Lines Matching refs:frag

72 	ostringstream	frag;  in createFloatPrecisionEvalProgram()  local
73 ostringstream& op = isVertexCase ? vtx : frag; in createFloatPrecisionEvalProgram()
79 frag << "#version 300 es\n" in createFloatPrecisionEvalProgram()
85 frag << "flat in " << precName << " " << typeName << " v_out;\n"; in createFloatPrecisionEvalProgram()
91 frag << "flat in " << precName << " " << typeName << " v_in0;\n" in createFloatPrecisionEvalProgram()
97 frag << "\nvoid main (void)\n{\n"; in createFloatPrecisionEvalProgram()
109 frag << " o_out = floatBitsToUint(v_out);\n"; in createFloatPrecisionEvalProgram()
115 frag << " o_out = floatBitsToUint(res);\n"; in createFloatPrecisionEvalProgram()
119 frag << "}\n"; in createFloatPrecisionEvalProgram()
121 return new glu::ShaderProgram(context, glu::makeVtxFragSources(vtx.str(), frag.str())); in createFloatPrecisionEvalProgram()
129 ostringstream frag; in createIntUintPrecisionEvalProgram() local
130 ostringstream& op = isVertexCase ? vtx : frag; in createIntUintPrecisionEvalProgram()
136 frag << "#version 300 es\n" in createIntUintPrecisionEvalProgram()
142 frag << "flat in " << precName << " " << typeName << " v_out;\n"; in createIntUintPrecisionEvalProgram()
148 frag << "flat in " << precName << " " << typeName << " v_in0;\n" in createIntUintPrecisionEvalProgram()
154 frag << "\nvoid main (void)\n{\n"; in createIntUintPrecisionEvalProgram()
163 frag << " o_out = v_out;\n"; in createIntUintPrecisionEvalProgram()
172 frag << "}\n"; in createIntUintPrecisionEvalProgram()
174 return new glu::ShaderProgram(context, glu::makeVtxFragSources(vtx.str(), frag.str())); in createIntUintPrecisionEvalProgram()