Lines Matching refs:GLdouble

61 void					glClearDepth									(glw::GLdouble depth);
127 void glDepthRange (glw::GLdouble near, glw::GLdouble far);
128 void glDepthRangeArrayv (glw::GLuint first, glw::GLsizei count, const glw::GLdouble *v);
129 void glDepthRangeIndexed (glw::GLuint index, glw::GLdouble n, glw::GLdouble f);
213 void glGetDoublei_v (glw::GLenum target, glw::GLuint index, glw::GLdouble *data);
214 void glGetDoublev (glw::GLenum pname, glw::GLdouble *data);
299 void glGetUniformdv (glw::GLuint program, glw::GLint location, glw::GLdouble *params);
308 void glGetVertexAttribLdv (glw::GLuint index, glw::GLenum pname, glw::GLdouble *params);
310 void glGetVertexAttribdv (glw::GLuint index, glw::GLenum pname, glw::GLdouble *params);
315 …dv (glw::GLuint program, glw::GLint location, glw::GLsizei bufSize, glw::GLdouble *params);
390 void glProgramUniform1d (glw::GLuint program, glw::GLint location, glw::GLdouble v0);
391 … (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value);
398 …ramUniform2d (glw::GLuint program, glw::GLint location, glw::GLdouble v0, glw::GLdouble v1);
399 … (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value);
406 … (glw::GLuint program, glw::GLint location, glw::GLdouble v0, glw::GLdouble v1, glw::GLdouble
407 … (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value);
414 …w::GLuint program, glw::GLint location, glw::GLdouble v0, glw::GLdouble v1, glw::GLdouble v2, glw:…
415 … (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value);
422 …am, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
424 …am, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
426 …am, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
428 …am, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
430 …am, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
432 …am, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
434 …am, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
436 …am, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
438 …am, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
514 void glUniform1d (glw::GLint location, glw::GLdouble x);
515 void glUniform1dv (glw::GLint location, glw::GLsizei count, const glw::GLdouble *value);
522 void glUniform2d (glw::GLint location, glw::GLdouble x, glw::GLdouble y);
523 void glUniform2dv (glw::GLint location, glw::GLsizei count, const glw::GLdouble *value);
530 void glUniform3d (glw::GLint location, glw::GLdouble x, glw::GLdouble y, glw::GLdouble
531 void glUniform3dv (glw::GLint location, glw::GLsizei count, const glw::GLdouble *value);
538 …lUniform4d (glw::GLint location, glw::GLdouble x, glw::GLdouble y, glw::GLdouble z, glw::
539 void glUniform4dv (glw::GLint location, glw::GLsizei count, const glw::GLdouble *value);
547 … (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
549 … (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
551 … (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
553 … (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
555 … (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
557 … (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
559 … (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
561 … (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
563 … (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value);
580 void glVertexAttrib1d (glw::GLuint index, glw::GLdouble x);
581 void glVertexAttrib1dv (glw::GLuint index, const glw::GLdouble *v);
586 void glVertexAttrib2d (glw::GLuint index, glw::GLdouble x, glw::GLdouble y);
587 void glVertexAttrib2dv (glw::GLuint index, const glw::GLdouble *v);
592 …d glVertexAttrib3d (glw::GLuint index, glw::GLdouble x, glw::GLdouble y, glw::GLdouble
593 void glVertexAttrib3dv (glw::GLuint index, const glw::GLdouble *v);
606 …VertexAttrib4d (glw::GLuint index, glw::GLdouble x, glw::GLdouble y, glw::GLdouble z, glw::
607 void glVertexAttrib4dv (glw::GLuint index, const glw::GLdouble *v);
641 void glVertexAttribL1d (glw::GLuint index, glw::GLdouble x);
642 void glVertexAttribL1dv (glw::GLuint index, const glw::GLdouble *v);
643 void glVertexAttribL2d (glw::GLuint index, glw::GLdouble x, glw::GLdouble y);
644 void glVertexAttribL2dv (glw::GLuint index, const glw::GLdouble *v);
645 … glVertexAttribL3d (glw::GLuint index, glw::GLdouble x, glw::GLdouble y, glw::GLdouble
646 void glVertexAttribL3dv (glw::GLuint index, const glw::GLdouble *v);
647 …ertexAttribL4d (glw::GLuint index, glw::GLdouble x, glw::GLdouble y, glw::GLdouble z, glw::
648 void glVertexAttribL4dv (glw::GLuint index, const glw::GLdouble *v);