Lines Matching refs:texFromFboShader
537 Texture2DShader texFromFboShader (DataTypes() << fboSamplerType, glu::TYPE_FLOAT_VEC4); in render() local
540 deUint32 texFromFboShaderID = context.createProgram(&texFromFboShader); in render()
548 texFromFboShader.setTexScaleBias(0, fboRangeInfo.lookupScale, fboRangeInfo.lookupBias); in render()
595 texFromFboShader.setUniforms(context, texFromFboShaderID); in render()
1119 Texture2DShader texFromFboShader (DataTypes() << fboSamplerType, glu::TYPE_FLOAT_VEC4); in render() local
1122 deUint32 texFromFboShaderID = context.createProgram(&texFromFboShader); in render()
1135 texFromFboShader.setTexScaleBias(0, fboRangeInfo.lookupScale, fboRangeInfo.lookupBias); in render()
1145 texFromFboShader.setUniforms(context, texFromFboShaderID); in render()
1275 Texture2DShader texFromFboShader (DataTypes() << fboSamplerType, glu::TYPE_FLOAT_VEC4); in render() local
1278 deUint32 texFromFboShaderID = ctx.createProgram(&texFromFboShader); in render()
1295 texFromFboShader.setTexScaleBias(0, fboRangeInfo.lookupScale, fboRangeInfo.lookupBias); in render()
1297 texFromFboShader.setUniforms(ctx, texFromFboShaderID); in render()