Lines Matching refs:ShaderFloatPrecisionCase
177 class ShaderFloatPrecisionCase : public TestCase class
182 …ShaderFloatPrecisionCase (Context& context, const char* name, const char* desc, const char* op, Ev…
183 ~ShaderFloatPrecisionCase (void);
214 ShaderFloatPrecisionCase (const ShaderFloatPrecisionCase& other);
215 ShaderFloatPrecisionCase& operator= (const ShaderFloatPrecisionCase& other);
236 ShaderFloatPrecisionCase::ShaderFloatPrecisionCase (Context& context, const char* name, const char*… in ShaderFloatPrecisionCase() function in deqp::gles3::Functional::ShaderFloatPrecisionCase
254 ShaderFloatPrecisionCase::~ShaderFloatPrecisionCase (void) in ~ShaderFloatPrecisionCase()
256 ShaderFloatPrecisionCase::deinit(); in ~ShaderFloatPrecisionCase()
259 void ShaderFloatPrecisionCase::init (void) in init()
292 void ShaderFloatPrecisionCase::deinit (void) in deinit()
307 bool ShaderFloatPrecisionCase::compare (float in0, float in1, double reference, float result) in compare()
348 ShaderFloatPrecisionCase::IterateResult ShaderFloatPrecisionCase::iterate (void) in iterate()
879 ShaderFloatPrecisionCase::EvalFunc evalFunc; in init()
952 floatGroup->addChild(new ShaderFloatPrecisionCase(m_context, in init()
960 floatGroup->addChild(new ShaderFloatPrecisionCase(m_context, in init()