Lines Matching refs:CUBEFACE_LAST
2474 return CubeFaceIntCoords(CUBEFACE_LAST, -1, -1); in remapCubeEdgeCoords()
2514 return CubeFaceIntCoords(CUBEFACE_LAST, IVec2(-1)); in remapCubeEdgeCoords()
2517 static void getCubeLinearSamples (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], Cube… in getCubeLinearSamples() argument
2540 hasBothCoordsOutOfBounds[i] = coords.face == CUBEFACE_LAST; in getCubeLinearSamples()
2576 static Vec4 sampleCubeSeamlessLinear (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], … in sampleCubeSeamlessLinear() argument
2607 …eLevelArrayCubeSeamless (const ConstPixelBufferAccess* const (&faces)[CUBEFACE_LAST], int numLevel… in sampleLevelArrayCubeSeamless() argument
2619 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST]; in sampleLevelArrayCubeSeamless()
2620 for (int i = 0; i < (int)CUBEFACE_LAST; i++) in sampleLevelArrayCubeSeamless()
2639 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST]; in sampleLevelArrayCubeSeamless()
2640 for (int i = 0; i < (int)CUBEFACE_LAST; i++) in sampleLevelArrayCubeSeamless()
2667 ConstPixelBufferAccess faceAccesses0[CUBEFACE_LAST]; in sampleLevelArrayCubeSeamless()
2668 ConstPixelBufferAccess faceAccesses1[CUBEFACE_LAST]; in sampleLevelArrayCubeSeamless()
2669 for (int i = 0; i < (int)CUBEFACE_LAST; i++) in sampleLevelArrayCubeSeamless()
2696 …beSeamlessLinearCompare (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], CubeFace bas… in sampleCubeSeamlessLinearCompare() argument
2730 hasBothCoordsOutOfBounds[i] = coords.face == CUBEFACE_LAST; in sampleCubeSeamlessLinearCompare()
2777 …rrayCubeSeamlessCompare (const ConstPixelBufferAccess* const (&faces)[CUBEFACE_LAST], int numLevel… in sampleLevelArrayCubeSeamlessCompare() argument
2789 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST]; in sampleLevelArrayCubeSeamlessCompare()
2790 for (int i = 0; i < (int)CUBEFACE_LAST; i++) in sampleLevelArrayCubeSeamlessCompare()
2809 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST]; in sampleLevelArrayCubeSeamlessCompare()
2810 for (int i = 0; i < (int)CUBEFACE_LAST; i++) in sampleLevelArrayCubeSeamlessCompare()
2837 ConstPixelBufferAccess faceAccesses0[CUBEFACE_LAST]; in sampleLevelArrayCubeSeamlessCompare()
2838 ConstPixelBufferAccess faceAccesses1[CUBEFACE_LAST]; in sampleLevelArrayCubeSeamlessCompare()
2839 for (int i = 0; i < (int)CUBEFACE_LAST; i++) in sampleLevelArrayCubeSeamlessCompare()
2881 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST]; in sampleCubeArraySeamless()
2882 for (int i = 0; i < (int)CUBEFACE_LAST; i++) in sampleCubeArraySeamless()
2901 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST]; in sampleCubeArraySeamless()
2902 for (int i = 0; i < (int)CUBEFACE_LAST; i++) in sampleCubeArraySeamless()
2929 ConstPixelBufferAccess faceAccesses0[CUBEFACE_LAST]; in sampleCubeArraySeamless()
2930 ConstPixelBufferAccess faceAccesses1[CUBEFACE_LAST]; in sampleCubeArraySeamless()
2931 for (int i = 0; i < (int)CUBEFACE_LAST; i++) in sampleCubeArraySeamless()
2963 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST]; in sampleCubeArraySeamlessCompare()
2964 for (int i = 0; i < (int)CUBEFACE_LAST; i++) in sampleCubeArraySeamlessCompare()
2983 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST]; in sampleCubeArraySeamlessCompare()
2984 for (int i = 0; i < (int)CUBEFACE_LAST; i++) in sampleCubeArraySeamlessCompare()
3011 ConstPixelBufferAccess faceAccesses0[CUBEFACE_LAST]; in sampleCubeArraySeamlessCompare()
3012 ConstPixelBufferAccess faceAccesses1[CUBEFACE_LAST]; in sampleCubeArraySeamlessCompare()
3013 for (int i = 0; i < (int)CUBEFACE_LAST; i++) in sampleCubeArraySeamlessCompare()
3218 for (int ndx = 0; ndx < CUBEFACE_LAST; ndx++) in TextureCubeView()
3222 …iew::TextureCubeView (int numLevels, const ConstPixelBufferAccess* const (&levels) [CUBEFACE_LAST]) in TextureCubeView() argument
3225 for (int ndx = 0; ndx < CUBEFACE_LAST; ndx++) in TextureCubeView()
3257 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST]; in gather()
3258 for (int i = 0; i < (int)CUBEFACE_LAST; i++) in gather()
3309 const ConstPixelBufferAccess* levels[CUBEFACE_LAST]; in TextureCube()
3311 for (int face = 0; face < CUBEFACE_LAST; face++) in TextureCube()
3326 const ConstPixelBufferAccess* levels[CUBEFACE_LAST]; in TextureCube()
3328 for (int face = 0; face < CUBEFACE_LAST; face++) in TextureCube()
3339 for (int face = 0; face < CUBEFACE_LAST; face++) in TextureCube()
3357 const ConstPixelBufferAccess* levels[CUBEFACE_LAST]; in operator =()
3359 for (int face = 0; face < CUBEFACE_LAST; face++) in operator =()
3372 for (int face = 0; face < CUBEFACE_LAST; face++) in operator =()
3822 case CUBEFACE_LAST: return str << "CUBEFACE_LAST"; in operator <<()