Lines Matching refs:SIGNED_INT32
58 case TextureFormat::SIGNED_INT32: in getTransferFormat()
108 case TextureFormat::SIGNED_INT32: type = GL_INT; break; in getTransferFormat()
157 case FMT_CASE(RGBA, SIGNED_INT32): return GL_RGBA32I; in getInternalFormat()
175 case FMT_CASE(RGB, SIGNED_INT32): return GL_RGB32I; in getInternalFormat()
190 case FMT_CASE(RG, SIGNED_INT32): return GL_RG32I; in getInternalFormat()
204 case FMT_CASE(R, SIGNED_INT32): return GL_R32I; in getInternalFormat()
408 case GL_INT: return normalized ? TextureFormat::SNORM_INT32 : TextureFormat::SIGNED_INT32; in mapGLChannelType()
481 case GL_RGBA32I: return TextureFormat(TextureFormat::RGBA, TextureFormat::SIGNED_INT32); in mapGLInternalFormat()
499 case GL_RGB32I: return TextureFormat(TextureFormat::RGB, TextureFormat::SIGNED_INT32); in mapGLInternalFormat()
514 case GL_RG32I: return TextureFormat(TextureFormat::RG, TextureFormat::SIGNED_INT32); in mapGLInternalFormat()
528 case GL_R32I: return TextureFormat(TextureFormat::R, TextureFormat::SIGNED_INT32); in mapGLInternalFormat()