Lines Matching refs:glGetUniformLocation

670 			glGetUniformLocation(programEmpty, "test");  in init()
676 glGetUniformLocation(-2, "test"); in init()
774 GLint vec4_v = glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 in init()
775 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 in init()
776 GLint uvec4_f = glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in init()
777 GLint sampler_f = glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in init()
869 GLint vec4_v = glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 in init()
870 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 in init()
871 GLint uvec4_f = glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in init()
872 GLint sampler_f = glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in init()
949 GLint vec4_v = glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 in init()
996 GLint vec4_v = glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 in init()
997 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 in init()
998 GLint uvec4_f = glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in init()
999 GLint sampler_f = glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in init()
1101 GLint vec4_v = glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 in init()
1102 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 in init()
1103 GLint uvec4_f = glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in init()
1104 GLint sampler_f = glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in init()
1191 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 in init()
1238 GLint vec4_v = glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 in init()
1239 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 in init()
1240 GLint uvec4_f = glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in init()
1241 GLint sampler_f = glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in init()
1349 GLint vec4_v = glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 in init()
1350 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 in init()
1351 GLint uvec4_f = glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in init()
1352 GLint sampler_f = glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in init()
1445 int uvec4_f = glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in init()
1506 GLint mat4_v = glGetUniformLocation(program.getProgram(), "mat4_v"); // mat4 in init()
1507 GLint sampler_f = glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in init()
1626 GLint mat4_v = glGetUniformLocation(program.getProgram(), "mat4_v"); // mat4 in init()