Lines Matching refs:triangles
1078 const tcu::Vec4 triangles[2][3] = in testPolygonOffset() local
1098 for (size_t ndx = 0; ndx < DE_LENGTH_OF_ARRAY(triangles[0]); ++ndx) in testPolygonOffset()
1100 << "\tx=" << triangles[0][ndx].x() in testPolygonOffset()
1101 << "\ty=" << triangles[0][ndx].y() in testPolygonOffset()
1102 << "\tz=" << triangles[0][ndx].z() in testPolygonOffset()
1103 << "\tw=" << triangles[0][ndx].w() in testPolygonOffset()
1106 for (size_t ndx = 0; ndx < DE_LENGTH_OF_ARRAY(triangles[1]); ++ndx) in testPolygonOffset()
1108 << "\tx=" << triangles[1][ndx].x() in testPolygonOffset()
1109 << "\ty=" << triangles[1][ndx].y() in testPolygonOffset()
1110 << "\tz=" << triangles[1][ndx].z() in testPolygonOffset()
1111 << "\tw=" << triangles[1][ndx].w() in testPolygonOffset()
1145 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangles[0]); in testPolygonOffset()
1161 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangles[1]); in testPolygonOffset()