Lines Matching refs:glGetUniformLocation

375 			glGetUniformLocation(programEmpty, "test");  in init()
381 glGetUniformLocation(-2, "test"); in init()
500 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4 in init()
501 GLint fUnif = glGetUniformLocation(program.getProgram(), "fTest"); // ivec4 in init()
502 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D in init()
588 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4 in init()
589 GLint fUnif = glGetUniformLocation(program.getProgram(), "fTest"); // ivec4 in init()
590 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D in init()
661 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4 in init()
706 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4 in init()
707 GLint fUnif = glGetUniformLocation(program.getProgram(), "fTest"); // ivec4 in init()
708 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D in init()
788 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4 in init()
789 GLint fUnif = glGetUniformLocation(program.getProgram(), "fTest"); // ivec4 in init()
790 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D in init()
855 GLint fUnif = glGetUniformLocation(program.getProgram(), "fTest"); // ivec4 in init()
900 GLint vMatUnif = glGetUniformLocation(program.getProgram(), "vMatrix"); // mat4 in init()
901 GLint fSamplerUnif = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D in init()
964 GLint vMatUnif = glGetUniformLocation(program.getProgram(), "vMatrix"); // mat4 in init()