Lines Matching refs:bindTexture
159 context.bindTexture(GL_TEXTURE_2D, tex); in textureLevelsTest()
179 context.bindTexture(GL_TEXTURE_2D, tex); in textureLevelsWithRenderToMipmapTest()
206 context.bindTexture(GL_TEXTURE_2D, tex2D); in validTex2DAttachmentsTest()
236 context.bindTexture(GL_TEXTURE_CUBE_MAP, texCube); in validTexCubeAttachmentsTest()
273 context.bindTexture(GL_TEXTURE_2D, tex2D); in attachToDefaultFramebufferTest()
292 context.bindTexture(GL_TEXTURE_2D, tex2D); in invalidTex2DAttachmentTest()
308 context.bindTexture(GL_TEXTURE_CUBE_MAP, texCube); in invalidTexCubeAttachmentTest()
400 ctx.bindTexture(GL_TEXTURE_2D, 1); in attachmentQueryTex2DTest()
413 ctx.bindTexture(GL_TEXTURE_CUBE_MAP, 2); in attachmentQueryTexCubeTest()
444 ctx.bindTexture(GL_TEXTURE_2D, tex2D); in deleteTex2DAttachedToBoundFboTest()
460 ctx.bindTexture(GL_TEXTURE_CUBE_MAP, texCube); in deleteTexCubeAttachedToBoundFboTest()
492 ctx.bindTexture(GL_TEXTURE_2D, tex2D); in deleteTex2DAttachedToNotBoundFboTest()
513 ctx.bindTexture(GL_TEXTURE_CUBE_MAP, texCube); in deleteTexCubeAttachedToNotBoundFboTest()