Lines Matching refs:ivec2
246 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec3(0), ivec2(0)));
265 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec3(0), ivec2(0)));
284 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec3(0), ivec2(0)));
360 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec3(0), ivec2(0), float(0)));
436 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec4(0), ivec2(0)));
474 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec4(0), ivec2(0)));
493 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec4(0), ivec2(0), float(0)));
569 ${POSITION_FRAG_COLOR} = vec4(texelFetch(s, ivec2(0), int(0)));
645 ${POSITION_FRAG_COLOR} = vec4(texelFetch(s, ivec2(0), int(0), ivec2(0)));
702 ${POSITION_FRAG_COLOR} = vec4(textureProjOffset(s, vec4(0), ivec2(0)));
759 ${POSITION_FRAG_COLOR} = vec4(textureProjOffset(s, vec4(0), ivec2(0)));
797 ${POSITION_FRAG_COLOR} = vec4(textureLodOffset(s, vec3(0), float(0), ivec2(0)));
854 ${POSITION_FRAG_COLOR} = vec4(textureLodOffset(s, vec3(0), float(0), ivec2(0)));
968 ${POSITION_FRAG_COLOR} = vec4(textureGradOffset(s, vec3(0), vec3(0), vec3(0), ivec2(0)));
1006 ${POSITION_FRAG_COLOR} = vec4(textureGradOffset(s, vec4(0), vec3(0), vec3(0), ivec2(0)));
1082 ${POSITION_FRAG_COLOR} = vec4(textureProjGradOffset(s, vec4(0), vec3(0), vec3(0), ivec2(0)));
1120 ${POSITION_FRAG_COLOR} = vec4(textureProjGradOffset(s, vec4(0), vec2(0), vec2(0), ivec2(0)));