_glUniform3iv(void *self , GLint location, GLsizei count, const GLint* v);
211 static void s_glUniform4f(void *self , GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
212 static void s_glUniform4fv(void *self , GLint location, GLsizei count, const GLfloat* v);
213 static void s_glUniform4i(void *self , GLint location, GLint x, GLint y, GLint z, GLint w);
214 static void s_glUniform4iv(void *self , GLint location, GLsizei count, const GLint* v);
215 …static void s_glUniformMatrix2fv(void *self , GLint location, GLsizei count, GLboolean transpose, …
216 …static void s_glUniformMatrix3fv(void *self , GLint location, GLsizei count, GLboolean transpose, …
217 …static void s_glUniformMatrix4fv(void *self , GLint location, GLsizei count, GLboolean transpose, …