Lines Matching refs:m_textureID
1002 GLuint m_textureID; member in deqp::gles2::Stress::__anonc37841890111::TextureSamplerCase
1009 , m_textureID (0) in TextureSamplerCase()
1047 gl.genTextures(1, &m_textureID); in init()
1063 gl.bindTexture(GL_TEXTURE_2D, m_textureID); in init()
1073 gl.bindTexture(GL_TEXTURE_2D, m_textureID); in init()
1098 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_textureID); in init()
1116 if (m_textureID) in deinit()
1120 gl.deleteTextures(1, &m_textureID); in deinit()
1121 m_textureID = 0; in deinit()
1176 gl.bindTexture(GL_TEXTURE_2D, m_textureID); in iterate()
1178 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_textureID); in iterate()