Lines Matching refs:dfdy

15838 dEQP-GLES3.functional.shaders.derivate.dfdy.constant.float
15839 dEQP-GLES3.functional.shaders.derivate.dfdy.constant.vec2
15840 dEQP-GLES3.functional.shaders.derivate.dfdy.constant.vec3
15841 dEQP-GLES3.functional.shaders.derivate.dfdy.constant.vec4
15842 dEQP-GLES3.functional.shaders.derivate.dfdy.linear.float_lowp
15843 dEQP-GLES3.functional.shaders.derivate.dfdy.linear.float_mediump
15844 dEQP-GLES3.functional.shaders.derivate.dfdy.linear.float_highp
15845 dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec2_lowp
15846 dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec2_mediump
15847 dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec2_highp
15848 dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec4_lowp
15849 dEQP-GLES3.functional.shaders.derivate.dfdy.in_function.float_mediump
15850 dEQP-GLES3.functional.shaders.derivate.dfdy.in_function.float_highp
15851 dEQP-GLES3.functional.shaders.derivate.dfdy.in_function.vec2_mediump
15852 dEQP-GLES3.functional.shaders.derivate.dfdy.in_function.vec2_highp
15853 dEQP-GLES3.functional.shaders.derivate.dfdy.static_if.float_mediump
15854 dEQP-GLES3.functional.shaders.derivate.dfdy.static_if.float_highp
15855 dEQP-GLES3.functional.shaders.derivate.dfdy.static_if.vec2_mediump
15856 dEQP-GLES3.functional.shaders.derivate.dfdy.static_if.vec2_highp
15857 dEQP-GLES3.functional.shaders.derivate.dfdy.static_loop.float_mediump
15858 dEQP-GLES3.functional.shaders.derivate.dfdy.static_loop.float_highp
15859 dEQP-GLES3.functional.shaders.derivate.dfdy.static_loop.vec2_mediump
15860 dEQP-GLES3.functional.shaders.derivate.dfdy.static_loop.vec2_highp
15861 dEQP-GLES3.functional.shaders.derivate.dfdy.static_switch.float_mediump
15862 dEQP-GLES3.functional.shaders.derivate.dfdy.static_switch.float_highp
15863 dEQP-GLES3.functional.shaders.derivate.dfdy.static_switch.vec2_mediump
15864 dEQP-GLES3.functional.shaders.derivate.dfdy.static_switch.vec2_highp
15865 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_if.float_mediump
15866 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_if.float_highp
15867 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_if.vec2_mediump
15868 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_if.vec2_highp
15869 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_loop.float_mediump
15870 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_loop.float_highp
15871 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_loop.vec2_mediump
15872 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_loop.vec2_highp
15873 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_switch.float_mediump
15874 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_switch.float_highp
15875 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_switch.vec2_mediump
15876 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_switch.vec2_highp
15877 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump
15878 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp
15879 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump
15880 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp
15881 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_float.float_lowp
15882 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_float.float_mediump
15883 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_float.vec2_lowp
15884 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_float.vec2_mediump
15885 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_float.vec3_lowp
15886 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_float.vec4_lowp
15887 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_float.vec4_mediump
15888 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.float_mediump
15889 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.float_highp
15890 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.vec2_mediump
15891 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.vec2_highp
15892 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_float.float_lowp
15893 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_float.float_mediump
15894 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_float.vec2_lowp
15895 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_float.vec2_mediump
15896 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_float.vec3_lowp
15897 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_float.vec4_lowp
15898 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_float.vec4_mediump
15899 dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.default.float_mediump
15900 dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.default.float_highp
15901 dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.default.vec2_mediump
15902 dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.default.vec2_highp
15903 dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_float.float_lowp
15904 dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_float.float_mediump
15905 dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_float.vec2_lowp
15906 dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_float.vec2_mediump
15907 dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_float.vec3_lowp
15908 dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_float.vec4_lowp
15909 dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_float.vec4_mediump
15910 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.basic.float_mediump
15911 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.basic.float_highp
15912 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.basic.vec2_mediump
15913 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.basic.vec2_highp
15914 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.basic.vec4_mediump
15915 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.float_mediump
15916 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.float_highp
15917 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec2_mediump
15918 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec2_highp
15919 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec4_mediump
15920 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.float_lowp
15921 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.float_mediump
15922 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.float_highp
15923 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.vec2_lowp
15924 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.vec2_mediump
15925 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.vec3_lowp
15926 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.vec4_lowp
15927 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.vec4_mediump
15928 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.float_lowp
15929 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.float_mediump
15930 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.float_highp
15931 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec2_lowp
15932 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec2_mediump
15933 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec3_lowp
15934 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec4_lowp
15935 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec4_mediump