Lines Matching refs:avoidCache

395 …& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitesp…
502 …& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitesp…
521 …& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitesp…
540 …& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitesp…
556 …& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitesp…
571 …& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitesp…
1650 …& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitesp… in ShaderCompilerCase() argument
1654 , m_avoidCache (avoidCache) in ShaderCompilerCase()
2146 …& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitesp… in ShaderCompilerLightCase() argument
2147 : ShaderCompilerCase (context, name, description, caseID, avoidCache, addWhitespaceAndComments) in ShaderCompilerLightCase()
2206 …& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitesp… in ShaderCompilerTextureCase() argument
2207 : ShaderCompilerCase (context, name, description, caseID, avoidCache, addWhitespaceAndComments) in ShaderCompilerTextureCase()
2272 …& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitesp… in ShaderCompilerLoopCase() argument
2273 : ShaderCompilerCase (context, name, description, caseID, avoidCache, addWhitespaceAndComments) in ShaderCompilerLoopCase()
2300 …& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitesp… in ShaderCompilerOperCase() argument
2301 : ShaderCompilerCase (context, name, description, caseID, avoidCache, addWhitespaceAndComments) in ShaderCompilerOperCase()
2336 …& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitesp… in ShaderCompilerMandelbrotCase() argument
2337 : ShaderCompilerCase (context, name, description, caseID, avoidCache, addWhitespaceAndComments) in ShaderCompilerMandelbrotCase()