Lines Matching full:radius

21 			radius: 0-1 for percentage of fullsize, or a specified pixel length, or 'auto'
36 radius: 0-1 for percentage of fullsize, or a specified pixel length
100 // set radius
102 if (options.series.pie.radius == "auto") {
104 options.series.pie.radius = 3/4;
106 options.series.pie.radius = 1;
288 // calculate maximum radius and center point
312 // Keep shrinking the pie's radius until drawPie returns true,
349 …var radius = options.series.pie.radius > 1 ? options.series.pie.radius : maxRadius * options.serie…
351 …if (radius >= canvasWidth / 2 - shadowLeft || radius * options.series.pie.tilt >= canvasHeight / 2…
365 //radius -= edge;
369 ctx.arc(0, 0, radius, 0, Math.PI * 2, false);
371 radius -= i;
380 …var radius = options.series.pie.radius > 1 ? options.series.pie.radius : maxRadius * options.serie…
441 //ctx.arc(0, 0, radius, 0, angle, false); // This doesn't work properly in Opera
442 ctx.arc(0, 0, radius,currentAngle, currentAngle + angle / 2, false);
443 ctx.arc(0, 0, radius,currentAngle + angle / 2, currentAngle + angle, false);
458 …var radius = options.series.pie.label.radius > 1 ? options.series.pie.label.radius : maxRadius * o…
492 var x = centerLeft + Math.round(Math.cos(halfAngle) * radius);
493 var y = centerTop + Math.round(Math.sin(halfAngle) * radius) * options.series.pie.tilt;
578radius = options.series.pie.radius > 1 ? options.series.pie.radius : maxRadius * options.series.pi…
591 ctx.arc(0, 0, radius, s.startAngle, s.startAngle + s.angle / 2, false);
592 ctx.arc(0, 0, radius, s.startAngle + s.angle / 2, s.startAngle + s.angle, false);
611 var p1X = radius * Math.cos(s.startAngle),
612 p1Y = radius * Math.sin(s.startAngle),
613 p2X = radius * Math.cos(s.startAngle + s.angle / 4),
614 p2Y = radius * Math.sin(s.startAngle + s.angle / 4),
615 p3X = radius * Math.cos(s.startAngle + s.angle / 2),
616 p3Y = radius * Math.sin(s.startAngle + s.angle / 2),
617 p4X = radius * Math.cos(s.startAngle + s.angle / 1.5),
618 p4Y = radius * Math.sin(s.startAngle + s.angle / 1.5),
619 p5X = radius * Math.cos(s.startAngle + s.angle),
620 p5Y = radius * Math.sin(s.startAngle + s.angle),
731 …var radius = options.series.pie.radius > 1 ? options.series.pie.radius : maxRadius * options.serie…
757 octx.arc(0, 0, radius, series.startAngle, series.startAngle + series.angle / 2, false);
758 …octx.arc(0, 0, radius, series.startAngle + series.angle / 2, series.startAngle + series.angle, fal…
771radius: "auto", // actual radius of the visible pie (based on full calculated radius if <=1, or ha… property
793radius: 1, // radius at which to place the labels (based on full calculated radius if <=1, or hard… property