Lines Matching refs:GL_INCR
746 GL_INCR, in randomDepthStencilState()
808 { "incr", GL_INCR }, in init()
827 { rr::FACETYPE_BACK, GL_DECR, GL_INCR, GL_INVERT, 4, ~0u, ~0u, -0.7f }, in init()
828 { rr::FACETYPE_FRONT, GL_DECR, GL_INCR, GL_INVERT, 2, ~0u, ~0u, 0.0f }, in init()
829 { rr::FACETYPE_BACK, GL_DECR, GL_INCR, GL_INVERT, 1, ~0u, ~0u, 0.2f }, in init()
987 params.stencil[rr::FACETYPE_FRONT].depthFailOp = GL_INCR; in init()
996 params.stencil[rr::FACETYPE_BACK].depthPassOp = GL_INCR; in init()
1055 params.stencil[rr::FACETYPE_FRONT].depthFailOp = GL_INCR; in init()
1063 params.stencil[rr::FACETYPE_BACK].depthPassOp = GL_INCR; in init()
1113 params.stencil[rr::FACETYPE_FRONT].depthFailOp = GL_INCR; in init()
1121 params.stencil[rr::FACETYPE_BACK].depthPassOp = GL_INCR; in init()