Lines Matching refs:allocLevel
393 …m_emptyTex1D.allocLevel(0, tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_… in ReferenceContext()
401 …m_emptyTex2D.allocLevel(0, tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_… in ReferenceContext()
420 …m_emptyTex2DArray.allocLevel(0, tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::U… in ReferenceContext()
429 …m_emptyTex3D.allocLevel(0, tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_… in ReferenceContext()
437 …m_emptyTexCubeArray.allocLevel(0, tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat:… in ReferenceContext()
1059 texture->allocLevel(level, storageFmt, width); in texImage3D()
1095 texture->allocLevel(level, storageFmt, width, height); in texImage3D()
1176 texture->allocLevel(level, storageFmt, width, height, depth); in texImage3D()
1215 texture->allocLevel(level, storageFmt, width, height, depth); in texImage3D()
1255 texture->allocLevel(level, storageFmt, width, height, depth); in texImage3D()
1456 texture->allocLevel(level, storageFmt, width); in copyTexImage1D()
1505 texture->allocLevel(level, storageFmt, width, height); in copyTexImage2D()
1685 texture.allocLevel(level, storageFmt, levelW, levelH); in texStorage2D()
1741 texture.allocLevel(level, storageFmt, levelW, levelH, depth); in texStorage3D()
1762 texture.allocLevel(level, storageFmt, levelW, levelH, levelD); in texStorage3D()
1783 texture.allocLevel(level, storageFmt, levelW, levelH, depth); in texStorage3D()
4681 void TextureLevelArray::allocLevel (int level, const tcu::TextureFormat& format, int width, int hei… in allocLevel() function in sglr::rc::TextureLevelArray
4739 void Texture1D::allocLevel (int level, const tcu::TextureFormat& format, int width) in allocLevel() function in sglr::rc::Texture1D
4741 m_levels.allocLevel(level, format, width, 1, 1); in allocLevel()
4836 void Texture2D::allocLevel (int level, const tcu::TextureFormat& format, int width, int height) in allocLevel() function in sglr::rc::Texture2D
4838 m_levels.allocLevel(level, format, width, height, 1); in allocLevel()
4947 m_levels[face].allocLevel(level, format, width, height, 1); in allocFace()
5068 void Texture2DArray::allocLevel (int level, const tcu::TextureFormat& format, int width, int height… in allocLevel() function in sglr::rc::Texture2DArray
5070 m_levels.allocLevel(level, format, width, height, numLayers); in allocLevel()
5173 void TextureCubeArray::allocLevel (int level, const tcu::TextureFormat& format, int width, int heig… in allocLevel() function in sglr::rc::TextureCubeArray
5176 m_levels.allocLevel(level, format, width, height, numLayers); in allocLevel()
5294 void Texture3D::allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int… in allocLevel() function in sglr::rc::Texture3D
5296 m_levels.allocLevel(level, format, width, height, depth); in allocLevel()