Lines Matching refs:texToFboShader
536 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, fboOutputType); in render() local
539 deUint32 texToFboShaderID = context.createProgram(&texToFboShader); in render()
547 texToFboShader.setOutScaleBias(fboOutScale, fboOutBias); in render()
578 texToFboShader.setUniforms(context, texToFboShaderID); in render()
584 texToFboShader.setUniforms(context, texToFboShaderID); in render()
1118 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, fboOutputType); in render() local
1121 deUint32 texToFboShaderID = context.createProgram(&texToFboShader); in render()
1134 texToFboShader.setOutScaleBias(fboOutScale, fboOutBias); in render()
1144 texToFboShader.setUniforms (context, texToFboShaderID); in render()
1274 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, fboOutputType); in render() local
1277 deUint32 texToFboShaderID = ctx.createProgram(&texToFboShader); in render()
1294 texToFboShader.setOutScaleBias(fboOutScale, fboOutBias); in render()
1296 texToFboShader.setUniforms (ctx, texToFboShaderID); in render()