Lines Matching refs:numSamplesPerFragment
78 void FragmentProcessor::executeScissorTest (int fragNdxOffset, int numSamplesPerFragment, const Fra… in executeScissorTest() argument
84 int fragNdx = fragNdxOffset + regSampleNdx/numSamplesPerFragment; in executeScissorTest()
92 void FragmentProcessor::executeStencilCompare (int fragNdxOffset, int numSamplesPerFragment, const … in executeStencilCompare() argument
99 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; \ in executeStencilCompare()
100 …const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; … in executeStencilCompare()
130 void FragmentProcessor::executeStencilSFail (int fragNdxOffset, int numSamplesPerFragment, const Fr… in executeStencilSFail() argument
137 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; \ in executeStencilSFail()
138 …const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; … in executeStencilSFail()
165 void FragmentProcessor::executeDepthCompare (int fragNdxOffset, int numSamplesPerFragment, const Fr… in executeDepthCompare() argument
172 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; \ in executeDepthCompare()
173 …const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; … in executeDepthCompare()
190 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; \ in executeDepthCompare()
191 …const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; … in executeDepthCompare()
251 void FragmentProcessor::executeDepthWrite (int fragNdxOffset, int numSamplesPerFragment, const Frag… in executeDepthWrite() argument
257 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in executeDepthWrite()
258 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeDepthWrite()
266 void FragmentProcessor::executeStencilDpFailAndPass (int fragNdxOffset, int numSamplesPerFragment, … in executeStencilDpFailAndPass() argument
273 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; \ in executeStencilDpFailAndPass()
274 …const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; … in executeStencilDpFailAndPass()
642 void FragmentProcessor::executeColorWrite (int fragNdxOffset, int numSamplesPerFragment, const Frag… in executeColorWrite() argument
648 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in executeColorWrite()
649 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeColorWrite()
663 void FragmentProcessor::executeRGBA8ColorWrite (int fragNdxOffset, int numSamplesPerFragment, const… in executeRGBA8ColorWrite() argument
674 const int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in executeRGBA8ColorWrite()
675 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeRGBA8ColorWrite()
686 void FragmentProcessor::executeMaskedColorWrite (int fragNdxOffset, int numSamplesPerFragment, cons… in executeMaskedColorWrite() argument
692 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in executeMaskedColorWrite()
693 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeMaskedColorWrite()
710 void FragmentProcessor::executeSignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, cons… in executeSignedValueWrite() argument
716 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in executeSignedValueWrite()
717 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeSignedValueWrite()
725 void FragmentProcessor::executeUnsignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, co… in executeUnsignedValueWrite() argument
731 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in executeUnsignedValueWrite()
732 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeUnsignedValueWrite()
771 int numSamplesPerFragment = colorBuffer.getWidth(); in render() local
772 int totalNumSamples = numFragments*numSamplesPerFragment; in render()
779 DE_ASSERT(SAMPLE_REGISTER_SIZE % numSamplesPerFragment == 0); in render()
787 int groupFirstFragNdx = (sampleGroupNdx*SAMPLE_REGISTER_SIZE) / numSamplesPerFragment; in render()
793 int fragNdx = groupFirstFragNdx + regSampleNdx/numSamplesPerFragment; in render()
794 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in render()
808 …executeScissorTest(groupFirstFragNdx, numSamplesPerFragment, inputFragments, state.scissorRectangl… in render()
814 …executeStencilCompare(groupFirstFragNdx, numSamplesPerFragment, inputFragments, stencilState, stat… in render()
815 …executeStencilSFail(groupFirstFragNdx, numSamplesPerFragment, inputFragments, stencilState, state.… in render()
823 …executeDepthCompare(groupFirstFragNdx, numSamplesPerFragment, inputFragments, state.depthFunc, dep… in render()
826 executeDepthWrite(groupFirstFragNdx, numSamplesPerFragment, inputFragments, depthBuffer); in render()
832 …executeStencilDpFailAndPass(groupFirstFragNdx, numSamplesPerFragment, inputFragments, stencilState… in render()
877 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in render()
878 … const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment]; in render()
902 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in render()
903 … const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment]; in render()
923 … const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment]; in render()
949 executeRGBA8ColorWrite(groupFirstFragNdx, numSamplesPerFragment, inputFragments, colorBuffer); in render()
951 …executeColorWrite(groupFirstFragNdx, numSamplesPerFragment, inputFragments, sRGBTarget, colorBuffe… in render()
954 …executeMaskedColorWrite(groupFirstFragNdx, numSamplesPerFragment, inputFragments, colorMaskFactor,… in render()
963 const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment]; in render()
970 …executeSignedValueWrite(groupFirstFragNdx, numSamplesPerFragment, inputFragments, state.colorMask,… in render()
979 const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment]; in render()
986 …executeUnsignedValueWrite(groupFirstFragNdx, numSamplesPerFragment, inputFragments, state.colorMas… in render()