Lines Matching refs:vertexShaderStream
422 std::stringstream vertexShaderStream; in createProgram() local
425 vertexShaderStream << "#version 300 es\n"; in createProgram()
430 …vertexShaderStream << "layout(location = " << attribNdx << ") in mediump ivec4 a_attrib" << attrib… in createProgram()
432 …vertexShaderStream << "layout(location = " << attribNdx << ") in mediump vec4 a_attrib" << attribN… in createProgram()
474 vertexShaderStream in createProgram()
497 vertexShaderStream in createProgram()
505 vertexShaderStream in createProgram()
528 vertexShaderStream in createProgram()
543 …haderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderStream.str(), fragm… in createProgram()
998 std::stringstream vertexShaderStream; in createProgram() local
1001 vertexShaderStream << "#version 300 es\n"; in createProgram()
1006 …vertexShaderStream << "layout(location = " << attribNdx << ") in mediump ivec4 a_attrib" << attrib… in createProgram()
1008 …vertexShaderStream << "layout(location = " << attribNdx << ") in mediump vec4 a_attrib" << attribN… in createProgram()
1050 vertexShaderStream in createProgram()
1074 vertexShaderStream in createProgram()
1082 vertexShaderStream in createProgram()
1105 vertexShaderStream in createProgram()
1120 …haderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderStream.str(), fragm… in createProgram()